Topic: 3d Studio max 5 Help(How .........)  (Read 1047 times)

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Offline CaptainTombs

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3d Studio max 5 Help(How .........)
« on: August 12, 2004, 01:39:33 pm »
Ive made a model but i need it to be all glued together instead of being seperate parts put together anyone know how i can do this ?

thanks
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Offline MarianoDT

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Re: 3d Studio max 5 Help(How .........)
« Reply #1 on: August 12, 2004, 02:02:10 pm »
You can do a couple of things:

You can try booleans. Go to the create panel. Select one of the objects, go to compound objects and pick booleans, then click in pick operand B and select in the viewport the second object. Then repeat with every other objects.
The problems with booleans that I found is that if the objects are too complexes it doesn't work very well and almost always end up with internal (and unneeded) polygons or the objects are not merged correctly... but you can try....

Also you can simply attach all the objects. This way it does nothing to the mesh, it simply attach them together as if it were a simple mesh. It does not merge polygons nor do anything to the mesh.
You do this by converting an object into an editable mesh and then in the stack go to attach list and select all the objects. And thats it!

Hope this helps and sorry about my english......


Mariano
« Last Edit: August 12, 2004, 05:29:01 pm by MarianoDT »
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Offline Lord Schtupp

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Re: 3d Studio max 5 Help(How .........)
« Reply #2 on: August 12, 2004, 03:57:09 pm »
My suggestion is to simply group the completed model before exporting to MOD, giving the group a name such as fcl_1, if you have LODS then group the successive models and name the LOD models fcl_1, fcl_2, fcl_3, etc. I dont believe it is necessary to attach or boolean parts of the model together before exporting. :)

Offline Tus-XC

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Re: 3d Studio max 5 Help(How .........)
« Reply #3 on: August 12, 2004, 05:22:47 pm »
select any part and go and find attach list in the side pannel, attach all the other parts to this one.  that should work (hasn't failed me yet)
Rob

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Offline CaptainTombs

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Re: 3d Studio max 5 Help(How .........)
« Reply #4 on: August 13, 2004, 08:42:33 am »
thanks guys this has totally help me loads i was getting sick to death of parts not following the model when i moved it, now it does Awesome :) again thanks :)
Star Trek: Unity
"Recycling the Old to build the new ships of the Future"

Star Trek Unity (Fanfic with pictures)
Keep Credits where they belong

Sindell: One of the Anla-Shok has acted inappropriately and must be punished, perhaps even expelled.
G'Kar: What was his crime?
Sindell: Staying alive!
G'Kar: Curious. Until now, I hadn't known it was a crime.