An LOS is a rule which limits the actions allowed by deepstrikes and is thus a deepstrike rule whether you call it one or not.
Are you recanting your earlier position Kroma?
On the basis that 1.) bases are destructable, 2.) planet DV only increases by one on flip, and 3.) missions are always drawn in neutral and enemy space..
I think there should be no rules on "deep strikes". The rules are cumbersome and open to arguement, eg when people log back in to find themselves in "the deep" etc.
I don't even think that Line of Supply should be required for a base, if they can be easily destroyed. People have complained that bases should be able to provide a locus for battles but I think planets can serve just as well as that locus.
There should not be any rule to stand and die either, just the rule to not return to a hex they have run from. Yes this means a deep striker can run around like a hare but he can't return to the spot he was working on. Somebody may have to go around and clean up the big K in Fed space or whatever but, as long as friendly space missions are easier to run, who cares.
I don't think the D2 should be locked into entrenched front lines but non friendly space must be a hindrance to movement so that taking of hexes is encouraged.
Did I mention less rules?
Completely agree.
Huh????....Where do you get that I am recanting my position? The post I just made above is in complete agreement with this one. It is your own preconcieved notions about the issue that is leading you to think that they are not in agreement. If you try and rid yourself of what you think the posts say and just read the actual words you will see what I mean.
I am guessing that you think they are in disagreement because of this part "I don't even think that Line of Supply should be required for a base,", but that is only becuase you don't read further, "if they can be easily destroyed. ". Now it is my position that if they are not destructable then a LOS should be required to flip. In anycase an LOS should always be required for flipping enemy planets.
As to the "semantics" of what a deep strike rule is or isn't I won't even bother to debate. When I refer to the deep strike rule I mean the specific rule that has the words deep strike in it, and says that you must fight to the death if caught "deep striking" behind enemy lines. Yes a LOS rule could have consequences to deep striking, but then it has consequences to a lot of other tactic that I don't bother to mention either.