Topic: NTFS Vs FAT 32 and the SFC game series  (Read 3484 times)

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Offline Scrag

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Re: NTFS Vs FAT 32 and the SFC game series
« Reply #20 on: July 31, 2004, 08:23:10 pm »
As far as speeds go I was unaware of a difference.  Interesting.  Windows XP will olnly allow you to format a Partition to NTFS based on it's size (I think 32 Gb)  If you use a smaller size the option to use FAT 32 appears.  You get around this by breaking out the Win 98 disk and format the larger partition to FAT 32.  Switch to the Win XP disk instal Win XP into the newly formatted partition.  There were a number of older games that flat would not run on NTFS (Win NT/Win 2000), I think it might have been a Direct X issue.  If OP and SFC3 work with NTFS then it sounds good to me, thanks for the links to the tech articles though that is good info.

Offline Wolfsglen

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Re: NTFS Vs FAT 32 and the SFC game series
« Reply #21 on: August 01, 2004, 06:15:12 am »
No prob, its a lot ot get yer head around, that article was pretty good in cutting to the chase in a way that could be understood lol.

So far i've had no probs at all with EAW/OP on NTFS, if you are worried about an older game you can always set up a small and seperate FAT32 partition somewhere for it if it gives you probs in NTFS, but i run quite a few old dos games still on XP/NTFS (either using the NTVDM or other emulators such as dosbox etc) without any trouble either. I had a problem once running grand prix legends on my drive, that a lot of people said was due to NTFS - but i found out turning off the Index Service for its folder cured the problem, which makes very little sense, but hey it worked!  :o