I don't want to ream on anyone or anthing, or make them feel unwelcome. I really appreciate the fact that Harry is willing to drop by and comment on things, but isn't the article at the end pretty darn old? Like before SFC3 and EF2 came out? Yet it still talks about how "The fans are never far from Harry Lang's thoughts, and it's clear he considers them with every decision he makes regarding the direction of a game's development." It says he is responsible for giving the go ahead at pretty much everystage of the game, from concept through concept art, textured models, seeing individual builds and so forth. It also talks about all the things that ATVI should be able to do with the license now that they will have all eras. Now, like I said, I don't want to discourage anyone from talking out or coming here, but doesn't this tend to lend credence to the "been there, heard that" folks, seeing as Trek games were still kind of lacking (albeit they generally functioned better than some of the stuff way, way back in the day). I wonder just what is actually going to change. I also wonder about the comment "By creating Star Trek games that make sense. We're working on an initiative that is very exciting and by its nature, embraces the Star Trek gaming community." when asked how to get back gamers who have left Trek gaming behind. Did they think the previous games made now sense, and if so why were they made in the first place? I tend to think that a lot of games made sense, but just lacked in execution. Bridgecommander, Starfleet Command series, Elite Force series, even Armada, made sense as a game concept, but the execution of a lot of these was lacking as if they were just developed really quick and shoved out the door. Some had more content than others and managed to buck the stigma of a Trek game a little more than others, but a lot of them felt like, as I've said before, just a quickly manufactured mod of another game and no better than 1000's of other games on the market so why not buy the original so you can get all the mods, if you are an online player? Doesn't make sense, so I guess perhaps that's where the making games that make sense thing comes in.
I do find myself interested in this new method of listening to the communities and allowing them input, and just how the licenses are going to be handled since they aren't likely to be with one publisher anymore. I had heard rumour that they would be dividing the Trek license up by game type or something, which would make sense if they are willing to entertain a multi-era game since if different companies held licenses by era that would seem to throw a wrench in the works of that idea.
Anyhow, I've got a lot of stuff to get to and can't really get too deep into anything, but I find myself skeptically hopeful that something will change and that we will see quality games, full of content rather than lacking, in all genres of Trek gaming.