Introducing OP Enhancement package v2.0
Due to recent changes in game content made by the community, a major update to the Enhancement pack was needed.. and since v2.0 was never completely uploaded previously and not available, I kept the name for the revision.
Changes to OP Enhacement Pack V2.0 from previous version :
Revised installation process for smoother install and smaller file size for download.
MetaMap.war file revised for OP since it was originally missing all cartels which caused OP to crash if used (The original Metamap.war game file was taken directly from SFC 2 : EAW and never updated). Conquest Campaign mode now uses the Conquest game map along with the metaMap.war game file for all races to be enemies just like Empires at War conquest mode does. This file fix will remain permenant for those who uninstall OP Enhancement package so that they can use the Conquest settings correctly. (Conquest mode renames MetaMap.war to MetaMap.gf and the original MetaMap.gf is renamed to MetaMap.old .. I will continue to refer to this Conquest game file as MetaMap.War for change discriptions.)
Corrected MetaMap.gf file (Storyline or original MetaMap.gf game file) for error in Monster alliance setting.. Monsters were set to 200 against themselves.. fixed to monsters set to 0 against themselves, eliminating some update issues present in single player storyline campaign game mode. This file fix will remain permenant for those uninstall OP Enhancement package so that Storyline campaigns will operate more smoothely when game updates the database.
80 single player campaigns revised, redundant campaigns removed (use to be 92 campaigns added), Separated for Conquest mode and Storyline mode, with Storyline and Conquest mode batch file shortcuts added to desktop. General Empire race campaigns (that originally came with Orion Pirates) were designed by default for Conquest games. They will now be separated to the conquest game mode by the OP Enhancement Package and will now use the Conquest game map and metamap.war settings file as per original game design (never implimented or used before). Campaign MCT files that originally came with Orion Pirates will be restored to original location upon uninstall of OP Enhancement and will use the standard MetaMap.gf file and the standard campaign maps that the cartel campaigns do.
ED Mission scripts updated to Nuclear Wessels latest mission pack featuring Firesoul's scripting fix.
Campaign MCT files revised and cleaned up. TW missions removed from custom storyline campaigns. Conquest campaigns now sorted for total War scripts and core scripts for smoother game play and less error.
updated OP+ v3.3 shiplist to OP+ v3.4 shiplist by Firesoul
Updated Co-op Ace v3.2 to Co-OP Ace v3.2.1 as revised by Firesoul
Added a simple version of Dynaverse Gamers Association D2 directory server fix with files provided to me by Admiral Frey XC. This fix will remain permenant in Orion pirates if OP Enhancement package is uninstalled to allow players to retain Dynaverse 2 connection.
Dynaverse 2 model Package by Pneumatic81 and Atrahasis revised into a new installer by Pestalence to better preserve and restore the OP original models. This was necessary for those whose systems can not handle high or medium resolution for Orion Pirates models in game (lagging ships). Original ships restored in their original condition upon D2 model package uninstall (previous uninstaller as created by P81 and Atrahasis did not restore original models). These installers now correctly auto locates Orion Pirates.
Firesoul's Model Test Script updated to latest version.
235 total mission scripts added to Orion Pirates including Nuclear Wessels Mission Pack, Tracey G. patrol mission package, El Karnak EEK mission package, Firesoul's EAW to OP mission script conversions, EAW to OP Bonus script conversions, Firesoul's model test script, Firesoul's fests+ package, OP Bonus CD missions, Sector Assault mission script by MagnumMan, and Co-Op Ace v3.2.1 as revised by Firesoul.
Revised uninstall process into stages that will uninstall in reverse of the install order to preserve OP in it's original state prior to OP Enhancement addition (with exception for necessary game file updates for D2 connection, conquest game play and regular campaign playability in the *.gf files).. as such, making it easier to obtain future OP Enahancement packages as updates become available.
Improved Shipedit EAW and Shipedit OP installer.
