Topic: GW3 Bug and Issue reporting thread thingy  (Read 36949 times)

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Offline TotensBurntCorpse

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #20 on: August 09, 2004, 02:04:51 pm »
B11V Boom phaser arcs are fubar

Some klingon ships - small ones - only have the capacity for ONE marine.  Seems kinda errr funny actually.

havnt seen a D5P on the shipyards in the test server all day yesterday



Offline Bonk

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #21 on: August 09, 2004, 02:06:46 pm »
Definitely I think you need to go with the total war variants of the missions and remove their counterparts, I keep getting feds as allies and no DV shift. (14 Enigma, 10Patrol, 17Patrol, Fleet Action...)

Offline FireSoul

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #22 on: August 09, 2004, 02:08:53 pm »
B11V Boom phaser arcs are fubar

Some klingon ships - small ones - only have the capacity for ONE marine.  Seems kinda errr funny actually.

havnt seen a D5P on the shipyards in the test server all day yesterday

Please be specific... Are the arcs APPEARING fubar, or are they functionally fubar?
This ship has been updated to use the special arcs LSRF/RSLF -> LS+RF / RS+LF, added as an easter egg in patch 2.5.4.10 . They don't have accurate graphics, and that's known.

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Offline FPF-DieHard

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #23 on: August 09, 2004, 02:48:08 pm »
Definitely I think you need to go with the total war variants of the missions and remove their counterparts, I keep getting feds as allies and no DV shift. (14 Enigma, 10Patrol, 17Patrol, Fleet Action...)

Can't dop that, the Feds can't co-op withthe Kzin if we use TW.

I'll sign in with a klink account tonight to check this out
Who'd thunk that Star-castling was the root of all evil . . .


Offline NuclearWessels

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #24 on: August 09, 2004, 03:30:42 pm »
Definitely I think you need to go with the total war variants of the missions and remove their counterparts, I keep getting feds as allies and no DV shift. (14 Enigma, 10Patrol, 17Patrol, Fleet Action...)

Can't dop that, the Feds can't co-op withthe Kzin if we use TW.

I'll sign in with a klink account tonight to check this out


DH - try this: for the klinks, pick one of the other five races to be allied to them, and give that ally a base off in an out-of-bounds corner of the map someplace.  (E.g. Klink gets one Lyr base,  tucked in one out of the way corner).   That should allow them to draft AI allies without running into the enemy-as-ally problem (I think)

EDIT: if you really want to, you can even change that ally's shiplist to use klink ships, so when the klingons draft they still get klingon ships as allies, just under the arbitrary heading of Lyran or whatever

dave

Offline FPF-DieHard

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #25 on: August 09, 2004, 04:00:10 pm »
I'll have to check flee-bag's map when i get home tonight.  he may not have done that.

Klinks, have you been drawing friendly AI from another race?
Who'd thunk that Star-castling was the root of all evil . . .


Offline TotensBurntCorpse

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #26 on: August 09, 2004, 04:12:23 pm »
B11V Boom phaser arcs are fubar
Some klingon ships - small ones - only have the capacity for ONE marine.  Seems kinda errr funny actually.
havnt seen a D5P on the shipyards in the test server all day yesterday
Please be specific... Are the arcs APPEARING fubar, or are they functionally fubar?
This ship has been updated to use the special arcs LSRF/RSLF -> LS+RF / RS+LF, added as an easter egg in patch 2.5.4.10 . They don't have accurate graphics, and that's known.
-- Luc

Ok more specific....

On the Boom Tip....
Left bank of phasers is appearing as FX+rearcentreline
Centre bank of phasers is appearing as FX
Right bank of phasers is appearing as FH+R
so either the right or left bank is wrong because they are not symmetrical

Other thing - took out one of the E3 ships - forget which one - but it could only carry ONE MARINE !!!! - its a capture death trap

Offline TotensBurntCorpse

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #27 on: August 09, 2004, 04:14:40 pm »
I'll have to check flee-bag's map when i get home tonight.  he may not have done that.

Klinks, have you been drawing friendly AI from another race?

As a klink i have drawn as allies in missions....

klingons
lyrans

Offline FPF-DieHard

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #28 on: August 09, 2004, 04:26:09 pm »
Hmmm, easiest solution for whacky mission matching is to "R" out the DNs and BBs in the client-side shiplist.

