Topic: GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)  (Read 26230 times)

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Offline KAT J'inn

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GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)
« on: August 20, 2004, 06:58:28 pm »
Someone please tack this on the forum for the next two weeks.  Thanks!




The year is 2270.   For months the Federation Council has debated what do to about the Klingo-Kzin War.   Endless debate.  Endless attempts at reaching a diplomatic solution.  All for naught.

The Kzinti, growing desperate, had repeatedly pointed to the Treaty of Bast. Said treaty, among other things, bound the Federation to assist the Kzinti if they were attacked by the Klingons.   The term ?assist? being the operative term.

For the Kzinti, a warrior race, the term assist meant only one thing; ?Assist in Killing the Enemy?.  For the Federation it was debatable.  And for the past several years, much to the anger of the Kzinti, the Federation only provided indirect military assistance.

Then came the Potemkin Incident.  On August 21, 2270, the U.S.S. Potemkin and the U.S.S. Trenton responded to an alien emergency distress call in the Klingon neutral zone.   Upon arriving they found a small convoy of alien warships fleeing a much larger Klingon task force. 

The ships identified themselves as being Hydran, a heretofore unknown non-humanoid race, and asked for asylum within Federation space.  Accordingly, the heavily damaged Hydran ships were escorted into Federation space and the Klingon ships were ordered to clear the neutral zone.

The Klingon ships, in direct violation of the neutral zone treaty, ignored the Federation warnings, entered Federation space, and engaged the task force.

In the battle that followed the U.S.S. Potemkin, a Federation Heavy Cruiser, was lost in deep space with all hands.  Several of the Hydran ships were destroyed as well before the U.S.S. Enterprise and the U.S.S. Constellation were able to arrive on station and drive off the Klingon assault group.

Five days later the Federation council authorized military action in Kzinti space.


SFC2.Net 9.0: The General War - Part Three - Treaties that Bind

Order of Battle

INITIAL BUILD RULES  - You must spend at least 50% of your available BPs if there is a ship within that range (if not you can bank the entire amount).   You can build any ship with a year first available of 2272 or earlier (Note: a 2272 ship, for example, won?t show in the yard until 2272)


Round #2 - Any ship with a YFA 2275 or less.

Round #3 - Any ship with a YFA of 2277 or less.

Round #4 - Any Ship with a YFA of 2279 or less

All further rounds .  .  .  Any ship.



Klingon

Initial Build Points = 6
C8B  3 Points

Balance = 3

Round #2

3 + 9 planets = 12
B10 8 points
C8V 4 Points

Balance = 0

Round #3

0 + 8 planets = 8
C8V 4 points

Balance = 4 points

Round #4

4 + 11 planets = 15
7 C7s = 14 points

Balance = 1 point

Round #5

1 + 8 planets = 9
4 C7s = 8 points

Balance = 1 point

Final Round

1 + 8 planets = 9
3 C7s & 1 C10K = 9 points

Balance = 0


Federation

Initial Build Points = 4
DNL 3 Points

Balance = 1

Round #2

1 + 4 planets = 5
CVA+ 4 points

Balance = 1

Round #3
1 + 5 planets = 6
DNG 3 Points

Balance = 3

Round #4

3 + 4 planets = 7
2 BCGs 4 points

Balance = 3 points

Round #5

3 + 5 planets = 8
1 DHN & 2 BCFs = 7 points

Balance = 1 point

Final Round

1 + 5 planets = 6
3 BCFs = 6

Balance = 0


Kzinti

Initial Build Points = 2
Nada

Balance = 2

Round #2

2 + 2 planet = 4
CVA 4 points

Balance = 0

Round #3
0 + 2 planets = 2

Balance = 2

Round #4

2 + 0 planets  SHESSH!!

Balance = 2

Round #5

2 + 2 planets = 4
CVAm

Balance = 0 points

Final Round

0 + 2 planets = 2
BCHi = 2

Balance = 0


Order of Battle Ships in Service


Klingon

I.K.V. King Bastard B10 Battleship Class, General Fire Soul, CO

I.K.V.  Drow C10K Dreadnaught Class, General Pardek, CO
I.K.V. Cali Boy C8B Dreadnaught Class, General Hangnail, CO

I.K.V.   Dead Parrot Included C7V Heavy Battle Carrier Class, Captain Mrouge, CO
I.K.V.   Yes Another C7, C7, Heavy Battle Cruiser Class, Captain Leto, CO
I.K.V.   Insert Wacky Name Here, C7V, Heavy Battle Carrier Class, Captain MiniMe, CO
I.K.V.   Stormbringer C7 Heavy Battle Cruiser Class, General Dogmatix, CO
I.K.V.   KDS Fleet C7, Heavy Battle Cruiser Class, Captain Kytarh, CO
I.K.V.   Tyson's Corner Lover C7, Heavy Battle Cruiser Class, Captain Farfarer, CO