Shortcuts added to desktop for Shipedit EAW, Shipedit OP, Campaign mode batch file, Storyline mode batch file, Co-Op Ace Customizer for OP, and Sector Assault customizer.
Total Package Install Content :
SFC OP Patch v2552 Full Installer (out of Box SFC OP installation only)
SFC OP Bonus add on (Taldren Bonus install CD Content)
OP + 3.4 Shiplist with Models installer by Firesoul
EAW to OP Conversion scripts with *.MCT single player setup files by Firesoul
Sulu Bonus EAW to OP conversion scripts by Firesoul
Complete Evil Dave OP Mission scripts by Nuclear Wessels
EEK Dynaverse mission package by Karnak including the EEK *.MCT single player campaign files
OP + and Standard Fighterlist.txt and shiplist.txt as converted by Karnak for use with the EEK mission scripts in single player (located in Assets\Specs\EEK Shiplist)
OP Patrol Scripts by Tracey Greenough
Dynaverse 2 Model Pack by P81 and Atrahasis (Both high and low Resloution packs)
Co-OP Ace Script v3.2.1 as modified by Firesoul
Sector Assault v1.1 for Orion Pirates by MagnumMan
EZ-INI game set up utility by MagnumMan
ShipEdit EAW and Shipedit OP by EagleEye Softwae Group
Fests + v1.1 by Firesoul
In game Model Testing Script v1.2 by Firesoul
Dynaverse Server IP correction installer by Frey_XC
Custom conquest campaign *.mct files for single player by Pestalence using Nuclear Wessels scripts.
Conquest campaigns now utilizing the Conquest game map and conquest MetaMap.gf file as fixed by Pestalence.
EAW to OP Custom Single Player campaign *.mct files created by Pestalence which incorporate Nuclear Wessels scripts into the EAW to OP conversion.
Any other credits are included in the additional readme.txt files installed for NW OP Missions, OP + installation, and EEK OP Missions in the main Starfleet Command Orion Pirates Directory.
Content that varies by package :
1) OP_Enhancement_Package_v2.0_HR_Models.exe
Dynaverse 2 Model Pack High Resolution
2) OP_Enhancement_Package_v2.0_LR_Models.exe
Dynaverse 2 Model Pack Low Resolution
3) OP_Enhancement_Package_v2.0_No_D2_Models.exe
Dynaverse 2 Model Pack Removed
Installer Options :
Each installer above contains 4 install options :
1) Install patch v2552 with OP+ v3.4 with models
2) Install patch v2552 with OP+ v3.4 without models
3) Install OP+ v3.4 with models but without patch v2552
4) Install OP+ v3.4 without models but without patch v2552
Installation Instructions :
Normal Installation :
1) Completely remove Orion Pirates from your system and remove any additional installed content for Orion Pirates. The best way to do this is to remove the programs using Window's Control Panel and then delete the program directory out of Program Files.
2) Disable Anti-Virus for the remainder of the steps.
3) Reinstall Orion Pirates from game CD. Say no to DirectX and Gamespy Arcade installs.
4) Make sure your DirectX is up to date. Current version is now DirectX9.0c which adds stability and smooth game play. Players not using DirectX 9.0c may cause others in game to suffer lag, drops, inability to connect during mission loads, etc. This is stated in the Microsoft DirectX FAQ page.
5) Delete the desktop shortcut.
6) Go inside your Starfleet Command Orion Pirates game directory and find the StarfleetOP.exe, right click and select Copy. move pointer to empty spot on the desktop and right click. Select Paste Shortcut and rename desktop icon to whatever name you would like.
7) Install the Orion Pirate Enhancement Pack v2.0 and allow it to install fully. This process will go through several separate installers by way of a black DOS window once the main installer closes. Follow all instructions listed in the DOS window for complete OP Enhancement Pack install.
8) Re-enable your Anti-Virus. make sure that the OP Enhancement package install has completed completely first.
