Topic: Just the right amount of "evil . . . "  (Read 1972 times)

0 Members and 5 Guests are viewing this topic.

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
Just the right amount of "evil . . . "
« on: August 07, 2004, 06:37:41 pm »
 :thumbsup: to Evil Dave, the misisons in the current Corepack are EXCELLENT and a crap load of fun in single player.  The difficulty set to "1.0" seems to be perfect.  I'm looking forward to testing the other new features after GW3 is over.

Question which you may have answered already but I'm kinda dim right now . ..   If Base/Planet defense missions are removed from the MCT, can defending players still be drafted into Base/Planet assaults?
Who'd thunk that Star-castling was the root of all evil . . .


Offline NuclearWessels

  • Evil Dave
  • Serverkit Development Team
  • Lt. Commander
  • *
  • Posts: 1249
  • Scripter and general nuisance
    • NukeDocs
Re: Just the right amount of "evil . . . "
« Reply #1 on: August 07, 2004, 09:17:09 pm »
:thumbsup: to Evil Dave, the misisons in the current Corepack are EXCELLENT and a crap load of fun in single player.  The difficulty set to "1.0" seems to be perfect.  I'm looking forward to testing the other new features after GW3 is over.

Question which you may have answered already but I'm kinda dim right now . ..   If Base/Planet defense missions are removed from the MCT, can defending players still be drafted into Base/Planet assaults?


You betcha, the assault scripts (and their drafting of defenders) are completely independent of the defense scripts, so removing the defense ones willna cause any problems.

And glad you like the missions, thanks!

dave

Offline Walleye

  • Lt. Junior Grade
  • *
  • Posts: 63
Re: Just the right amount of "evil . . . "
« Reply #2 on: August 07, 2004, 10:51:47 pm »
:thumbsup: to Evil Dave, the misisons in the current Corepack are EXCELLENT and a crap load of fun in single player.  The difficulty set to "1.0" seems to be perfect.  I'm looking forward to testing the other new features after GW3 is over.

Question which you may have answered already but I'm kinda dim right now . ..   If Base/Planet defense missions are removed from the MCT, can defending players still be drafted into Base/Planet assaults?



I agree. I have been testing the heck out of these missions and I have to say it's the best mission pack I've ever seen. Not a single CTD,no bugs. Very Cool Dave, thank you very much!!

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
Re: Just the right amount of "evil . . . "
« Reply #3 on: August 08, 2004, 09:34:38 am »
MET_NW6 Patrol caused a CTD eveytime.   I pulled that one.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Nemesis

  • Captain Kayn
  • Global Moderator
  • Commodore
  • *
  • Posts: 13067
Re: Just the right amount of "evil . . . "
« Reply #4 on: August 08, 2004, 08:50:53 pm »
You betcha, the assault scripts (and their drafting of defenders) are completely independent of the defense scripts, so removing the defense ones willna cause any problems.

And glad you like the missions, thanks!

dave

I set up SFC2EAW at my parents (I have 2 copies) so I can play it when I house sit and my nephews and niece can play it when they stay over.  My nephews accused me of "hacking" it after I installed your missions.  They find the missions rather difficult :) .   I also write protected the SFC.INI file with the difficulty set on admiral, so no matter what they set the campaigns revert to Admiral after they reload.   
:lol:

Thanks. 

I think that they needed to be shown that the fun is not in easy victories but in beating a challenge.  Though I did have to demonstrate that I can beat the missions before they believed winning was possible.

I'll have to mention your nickname to them.  I think that they will agree with it after having played your missions.

Do unto others as Frey has done unto you.
Seti Team    Free Software
I believe truth and principle do matter. If you have to sacrifice them to get the results you want, then the results aren't worth it.
 FoaS_XC : "Take great pains to distinguish a criticism vs. an attack. A person reading a post should never be able to confuse the two."

Offline Hexx

  • Sexy Shoeless Lyran God Of War
  • Captain
  • *
  • Posts: 6058
Re: Just the right amount of "evil . . . "
« Reply #5 on: August 08, 2004, 09:19:39 pm »
MET_NW6 Patrol caused a CTD eveytime.   I pulled that one.


As of <early> Sunday Night it was still showing up/
Courageously Protesting "Lyran Pelt Day"

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
Re: Just the right amount of "evil . . . "
« Reply #6 on: August 08, 2004, 09:24:09 pm »
MET_NW6 Patrol caused a CTD eveytime.   I pulled that one.


As of <early> Sunday Night it was still showing up/

It will be there until I reset the DB, don't pick it
Who'd thunk that Star-castling was the root of all evil . . .


Offline Lepton

  • Lt. Commander
  • *
  • Posts: 1620
Re: Just the right amount of "evil . . . "
« Reply #7 on: August 09, 2004, 12:44:23 pm »
Don't mean to burst the perfect difficulty bubble, but I have been getting some DN AI drafts when I am only in a CL.  That's a bit rough.  These were typically 2v2s.  I believe it was an enemy partol mission of sort sort.


System Specs:

Dell Dimension E521
AMD64x2 5000+
2G DDR2 RAM
ATI Radeon HD 4850 512MB GDDR3
250GB SATA HD

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
Re: Just the right amount of "evil . . . "
« Reply #8 on: August 09, 2004, 02:42:58 pm »
Don't mean to burst the perfect difficulty bubble, but I have been getting some DN AI drafts when I am only in a CL.  That's a bit rough.  These were typically 2v2s.  I believe it was an enemy partol mission of sort sort.

Tanks.   Pay attention to the mission srcipt name if you can so we can flush out what is whacky.
Who'd thunk that Star-castling was the root of all evil . . .