Stock server would be best then without DLs anybody could play, including n00Bs and old returnees.
I agree it could be taken down or slowed down during other campaigns so as not to interfere. It's large size would mean it would be a good vehicle for a persistent universe and would mean that it would not be possible to overun it in a week, if people were away from it it for a while.
There were no OOBs, ship restrictions, fleet restrictions, or other rules, the sheer size meant they were not really needed, and indeed were not thought of. This was the first campaign with VCs, they were first race to 6000 economy, which basically meant taking 33% of the board, or take 2 enemy HWs and have LOS to your own.
Planets varied in econ 20-40. Neutral hexes were around 50 but came down by 5, so if you make them 10, econ value of standard hex was 1, BHs, Nebs, were 2 or 3 econ and asteroid hexes 4 I think. There were anumber of neutral planets scattered over the board which had varying DVs.
The ONLY rule I'd have is probably the disengagement rule, but I could live without that too.
If its gonna be persistent and attract people into the game keep it as simple as possible.
Anyone could pop in and out as they liked. I like this idea the more I think about it.
Good one Fluff, it's Your fault
PS Destructable bases YES!
EDIT: just thought of a rule there was (well half way in) no ALT/F4 out to save your ship if you were losing in PvP.