Custom Installation (for those who have custom models they do not wish to lose)
1) Go to your Starfleet Command Orion Pirates\Assets\Models and your Starfleet Command Orion Pirates\OPPLUS\Models directories. Copy both of the Models directories and paste them outside the Orion Pirates game directory. (you only need to copy the directory in which you have changed models out within the game)
2) Follow the instructions listed above for Normal instillation.
3) Sort through your copied Models folders on a model by model basis using Taldren Model Viewer (if you have it) and compare your model to the models installed by the Enhancement Package. Replace the models in the OP game directory with your custom models in whish you wish to use to play the game.
4) Keep a complete backup of your custom models outside the OP game directory in the event you need to uninstall the OP Enhancement Package. Usually this is done with Winzip or Winrar (to save HDD space).
Uninstall Instructions :
To uninstall the OP Enhancement Pack, just go into your OP game directory and double click the OP_Enhancement_Uninstall.exe file. then follow the instructions listed in the pop up DOS window. It will uninstall each component one at a time to ensure that Orion Pirates will remain in it's original state, with exception of a couple of game file fixes for Single Player and for Dynaverse Connection.
Four components that the OP Enhancement Pack can not uninstall with it's uninstaller is the v2552 patch, the OP Bonus Content, Shipedit, and Sector Assault. To uninstall Sector Assault and Shipedit, use Window's Add/Remove Programs. To remove patch v2552 and OP Bonus Content, Uninstall and reinstall Orion Pirates.
Download Locations
OP Enhancement Pack v2.0 High Res D2 pack Models Download Location (149 MB):
http://www.nightsoft.net/effhq/files/OP_Enhancement_Package_v2.0_HR_Models.exeOther versions of this package will be available when they are finished uploading.. currently the biggest package is uploaded and available...
Note to Nuclear Wessels :
Due to the *.mct files you provided, they were not usable in this enhancement package. You have TW missions mixed with Core missions mixed with Uni_* missions which are designed for Storyline game mode mixed with PVP Missions which caused errors in Conquest game mode. As such, I have used your mission scripts and created the *.MCT campaign files (except Stock Cartel campaigns) for the common user to reduce the number of single player campaign problems. All your scripts are used in this Enhancement Package, however all *.MCT campaign files with exception of Stock Cartel campaigns has been revised for smoother game play. If you use this package, you will see your scripts being used in the Storyline Campaigns listed as Custom in game.. and you will see in conquest mode Custom and Total Tar campaigns.. these separate out your Core and Total War scripts.. mission scripts that stated PVP on the end were removed from Single Player Campaign setups. The Enhancement pack does contain those scripts for use with the Dynaverse for servers utilizing them, however; they are not utilized in single player campaign set ups.
Note to Firesoul :
I was unable to use your EAW to OP installer since one of your options lists Evil Dave customized mission scripts.. due to these MCT files having invalid script entries as compared to the current release of Nuclear Wessel's mission scripts.. such as NW_Rescue is not a valid mission in his current package.. thus an invalid entry in the *.mct campaign files.. my current campaign files in the OP Enhancement Package v2.0 is updated for his latest valid mission entries so that the game doesn't get any hichups that may cause crash or problems during campaign play... Sorry buddy, I have your scripts and Standard EAW to OP campaign MCT files, but the ED campaign setup you included are missing scripts and have entries that are no longer present.. as such, I decided to build my won installer with the scripts bundeled along with the various campaign MCT files separated out for Conquest and Storyline.. and Storyline has custom set-ups as wasll as Conquest with Total War Scripts separated from the Core Scripts with PVP scripts removed from selection in single player... I tried, but your selection to have the ED Custom scripts makes the installer invalid for this package since it has a few errors compared to NW's current mission selection.. I did my best, however you are still credited in the readme for the v2.0 for the EAW to OP scripts and MCT campaign files... that will never change... hope that you understand my position on this.. I want this package to be the most up to date package available.
Hope that this helps.