KIA  2278  I.K.V. Puppet Master C8VK Heavy Carrier Class
KIA  2280  I.K.V. Leather PJs  C7 Battle Cruiser Class
KIA 2280   I.K.V.  Kang C8VK Heavy Carrier Class
KIA  2280  I.K.V.   Puppy Power C7 Heavy Battle Cruiser Class
KIA  2280  I.K.V.   Flyfisher C7 Heavy Battle Cruiser Class
KIA  2281  I.K.V.   Tequila Sunrise C7 Heavy Battle Cruiser Class
KIA  2281  I.K.V.   Slacktalkimus Rex C7, Heavy Battle Cruiser Class
KIA  2282  I.K.V.   Wooden Badger C7 Heavy Battle Cruiser Class
KIA  2282  I.K.V.   Brouge, C7V, Heavy Battle Carrier Class
KIA  2282  I.K.V.   Payor of Fees C7, Heavy Battle Cruiser Class

Federation


U.S.S.  San Francisco, DNH Heavy Dreadnaught Class, Admiral Corbomite, CO
U.S.S.  Star of Andor, DNH Heavy Dreadnaught Class, Admiral Die Hard, CO

U.S.S.  Florida,  BCV Battle Carrier Class, Captain LeRoy, CO
U.S.S.  Ohio, BCV Battle Carrier Class, Captain Hooch, CO
U.S.S.  Quezicoatil, BCV Battle Carrier Class, Captain Azteca, M.D., CO



K.I.A.  2271 U.S.S. Atlantis  DNL  Light Dreadnaught Class
K.I.A.  2278 U.S.S. Katana, CVA+ Heavy Carrier Class
K.I.A.  2278 U.S.S.  Excelsior, BCG Guided Missle Heavy Battle Cruiser Class
K.I.A.  2278 U.S.S.   Smokin' Jay, BCG Guided Missle Heavy Battle Cruiser Class
K.I.A.  2281 U.S.S.  Alabama, BCF Battle Cruiser (Plasma) Class
K.I.A.  2282 U.S.S.  Concordia , BCF Battle Cruiser (Plasma) Class

Kzinti

K.C.S.  Jim Beam, CVARm Heavy Carrier, Admiral Green, CO
K.C.S.  Pussy Galore, BCHi, Heavy Battle Cruiser (Mogalicious), Princess Kroma, CO

K.I.A.  2284  K.C.S.  Scent of Kroma, CVARm Heavy Carrier


PvP Victory Points Earned

Coalition  19

Alliance    24


End of Game Victory Points Earned (announced at end of game)

Coalition - All earned in Kzinti Space:   1 Core World, 1 Colony World, 1 Star Base, 2 Battle Stations, 6 Border Stations

112 Points

Alliance - Two Klingon Border Stations fell to the Alliance.

4 Points


Total Victory Points (announced at end of game)

Coalition - 112 + 19 = 131

Alliance -  24 + 4 = 28
« Last Edit: September 04, 2004, 11:15:49 pm by J'inn »

Offline FPF-Wanderer

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Re: GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)
« Reply #1 on: August 20, 2004, 11:56:15 pm »
Alliance Builds

*1st build cycle:

Federation:
DNL (3 pts) - Pilot: FPF-Jem
1 pt banked

Kzinti: N/A
2 pts banked
Alliance SAC, SG4 / Alliance SAC, RDSL / Federation A/RM: AOTK, SSII, GW4 / Federation Chief of Staff / Member of the Flying Circus / Alliance Map Guy

Offline FPF-SCM_TraceyG_XC

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Re: GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)
« Reply #2 on: August 21, 2004, 08:30:46 am »
No idea why this thread got locked. I've unlocked it and stickied it.
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Offline Dizzy

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Re: GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)
« Reply #3 on: August 21, 2004, 08:36:13 am »
How do u earn PvP points? Is this just a FM thing?

