Topic: GW3 Bug and Issue reporting thread thingy  (Read 37000 times)

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Offline KBFLordKrueg

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #180 on: August 30, 2004, 01:21:42 pm »


But, as far as getting onto WW for blazing away at DH, I'm not sure I blame him.


It isn't about how WW reacted to DH when he blew up. It is about how he behaved in mission to Bach and 762.

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I mean, comon, guys, are we not adults here? Such statements and actions are bound to draw a similiar response. Such antics also affect both sides, ie: At the time of the "incidient" last night, the Alliance a good numbers advantage. DH said he was taking the server down in a fit of anger and told us GN, then, sure enough the server went down. Granted, it was only for a few minutes, but, when it came back up, only 2 Alliance returned and the advantage was strongly with the Coalition.

Please don't leave out the part where I typed sereral messages in springer chat about DH needing to bring it down to rewire the server to his router, which was acknowledged by serveral Coalition players. As you state it here it implies that DH had alterior motives for that server bounce.

No, actually, I'm not trying to say that's why it happened. I saw the chat saying it was going to happen. But, not everyone may have. The point I'm trying to make is that many may have believed that's why it happened, since it was stated as such. *sigh* Maybe the way I put it wasn't the best.
And I'm sorry if I'm unaware of WW "misbehaving" in mission, other than tractoring a rock. I think both sides in there were typing more than flying, lol.
I knew I should have just watched the forums and not said a damn thing.  :-X
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Offline Bonk

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #181 on: August 30, 2004, 01:24:32 pm »
This is a bug, not a feature.  If players continue to do this I will pull every Karnak mission.

Holy over-reaction batman! Its not like its an uber-weapon or something, it's totally useless exept for the rare occasion when it is handy... (I think Will has proved this sufficiently).

DH, you tow an asteroid around the map and I'll blast you to bits... it really is not the all powerful weapon you think it is.

Now if you're coming at it from the SFB canon angle, fine, I can buy that.

Offline Dizzy

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #182 on: August 30, 2004, 01:31:34 pm »
Now if we can get the rock to keep its momentum... hehe.

We'd have rock tossing contests! Beware Planets and Starbases!

Offline Kroma BaSyl

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #183 on: August 30, 2004, 01:32:46 pm »



No, actually, I'm not trying to say that's why it happened. I saw the chat saying it was going to happen. But, not everyone may have. The point I'm trying to make is that many may have believed that's why it happened, since it was stated as such. *sigh* Maybe the way I put it wasn't the best.


No problem, I didn't think you meant that, but was affraid others might have read it as such and started a whole new bunch of conspiracy theories. As to why the Alliance seemed to drop off, I think most of their mommies were calling them to bed. <snicker>

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I think both sides in there were typing more than flying, lol.

Ain't no doubt. In the future, if folks are unsure of a ruling or feel they are being harassed in mission, it is probably better to just alt out and take it to the authorities, rather than try to sort it out in the middle of a heated battle.
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Offline Kroma BaSyl

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #184 on: August 30, 2004, 01:34:44 pm »
Now if we can get the rock to keep its momentum... hehe.

We'd have rock tossing contests! Beware Planets and Starbases!

I say give every other rock a tractor and 16 points of power. <snicker>
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Offline KBF-Crim

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #185 on: August 30, 2004, 01:35:26 pm »
Now if we can get the rock to keep its momentum... hehe.

We'd have rock tossing contests! Beware Planets and Starbases!

THAT would absolutly rock....*pun intended* ;D

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #186 on: August 30, 2004, 01:40:13 pm »
Now if we can get the rock to keep its momentum... hehe.

We'd have rock tossing contests! Beware Planets and Starbases!

In Babylon 5, the Centauri used mass drivers to bombard into the stone age the Narn homeworld with asteroids. So, there is a precedent for ships moving asteroids. However, the N-AST shiplist item would have to be modified to something realistic.  That rock has 400 armor. Like a star-ship can really move that. :rofl:

Offline Kroma BaSyl

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #187 on: August 30, 2004, 01:42:38 pm »

OK, I will apologize for dragging this into the open. I won't even ask DH for an apology for cussing me out on teamspeak.


Nor I you for telling me to "Get the pole out of yer A$$. I don't f'ing care". But please remember, people in glass starships shouldn't tow rocks. ;-)

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I guess what got me was it seems DH or someone in the alliance food chain knew about this and told them not to do it.

Where is the PM or email to me saying that I or my team should not?

Yes you are correct. Poor communication tends to lead to a lot of this crap. Allied fur rotting being one of them, as it had been specifically asked if this was OK, but unfortunately the answer didn't get publicly posted and clarified. When I saw the post in the alliance forum I should have updated the rules site with the info and told you all to check it out. Maybe if you granted Jinn his access to the coalition forums again, many of these mis-communications could be avoided.

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And no Kroma I have no intention of putting up a server, that is not the role I play.


When you figure out your role please let us all know.
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Offline KBF-Crim

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #188 on: August 30, 2004, 01:44:31 pm »
Now if we can get the rock to keep its momentum... hehe.

We'd have rock tossing contests! Beware Planets and Starbases!

In Babylon 5, the Centauri used mass drivers to bombard into the stone age the Narn homeworld with asteroids. So, there is a precedent for ships moving asteroids. However, the N-AST shiplist item would have to be modified to something realistic.  That rock has 400 armor. Like a star-ship can really move that. :rofl:

NP...I simply see this as an intersting feature that can be used in the future down the road...*if tweaked*

Put your thinking cap on and figure out how to do a fully moving asteriod field....*drool*

Offline Dizzy

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #189 on: August 30, 2004, 01:51:23 pm »


And no Kroma I have no intention of putting up a server, that is not the role I play.


