Um, there seems to be a missing texture for the davids C. it's Fgal2 but when I use p81's from bridge commander I get a blue phaserbank with a couple slpotches of a different shade of blue...and it looks blue in your render too. SO what color is it supposed to be and what fgal2 texture do I need to make it look right?
Unless the mapping is screwed up, since it was never included with the lwo it may not have been ported properly in which case I'll swap the fgal 2 with an appropriately colored blue or black square and to hell with it.