Topic: Prometheus, or lack thereof, in SFC3. WHY?  (Read 5271 times)

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DarkWolf556

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Prometheus, or lack thereof, in SFC3. WHY?
« Reply #20 on: March 05, 2003, 06:03:15 am »
I am more than happy with the amount of ships available in SFC3, but I am thirsty for more! MORE MORE MORE! To start, we're missing a real biggy! The USS Prometheus NX-59650! It could be another DN or a CA.  Oi! Taldren! Where the (insert not nice word here) is it? Why can't it be in SFC3? It'd have to have it's own armour and shields, but I don't care if it doesn't have a multi-vector assault mode, I just want regenerative shields, quantum torpedoes, ablative armour and many thousands of metric tons of Borg and Romulan debris floating around in their own territories. Chuck in a few extras like the Nova, a cheap FF, but more heavily armed than the Saber, apparently. According to data I have on the Nova, it has two (2) photon torpedo launchers, and multiple phaser strips, on it's fore and aft areas. It's small, which would make it a zippy little ship, but it's hull would be weaker than the Saber, seeing as the Saber was built for fighting Borg.(hard to see how it can, but...) and the Nova is a small exploration/science vessel.

And so the Romulans aren't left out, how about putting in an official Scimitar (BB) and Valdore (DN) class warship so Rommies can't complain. And so Borgies can't kick up a stink, why not include the Big-assed Renegade Borg Ship. That would be a) expensive, b) extremely powerful and c) oh so tenderly slow, just ripe for a combined Prometheus/Defiant assault. As for the Kilngons, are there any ships they have that aren't on the game? I think you've got all those bases covered there, perhaps the guys at Star Trek could dream up a Klingon answer to the Scimitar and Valdore

C'mon Taldren old buddy old pals, mix up a patch that allows us to use the classes said above. With those in, D3 games will be much more enjoyable, and people who play as the Borg won't suck as much with a really huge, impossible to hit, but very strong ship in their inventory. And the Romulans would have some chance of beatings Feds and Klingons in one-on-one. Otherwise, Feds kick ass too easily, but the Prometheus is very nice and should be able to handle one or two Valdores on its own.  

kevlar

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Re: Prometheus, or lack thereof, in SFC3. WHY?
« Reply #21 on: March 05, 2003, 06:49:45 am »
Have you tried the beta patch? I have the feeling that romulans already can handle feds pretty well. Not to mention that your sugestions IMHO would kill the already instable game balance.  
« Last Edit: December 31, 1969, 06:00:00 pm by kevlar »

Kieran Forester

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Re: Prometheus, or lack thereof, in SFC3. WHY?
« Reply #22 on: March 05, 2003, 05:55:35 pm »
Besides, I don't think the game engine could do MVAM - at least not without some modifications. SFC3 might be new, but its basic game engine is 4 years old.

StarTrekcaptain

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Re: Prometheus, or lack thereof, in SFC3. WHY?
« Reply #23 on: March 05, 2003, 05:55:40 pm »
The chris Jones Rebalance mod?? the domion Wars mod? The TNG MEGA mod????

DONWLOAD NOW!!!

Dare I saw no more!

Alexander1701

  • Guest
Re: Prometheus, or lack thereof, in SFC3. WHY?
« Reply #24 on: March 05, 2003, 06:24:32 pm »
  Lets tabulate

You want a cheaper defiant

and

A bigger sovereign.

Okay. We'll also add in the minispheres, Tactical Cube, Arai Warbird, some kind of Supertalon, and two fictional klingon players

Yeesh. The game is only JUST balanced after the patch. Don't mess with it. Get the mods if you need.

Alexander
 

DestinyCalling

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Re: Prometheus, or lack thereof, in SFC3. WHY?
« Reply #25 on: March 05, 2003, 06:49:40 pm »
this has absolutely nothing to do with this thread but can someone tell me what "bump" means....

ta.....  

Rob Cole

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Re: Prometheus, or lack thereof, in SFC3. WHY?
« Reply #26 on: March 05, 2003, 07:25:18 pm »
BUMP refers to "Bumping" a burried thread on a forum back to the top.

Scorpion

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Re: Prometheus, or lack thereof, in SFC3. WHY?
« Reply #27 on: March 05, 2003, 11:18:38 pm »
I would rather see the Prometheus put in as a fed a BB, but that's just me.  (Of course, we would need to make the scimitar an official ship and make a kling BB too -maybe that big kling ship from SFC2, or an alternate version of the Negh'Var?)  
« Last Edit: March 05, 2003, 11:22:03 pm by Scorpion »

Les

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Re: Prometheus, or lack thereof, in SFC3. WHY?
« Reply #28 on: March 06, 2003, 09:29:31 am »
Yeah, I noticed this to.  Despite what the manual says about ship-status only the Borg Cube can truck around the Dynaverse with a [BB] label.