When you figure out your role please let us all know.

Well, we all know your roll, Kroma... over you waistline, that is. ;)

Offline KBFLordKrueg

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #190 on: August 30, 2004, 02:00:19 pm »
Yes you are correct. Poor communication tends to lead to a lot of this crap. Allied fur rotting being one of them, as it had been specifically asked if this was OK, but unfortunately the answer didn't get publicly posted and clarified. When I saw the post in the alliance forum I should have updated the rules site with the info and told you all to check it out. Maybe if you granted Jinn his access to the coalition forums again, many of these mis-communications could be avoided.


I thought that was the whole reason for me being "elected" to the Admin team? So there wouldn't be more "miscommunication".
The ability to tractor the rock was discovered, by shear accident, I might add, only a few hours before this whole thing occured, by the Coalition, anyway.
Imagine how letting all members of the Admin team know about this feature, bug, whatever might have made a difference...?
And the reasons for removing Jinn are basicly the same. I would be able to keep the Coalition informed of such things.
And besides, everyone knows ya can't trust a lawyer... :P



jestapokinfunJinn   ;)
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Offline Kroma BaSyl

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #191 on: August 30, 2004, 02:04:32 pm »


And no Kroma I have no intention of putting up a server, that is not the role I play.


When you figure out your role please let us all know.

Well, we all know your roll, Kroma... over you waistline, that is. ;)

That's just to give you something to hang onto sweet cheeks.
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Offline Kroma BaSyl

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #192 on: August 30, 2004, 02:13:12 pm »

I thought that was the whole reason for me being "elected" to the Admin team? So there wouldn't be more "miscommunication".

Actually it was for some other gobbely gook, Jinn was spewing about, "plausible deniability". Lawyer speak for" don't blame me it's Krueg's fault", I assume.

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The ability to tractor the rock was discovered, by shear accident, I might add, only a few hours before this whole thing occured, by the Coalition, anyway.
Imagine how letting all members of the Admin team know about this feature, bug, whatever might have made a difference...?
And the reasons for removing Jinn are basicly the same. I would be able to keep the Coalition informed of such things.

Yet mis-communication seems to continue to lead to most flair ups. I have long harbored the belief that both sides should be required to play on the same voice comms, as I feel having played for both sides that the vast majority of folks left in the game are good people and it is a shame that we don't all get along better.

Quote
And besides, everyone knows ya can't trust a lawyer... :P


Hey! Why should the Alliance be saddled with him. Talk about an unbalanced server. ;P
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Offline Kroma BaSyl

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #193 on: August 30, 2004, 02:14:42 pm »
On the plus side of this debate, at least it can now be considered a serious server.
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Offline KBFLordKrueg

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #194 on: August 30, 2004, 02:16:42 pm »
On the plus side of this debate, at least it can now be considered a serious server.

Problem is, somtimes the "seriousness" of the campaign seems to blind some to the fact we're SUPPOSED to be having fun doing it... ;)
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Offline Kroma BaSyl

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #195 on: August 30, 2004, 02:21:15 pm »
On the plus side of this debate, at least it can now be considered a serious server.

Problem is, somtimes the "seriousness" of the campaign seems to blind some to the fact we're SUPPOSED to be having fun doing it... ;)

Perish the thought.
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Offline FPF-Bach

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #196 on: August 30, 2004, 02:43:13 pm »


But, as far as getting onto WW for blazing away at DH, I'm not sure I blame him.


It isn't about how WW reacted to DH when he blew up. It is about how he behaved in mission to Bach and 762.

Quote
I mean, comon, guys, are we not adults here? Such statements and actions are bound to draw a similiar response. Such antics also affect both sides, ie: At the time of the "incidient" last night, the Alliance a good numbers advantage. DH said he was taking the server down in a fit of anger and told us GN, then, sure enough the server went down. Granted, it was only for a few minutes, but, when it came back up, only 2 Alliance returned and the advantage was strongly with the Coalition.

Please don't leave out the part where I typed sereral messages in springer chat about DH needing to bring it down to rewire the server to his router, which was acknowledged by serveral Coalition players. As you state it here it implies that DH had alterior motives for that server bounce.

No, actually, I'm not trying to say that's why it happened. I saw the chat saying it was going to happen. But, not everyone may have. The point I'm trying to make is that many may have believed that's why it happened, since it was stated as such. *sigh* Maybe the way I put it wasn't the best.
And I'm sorry if I'm unaware of WW "misbehaving" in mission, other than tractoring a rock. I think both sides in there were typing more than flying, lol.
I knew I should have just watched the forums and not said a damn thing.  :-X

I have screen shots of the entire dialogue if anyone is interested.
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Offline KBFLordKrueg

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #197 on: August 30, 2004, 02:47:01 pm »
I prefer to put this behind us and move on...
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Offline Kroma BaSyl

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #198 on: August 30, 2004, 02:48:52 pm »


I have screen shots of the entire dialogue if anyone is interested.

I would ask you to send them to Krueg and Jinn if you feel it is still important enough to pursue, but would suggest we all let this one go, and try to move on.
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Offline SSCF-LeRoy

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #199 on: August 30, 2004, 02:49:11 pm »


And no Kroma I have no intention of putting up a server, that is not the role I play.


When you figure out your role please let us all know.

Well, we all know your roll, Kroma... over you waistline, that is. ;)

That's just to give you something to hang onto sweet cheeks.

Is that why they call 'em "love handels"? ;) :o :brickwall: ;D