Hey guys,
I'm sure I can get an answer to this one. I've got the Nemesis Sovreign that was released ages ago back when SFC3 was still in digital diapers, and there's something that's always bothered me. Hardpoint 18, which is supposed to be the second quantum tube in the torpedo turret beneath the saucer, fires from just below the shuttlebay. While unnoticable in head-on shots, it is quite obvious at other angles. Is there any way that I can have hardpoint 18 and hardpoint 15, the first turret launcher, to fire from the same point without editing the model itself? I've tried editing the .gf file to no avail (and thank God I backed it up. All those numbers...)
I've heard of a hardpoint editor. Will that work and is there somplace I can locate it?