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Voting closed: August 14, 2004, 04:03:06 am
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QuoteIf you disengage from a battle with a live enemy player, you cannot take missions in that hex for 20 game turns (100 minutes).If your ship is destroyed by a live enemy player, you cannot take missions in that hex for 10 game turns (50 minuites). Umm....... so are we doubling the disengement rule penalty here, or keeping it the same? I've seen some suggestions of lessening it on a smaller map on other threads,Just want a bit of clarification here. you got 20 turns = 100 minutes and 10 turns = 50 minutes, I think you made a typo somewhere just wondering where.
If you disengage from a battle with a live enemy player, you cannot take missions in that hex for 20 game turns (100 minutes).If your ship is destroyed by a live enemy player, you cannot take missions in that hex for 10 game turns (50 minuites).