Topic: GW3 Bug and Issue reporting thread thingy  (Read 37120 times)

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Offline Vaul

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GW3 Bug and Issue reporting thread thingy
« on: August 01, 2004, 07:35:22 pm »
May as well get one kicked off now Dh has kindly put up a Test Server.

Possible Bug: No missions available in Neutral space. Trundled up and down the Fed/Klink NZ, not a sniff of a mission.

Curiosity: F-CVB is designated "Heavy Command Cruiser" - shouldn't it be "Heavy Command Carrier"?

Curiosity: The mission "Player fleet action" few myself in an F-NVL and an H-ID against a K-D6VK and a K-D6B. Mission lasted 4.04 and was very one sided (the D6B was crippled on the first pass - 6 squadrons of Gatling-armed fighters = pain).

Query: F-CVA and Jay III fighters available in 2273. I thought the Feds didn't get the Gatling until later?


Offline FireSoul

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #1 on: August 02, 2004, 12:50:35 am »
Curiosity: F-CVB is designated "Heavy Command Cruiser" - shouldn't it be "Heavy Command Carrier"?

That one goes to me. Your timing is just about right for me to fix this..



Quote
Query: F-CVA and Jay III fighters available in 2273. I thought the Feds didn't get the Gatling until later?

I'll check tomorrow. I believe the F-CVA is probably accurate, and the Jay-IIIs' dates is based on Taldren's shiplist.


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Offline Vaul

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #2 on: August 02, 2004, 09:06:19 am »
Neutral space now seems to give missions. Don't know what happened, but it seems to have been fixed.

Mucking about offline has revealed an oddity - invisible PFs. They show on the purchasing list, they show on the shuttle control panel, launching them gives the whoosh noise...but nothing exits the shuttlebay. Most of the regular Fed carriers seem to suffer from this (tried the GSC+, the CVA+, the SCS and the BBV in offline). Reducing the unit size to 1 fighter didn't have any effect...perhaps fortunately, since the concept of an SCS toting 24 PFLs is, erm....nasty

The only ship that seems to avoid this problem is the F-NPF (the Fed PF Tender), perhaps because it's set to use PFs by default.

Offline FPF-DieHard

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #3 on: August 02, 2004, 09:30:35 am »
Neutral space now seems to give missions. Don't know what happened, but it seems to have been fixed.

Mucking about offline has revealed an oddity - invisible PFs. They show on the purchasing list, they show on the shuttle control panel, launching them gives the whoosh noise...but nothing exits the shuttlebay. Most of the regular Fed carriers seem to suffer from this (tried the GSC+, the CVA+, the SCS and the BBV in offline). Reducing the unit size to 1 fighter didn't have any effect...perhaps fortunately, since the concept of an SCS toting 24 PFLs is, erm....nasty

The only ship that seems to avoid this problem is the F-NPF (the Fed PF Tender), perhaps because it's set to use PFs by default.


the ONLY Federtation ship that can use PFs is the NPF.   You can purchase PFs for other carriers, they simply will not appear in mission. 

This is not a bug, it is a feature  ;D

The only Klingons ship that can use PFs is the D5P.   The only Kzin is the MPF.

This is a pilot program to see how well they work in a real Dyna.   We admins reserve the right to yank them at anytime if they screw up the game.
« Last Edit: August 02, 2004, 12:10:30 pm by FPF-DieHard »
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Offline FPF-Tobin Dax

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #4 on: August 02, 2004, 10:24:11 am »
I guess shipyard prices might not be a concern at this point, but it's whacky to get a CVA at 2,600 points and a CF at 8,700 points, isn't it?
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Offline KAT J'inn

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #5 on: August 02, 2004, 10:31:19 am »
I guess shipyard prices might not be a concern at this point, but it's whacky to get a CVA at 2,600 points and a CF at 8,700 points, isn't it?

The CVA is an OoB ship. I've made all of the OoB ships very cheap because since they are assigned their PP cost really isn't a factor.  Also, it will allow even the very casual player to get one.

The CF is not an OoB ship and thus is priced normally.

 

Offline FPF-Tobin Dax

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #6 on: August 02, 2004, 11:38:58 am »
okie dokey
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Offline Vaul

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #7 on: August 02, 2004, 11:52:35 am »
So no fleet of 24 PFLS on the F-SCS then? :2gun: :brickwall:


Edit: As regards the Gatlings, I checked up on the background - the Expeditionary Fleet launched its attempt to reach the Feds in 2269. They got whacked by the Klinks before they got there, but 3 or 4 years sounds about right to reerse engineer the tech from the rubble and then stick it onto some new designs.

