Topic: Firewalls and OP  (Read 1761 times)

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Offline Holocat

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Firewalls and OP
« on: August 01, 2004, 08:52:49 pm »
Lately, the bugs in the jungle have been pretty thick;  I can let down my firewall for about an hour before someone tries to send me something.

So.  As the topic would suggest, is there a way to make OP Zonealarm friendly?  As I recall, last I checked this was a problem.  What about now?

Offline Cleaven

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Re: Firewalls and OP
« Reply #1 on: August 01, 2004, 09:59:55 pm »
Plenty of people work OP through software firewalls (ZA included), but it can be tricky to set up the triggers correctly for some firewall products. I'm afraid I don't use ZA so I can't tell you how to do it.


Not sure I can be bothered, but as you are the Doc, can you run an AI standard patrol in 2 minutes in a KRC? If so, there is no problem and I am utterly wrong. If you cannot, then the KRC is a worse ship for AI missions than ones I know can.

Offline Holocat

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Re: Firewalls and OP
« Reply #2 on: August 01, 2004, 10:48:15 pm »
Weeell, I could tinker, but i'd rather avoid an episode of me in the Hazard car outrunning a mob of dynaversers yelling "Stop crashin' mai game!" neh?


Offline SkyFlyer

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Re: Firewalls and OP
« Reply #3 on: August 02, 2004, 03:20:43 am »
have zonealarm ask if a program can access the internet the first time that program runs, then click remember this in the future, and then yes. After that it should work... worked for me.
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Offline Cleaven

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Re: Firewalls and OP
« Reply #4 on: August 02, 2004, 06:15:31 am »
Don't forget that for some functions OP listens on one port and sends on another. The auto config may only let the sent packets out and not let the incoming packets on the listening port through.

Not sure I can be bothered, but as you are the Doc, can you run an AI standard patrol in 2 minutes in a KRC? If so, there is no problem and I am utterly wrong. If you cannot, then the KRC is a worse ship for AI missions than ones I know can.

Offline Bonk

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Re: Firewalls and OP
« Reply #5 on: August 02, 2004, 07:50:39 am »
Against my better judgement: if using ZA, you must also allow pings (not stealth mode) .. medium security I think it was...

I reccomend against using any software firewalls while playing though.  I ran OP behind ZA a few years ago but find connections much more stable without it. I have ranted about this a number of times.

There are simple ways to avoid being a target. Disable the messenger service (not MSN, but at least sign out and exit it), ensure your system is spyware, trojan and virus free, and browse carefully.

http://www.dynaverse.net/forum/index.php?action=search2&search=firewall


Offline Cleaven

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Re: Firewalls and OP
« Reply #6 on: August 02, 2004, 08:33:18 am »
Or live behind a hardware firewall, and set the port forwarding for OP. Even if you only have one PC the hardware firewall in a linksys router (for example) can do the job instead of having to spend processing cycles on a software firewall, and they are not that expensive.

But please don't buy a router and then put your PC in the DMZ, just send the money straight to me. Mark the envelope "for beer".

Not sure I can be bothered, but as you are the Doc, can you run an AI standard patrol in 2 minutes in a KRC? If so, there is no problem and I am utterly wrong. If you cannot, then the KRC is a worse ship for AI missions than ones I know can.

Offline Bonk

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Re: Firewalls and OP
« Reply #7 on: August 02, 2004, 07:07:21 pm »
I agree with Cleaven, I use a router myself.

Check this out (re: ZA):
http://www.dslreports.com/shownews/50798

Offline Holocat

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Re: Firewalls and OP
« Reply #8 on: August 02, 2004, 08:22:52 pm »
Thank you Bonk and Cleaven and Skyflyer.  It appears to be working, though I gave server permission rather than set security to medium.

Logged on, recorded a mission and logged off.  Now, I need to see if multiplayer is actually multiple players.  I'll bug someone on gw3's test server I guess.

For the record, ZA's rarely given me trouble on the up/download, from that thread.

Offline Bonk

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Re: Firewalls and OP
« Reply #9 on: August 02, 2004, 08:59:47 pm »
You'll need to set security to medium, (or the maximum setting that still allows you to be pinged, whatever that is now) you must be "pingable" and "port scannable" to play multiplayer reliably. (stealth configs are bad for networks anyway)

Offline Holocat

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Re: Firewalls and OP
« Reply #10 on: August 02, 2004, 09:02:12 pm »
I return pings at my current configuration for a few programs, or at least think I do.  Is there anything specific I should look for to see if this is occuring?

Offline Bonk

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Re: Firewalls and OP
« Reply #11 on: August 02, 2004, 09:07:13 pm »
Have someone try and ping you from the internet (another friend online who is not behind any firewalls), they must get a response.

Offline Holocat

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Re: Firewalls and OP
« Reply #12 on: August 02, 2004, 09:13:34 pm »
Um, how do you ping people in OP.

If you're talking about any program, i've gotten ZA to respond/not respond to pings by program.  Is this a problem?

Offline Bonk

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Re: Firewalls and OP
« Reply #13 on: August 02, 2004, 09:26:13 pm »
You must be pingable period.

i.e.: someone on the internet not behind any firewalls must be able to get a response when they type:
>ping xxx.xxx.xxx.xxx      at the command prompt (where xxx.xxx.xxx.xxx is your IP address)


Offline Holocat

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Re: Firewalls and OP
« Reply #14 on: August 02, 2004, 09:30:21 pm »
dangit.  I'll muck around some more then.