ROFL
That is awsome................. I thought you were jokin..................... lol
Great stuff man.... Looks really good too!!!! nice texture work!!!
Thanks, it was my second original model... have a Red Dwarf in the works as well as a Starbug, just want to get the greebled poly problem on my "'Dwarf" fixed before I show completed Starbug pix..
But I'm glad that kingconstantine did the Liberator.. it was one that I was going to do at some point, but he's done it more justice than I could've at this point.
Posted by: kingconstantine
spmeone here did a very good tardis. beautifully moddeld.....i did one 2, looked just as good but way just a box on a box and used pictures of the tardis as textures...easylol
trouble is the tardis is as small as a shuttle, or as big as a planet. depending on wheather the chamelion circuit is working.
also she has no weaponarry worth attacking a starship with, but is allmost totaly indistructable.
Thanks.. my idea for simulating the TARDIS' invulnerability was simple.. keep it small and let it move fast. I've never seen the break model in use ingame as a result..
I fit her as a scout for UI to limit any weapons it may have. And we'd usually seen the outside of the TARDIS as being the canon callbox size, so sizing wasn't an issue in my idea. Of course, I see Jon Pertwee or Colin Baker at the controls anyways.. and the TARDIS was kind of stuck on size and shape on the outside at that point anyways.
ill try and do some federation (thats the federation in blakes 7) pursuit ships. Zen once implyed to blake that the liberator could handle 3 pursuit ships. but more then that he "hih not have enough data"
I've never seen any of the Federation pursuit ships.. I've just never seen enough episodes.. (Think I've seen part of one where Blake and crew were teleporting down to the surface of some planet, and that's about it unfortuantely). I did read all the synopsis on the show that I could though because I was curious about the show and wanted to see it.
And I have always loved the Liberator's design.