Draco

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Re: Prometheus, or lack thereof, in SFC3. WHY?
« Reply #29 on: March 06, 2003, 12:48:34 pm »
I can stand to see the prometheus added as an advanced BCH, the prometheus would be to the BCH what the defiant is to the CL. As to giving the klingons a BB I would figure on using the neg'vahr from DS9 in the klingon attack on the station. I remember it having a pair of artillery peices under its wings.  

Darktide

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Re: Prometheus, or lack thereof, in SFC3. WHY?
« Reply #30 on: March 06, 2003, 01:49:22 pm »
Also, you might want to check out TNZ 1.4 mod when its available. The nova and the prometheus was available in the 1.3 version. Theres something like 70+ new ships  

korus

  • Guest
Re: Prometheus, or lack thereof, in SFC3. WHY?
« Reply #31 on: March 06, 2003, 02:31:19 pm »
  This mod sounds cool.  Is there a link to visit?

Korus
 

Les

  • Guest
Re: Prometheus, or lack thereof, in SFC3. WHY?
« Reply #32 on: March 06, 2003, 03:26:25 pm »
What's a good mod for playing single/multiplayer skirmish and single-player conquest games?    

Draco

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Re: Prometheus, or lack thereof, in SFC3. WHY?
« Reply #33 on: March 06, 2003, 06:33:52 pm »
Quote:

Also, you might want to check out TNZ 1.4 mod when its available. The nova and the prometheus was available in the 1.3 version. Theres something like 70+ new ships  




Where can one find this miracle?  

DarkWolf556

  • Guest
Re: Prometheus, or lack thereof, in SFC3. WHY?
« Reply #34 on: March 07, 2003, 12:16:37 am »
OK, so perhaps not shoving in ALL of the afore mentioned ships. Are you rommies saying you wouldn't like to prey upon unsuspecting Federation/Klingon ships in your brand spanking new Valdore? What is the Valdore? A (BB) or a (DN) judging by it's size, I'd say forget about the Scimitar, as it's not really a fully Romulan vessel, the Reman's built it. (I don't know what they are, I haven't seen Nemisis yet) And just go for the Valdore and chuck it in as a BB, as an answer to the Sovereign. So, it'd be a DNX. Then the Prometheus would act to augment the Federation heavy hitters (i.e. Defiant, Sovereign) I don't care if it doesn't have MVA mode, I just want six Type 11 Phasers and two forward and one rear quantum torpedo launcher/s - Cos that's what it has, apparently.  

Aenigma

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Re: Prometheus, or lack thereof, in SFC3. WHY?
« Reply #35 on: March 07, 2003, 08:15:11 am »
 
Quote:

 Where can one find this miracle?  




It's at the BattleClinic. (links are in my signature)

Aenigma  

digi

  • Guest
Re: Prometheus, or lack thereof, in SFC3. WHY?
« Reply #36 on: March 07, 2003, 08:37:03 am »
Quote:

OK, so perhaps not shoving in ALL of the afore mentioned ships. Are you rommies saying you wouldn't like to prey upon unsuspecting Federation/Klingon ships in your brand spanking new Valdore? What is the Valdore? A (BB) or a (DN) judging by it's size, I'd say forget about the Scimitar, as it's not really a fully Romulan vessel, the Reman's built it. (I don't know what they are, I haven't seen Nemisis yet) And just go for the Valdore and chuck it in as a BB, as an answer to the Sovereign. So, it'd be a DNX. Then the Prometheus would act to augment the Federation heavy hitters (i.e. Defiant, Sovereign) I don't care if it doesn't have MVA mode, I just want six Type 11 Phasers and two forward and one rear quantum torpedo launcher/s - Cos that's what it has, apparently.  




The TNZ Prometheus is a great ship.  Where as ships like the Soveriegn seem to have the majority of there weapons arcs facing backwards with a couple forward and 1x360 the prometheus has 2x360 arcs.  Something which the Soveriegn should have had from the outset.  (I'm sure to get flamed now for saying the feddies are weak!!)

Someone was asking about the TNZ mod.  You can pick it up at the battleclinic.  

Aenigma

  • Guest
Re: Prometheus, or lack thereof, in SFC3. WHY?
« Reply #37 on: March 07, 2003, 09:51:10 am »
 

Flamed????? We all know that feds are weak  

If i'm not mistaken the Constellation had two 360-ies as well. But then, i'm no fed and i don't care.

Aenigma  

digi

  • Guest
Re: Prometheus, or lack thereof, in SFC3. WHY?
« Reply #38 on: March 07, 2003, 10:47:53 am »
 

Heh,

Correct the Connie does have two 360's as well.  

Credo Narth

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Re: Prometheus, or lack thereof, in SFC3. WHY?
« Reply #39 on: March 07, 2003, 11:59:08 am »
From what I know, the Prometheus isn't supposed to be as powerful as a Sovereign. It's supposed to be a lot cheaper to build, though...

The Valdore isn't rated quite as highly as a Sovereign, either. But this is based on the fact that the Scimitar wasted both Valdores and only half-wasted the Enterprise.