Problem solved!!    ;D
Who'd thunk that Star-castling was the root of all evil . . .


Offline Vaul

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #29 on: August 09, 2004, 04:36:57 pm »
*wonders if he can get away with kicking DieHard*


*Decides not*


Incidentally, the Klink capture bait is the E3Y (ie, the STIII/IV Bird of Prey). Since that thing has a crew of 12, I don't see any urgent need to change this. Does anyone else?

Offline NuclearWessels

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #30 on: August 09, 2004, 04:44:28 pm »
I'll have to check flee-bag's map when i get home tonight.  he may not have done that.

Klinks, have you been drawing friendly AI from another race?

Just checked it out - there is a Lyran hex in the deepest corner of klink space, but it doesn't have a base in it.  (Actually there's a rom hex there too, also empty, though the Roms are listed as enemies?)

Whack a base in there and hopefully things will be good to go,
dave

Offline Hexx

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #31 on: August 09, 2004, 04:59:31 pm »
I've had ISC and Lyran AI help for all my missions.
(Only flown in Klingon space so far)
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Offline FPF-DieHard

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #32 on: August 09, 2004, 05:00:27 pm »
*wonders if he can get away with kicking DieHard*


*Decides not*


Incidentally, the Klink capture bait is the E3Y (ie, the STIII/IV Bird of Prey). Since that thing has a crew of 12, I don't see any urgent need to change this. Does anyone else?

No, Krik captured it pretty much by himself  ;D
Who'd thunk that Star-castling was the root of all evil . . .


Offline C-Los

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #33 on: August 09, 2004, 05:01:48 pm »
So no fleet of 24 PFLS on the F-SCS then? :2gun: :brickwall:


Edit: As regards the Gatlings, I checked up on the background - the Expeditionary Fleet launched its attempt to reach the Feds in 2269. They got whacked by the Klinks before they got there, but 3 or 4 years sounds about right to reerse engineer the tech from the rubble and then stick it onto some new designs.

Actually, according to legend, 1 Hydran ship made it through, but C-Los took it and wouldn't give it back.... ;)




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Offline Vaul

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #34 on: August 09, 2004, 05:06:27 pm »
*wonders if he can get away with kicking DieHard*


*Decides not*


Incidentally, the Klink capture bait is the E3Y (ie, the STIII/IV Bird of Prey). Since that thing has a crew of 12, I don't see any urgent need to change this. Does anyone else?

No, Krik captured it pretty much by himself  ;D


Bleedin' Kirk fanboys...it was Sulu, Scotty and the others who had to do the dirty work of storming and taking the E3Y whilst Kirk gallivanted around playing slapsies with the Klingon captain. Then he gets beamed up (his loyal command crew pulling his arse out of the fire again...literally in this case...) and goes on to grab all the glory!

The man's a charlatan! If it wasn't for Spock and Scotty, he;d have been hosed before his first year on the 1701 was out!

Offline KBFLordKrueg

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #35 on: August 09, 2004, 05:07:03 pm »
Flew some today on the test server down in the southern part near Fed space. Still drew at least one Fed as an ally every mission. Ran 2 patrols and planet assault. Als drew a couple Lyran on the PA mission. Just kinda funny to see Fed ships fighting each other, heh.
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Offline FPF-DieHard

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #36 on: August 09, 2004, 05:19:05 pm »
DB has been reset.   A Lyran base has been added so hopefully the Klinks will not draw Fed AI help.
Who'd thunk that Star-castling was the root of all evil . . .


Offline FPF-DieHard

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #37 on: August 09, 2004, 05:21:05 pm »
Okay folks, should I restrict DNs and BBs in the Client side list?

If I do, you cannot draw them as AI (they will still show up in the shipyard).  However, then Player Dns will have a very easy time?

Whatcha all think?
Who'd thunk that Star-castling was the root of all evil . . .


Offline Vaul

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #38 on: August 09, 2004, 05:28:03 pm »
May as well try it - would we see CA and BCH swarms generated instead?

Offline FPF-DieHard

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Re: GW3 Bug and Issue reporting thread thingy
« Reply #39 on: August 09, 2004, 06:04:31 pm »
May as well try it - would we see CA and BCH swarms generated instead?

yup
Who'd thunk that Star-castling was the root of all evil . . .