Offline FireSoul

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #8 on: August 02, 2004, 12:06:14 pm »
So no fleet of 24 PFLS on the F-SCS then? :2gun: :brickwall:


Edit: As regards the Gatlings, I checked up on the background - the Expeditionary Fleet launched its attempt to reach the Feds in 2269. They got whacked by the Klinks before they got there, but 3 or 4 years sounds about right to reerse engineer the tech from the rubble and then stick it onto some new designs.

Perfect. Good to know I don't have to look it up, now. ;)


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Offline FPF-Tobin Dax

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #9 on: August 02, 2004, 04:41:17 pm »
Ran a fleet action earlier today and my hydran ally ran away. Ran very far away indeed. It bolted right away.  :o
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Offline Bonk

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #10 on: August 02, 2004, 05:06:16 pm »
Is it just me or has Dave added a little extra "evil" to the fleet actions? I got one yesterday in an asteroid hex with a nasty asteroid map with a black hole and a space-rift and dust clouds... close start to the enemy and your AI wing off at a distance...?

Not that this is a bad thing, I enjoyed the mission, it was tough. Just wondering if this is new to this set of missions as I don't recall encountering that tactical map before... Nice job NW, I like variety in the tactical maps, it adds a lot to the game.

Offline KBFLordKrueg

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #11 on: August 02, 2004, 06:20:19 pm »
Why do you think everyone calls him "Evil" Dave?
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Offline NuclearWessels

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #12 on: August 02, 2004, 07:41:24 pm »
Just after the last pack back in February I remember playing with the maps some - this must be one of 'em. 
 (I'm pretty sure it's Fluf's fault.)

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Offline Hexx

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #13 on: August 08, 2004, 02:14:12 pm »
The patrol mission #6 has had me CTD all three times I've taken it.
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Offline NuclearWessels

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #14 on: August 08, 2004, 03:19:47 pm »

Yeah, think I've found the glitch in that one - I believe DH is pulling it for GW3.

Also, a minor shiplist problem DH: the F-AB (line 375 IIRC) is missing both the hulltype (AB) and the class type (SPECIAL)

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Offline Father Ted

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #15 on: August 08, 2004, 04:03:20 pm »
So no fleet of 24 PFLS on the F-SCS then? :2gun: :brickwall:


Edit: As regards the Gatlings, I checked up on the background - the Expeditionary Fleet launched its attempt to reach the Feds in 2269. They got whacked by the Klinks before they got there, but 3 or 4 years sounds about right to reerse engineer the tech from the rubble and then stick it onto some new designs.

Actually, according to legend, 1 Hydran ship made it through, but C-Los took it and wouldn't give it back.... ;)

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Offline Vaul

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #16 on: August 08, 2004, 04:51:56 pm »
This one's more Dave's area, but in the southernmost neutral planet hex, running planet assaults as Feddy, I'm drawing Klink allies. And enemies. Is there a civil war going on that I don't know about?

Offline Firehawk

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #17 on: August 08, 2004, 05:34:16 pm »
Twice on base assaults and once in a NW2holding action mission I drew fed ally and enemies resulting in no dv shift for hexes.

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Offline Vaul

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #18 on: August 08, 2004, 08:16:37 pm »
Another little oddity in the planet assaults: When hitting a neutral hex with a heavy ship (ie BB, BBV, etc - the stuff I normally never get to play with on live servers), I tended to draw less stations and heavier vessels as both opponents and allies.

With the same hex under Klingon control and using a tooled up BBV, I'm drawing 2 BSs, 2 FRD/DEF combos, 2-3 CL or lighter defenders and about 4-5 FF-CL weight allies.

This somehow seems....wrong. I'd have expected less in the way of stations but a decent size swarm of light vessels from a neutral (ie, small, poor, backward) power - and the major powers to field a heavy station network backed up by a smaller number of heavier ships, all the way up to BCH level (with maybe the odd DN or BB thrown in).
« Last Edit: August 08, 2004, 08:26:46 pm by Vaul »

Offline NuclearWessels

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #19 on: August 08, 2004, 08:39:03 pm »
Hmm - do the three playable races have allied races anywhere on the map?  (Gorn, rommie, or whoever)  The lack of an available allied race is usually what provokes the enemies-as-allies problem (which was the original incentive for creating the total-war pack)

For the other question (base/ship combos in neutral space vs enemy space) the missions only classify hexes as hostile/player/enemy - they don't really know the difference between a hostile klingon hex and a hostile neutral hex, it just starts drafting available hostiles based on the mission specs, your ship size, and what's floating around in the shiplist in that time period.  The planet assault mission with the orbiting defenses is a seperate script from the one without orbiting defenses, and they both have somewhat different drafting parameters.  I'll have a look at them, but am more interested in making sure they're reasonably tuned for the typical ship sizes than for BBs.

dave