Offline KBFLordKrueg

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Re: GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)
« Reply #4 on: August 21, 2004, 08:44:08 am »
By killing VC ships, Dizzy. The DNs and BCHs.
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KBF CO
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Offline KBF-WillWeasel

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Re: GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)
« Reply #5 on: August 21, 2004, 10:48:09 am »
Dogmatix
C8B -3 points
3 points banked

God save him
Somewhere north of the Azores.
KBF always

KBF-Frankk

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Re: GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)
« Reply #6 on: August 21, 2004, 12:35:36 pm »
SFC2.Net 9.0: The General War - Part Three - Treaties that Bind

Order of Battle

INITIAL BUILD RULES  - You must spend at least 50% of your available BPs if there is a ship within that range (if not you can bank the entire amount).   You can build any ship with a year first available of 2272 or earlier (Note: a 2272 ship, for example, won?t show in the yard until 2272)


Klingon

Initial Build Points = 6
C8B  3 Points

Balance = 3

Federation

Initial Build Points = 4
DNL 3 Points

Balance = 3          3 ?   Lawyers  ;D :P



Offline KAT J'inn

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Re: GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)
« Reply #7 on: August 21, 2004, 12:59:12 pm »
<whistles innocently>

fixed.  :p


Offline FPF-Jem

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Re: GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)
« Reply #8 on: August 23, 2004, 01:51:23 am »
My dread is dead, I sideswipped a planet I didn't see,  :-[

Warsears should have the film, gg
Capt. Jem


Offline KBF-WillWeasel

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Re: GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)
« Reply #9 on: August 23, 2004, 02:20:45 am »
Don't worry Jem, Sears just had a really big friend to help him.  Game film can be found below.
Somewhere north of the Azores.
KBF always

Offline Kroma BaSyl

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Re: GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)
« Reply #10 on: August 23, 2004, 09:13:42 am »
My dread is dead, I sideswipped a planet I didn't see,  :-[

Warsears should have the film, gg

LOL...guessing DH admonishment to fly with a more experienced wingman wouldn't have made much of a difference here.
♥ ♥ ♥  GDA Kroma BaSyl  ♥ ♥ ♥
GCS Prima Ballerina
GCS PHAT Gorn
GCS Queen Kroma


Because this game makes me feel like  a thirteen year old girl trapped in a lizards body.

Offline KAT J'inn

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Re: GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)
« Reply #11 on: August 23, 2004, 09:39:15 am »
Updated!


Hey is there a way to extend the Modify time limit for this thread??

Offline Davey-E

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Re: GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)
« Reply #12 on: August 23, 2004, 11:05:24 am »
LOL Jem,  ;D

----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
"To have the United States at our side was to me the greatest joy. Now at this very moment I knew the United States was in the war, up to the neck and in to the death. So we had won after all!...Hitler's fate was sealed. Mussolini's fate was sealed. As for the Japanese, they would be ground to powder

Offline KBF-Dogmatix_XC

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Re: GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)
« Reply #13 on: August 23, 2004, 11:32:49 am »
Updated!


Hey is there a way to extend the Modify time limit for this thread??


I dunno, J'inn...I can't see anything that would allow that.  I'm pretty sure an admin can always modify messages...so if worse comes to worse, you can always just PM me the changes/updates and I can do it for you.
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Offline Strafer

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Re: GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)
« Reply #14 on: August 23, 2004, 12:41:53 pm »
TURN RIGHT! RIGHT!!! NO! THE OTHER... riiiight.

 :P
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Offline FPF-DieHard

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Re: GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)
« Reply #15 on: August 24, 2004, 07:49:13 am »
Federation builds an F-CVA+, I'm the pilot.   banking the rest of the point.
Who'd thunk that Star-castling was the root of all evil . . .


Offline KAT J'inn

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Re: GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)
« Reply #16 on: August 24, 2004, 08:59:09 am »
I'm at work and I cannot see the map.   I need to know how many planets each team has at Noon.

Also.   I need the Klingon builds and the Kzinti builds by Noon.


EDT that is.


Offline FPF-DieHard

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Re: GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)
« Reply #17 on: August 24, 2004, 11:11:09 am »
Somebody please take a screen shot of the map!!!   ;D
Who'd thunk that Star-castling was the root of all evil . . .


Offline KAT J'inn

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Re: GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)
« Reply #18 on: August 24, 2004, 11:19:28 am »
Will Weasel told me that each race has 1 neutral planet.   The Klinks have the two Mirak planets.

So I updated the builds posts.   I had to guess a little at the Mirak stuff.


Offline Kroma BaSyl

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Re: GW3 GAME PLAY THREAD (VCs, BPs, OoB, etc)
« Reply #19 on: August 24, 2004, 11:20:42 am »
Somebody please take a screen shot of the map!!!   ;D

I believe Jinn got the info he needed from WW. Chuut does need to tell him which ship we are building though. The DN or the DNL, as the CVA is out of our price range.
♥ ♥ ♥  GDA Kroma BaSyl  ♥ ♥ ♥
GCS Prima Ballerina
GCS PHAT Gorn
GCS Queen Kroma


Because this game makes me feel like  a thirteen year old girl trapped in a lizards body.