Topic: Need Help Loading SFC3  (Read 1584 times)

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Offline Soreyes

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Need Help Loading SFC3
« on: June 30, 2004, 03:59:20 am »
For LB5 I have brought out my copy of SFC3. I load it up on my computer, and then attempt to run the game. I get all of the Opening credits, and the opening Move. Then I get a message that I need to be running Direct X 8.1? I'm running Direct X 9.0B.

Question. Do I need to load the 2 two patches before I attempt to run the Game? Or is this a possable hardware problem ?

Thanks in advance...... Soreyes who wishes to be a suicidal Kitty on D3 also ;D


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Offline Cleaven

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Re: Need Help Loading SFC3
« Reply #1 on: June 30, 2004, 06:55:20 am »
Hmmm, no sticky posts.

Anyway, the way I recall it is that you load the game from CD (which won't run because you have DirectX 9.0b installed), install the first patch (1.01 beta), then install the second patch (Beta 2, Build 531). Don't attempt to run the game until you have completed the second patch.

Then all should work.

Not sure I can be bothered, but as you are the Doc, can you run an AI standard patrol in 2 minutes in a KRC? If so, there is no problem and I am utterly wrong. If you cannot, then the KRC is a worse ship for AI missions than ones I know can.

Offline Soreyes

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Re: Need Help Loading SFC3
« Reply #2 on: June 30, 2004, 08:00:54 am »
Thanks Cleaven. I thought that may have been the problem, but I wasn't sure. :thumbsup:


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prjhar133212

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Re: Need Help Loading SFC3
« Reply #3 on: June 30, 2004, 10:03:26 am »
>as I recall SFC3 can't detect directx 9.0, so you need to go to activision.com and go to the support for SFC3.
>Go through until you see a topic that says Directx9 Fix and click on it. You will have to download a patch from Activision.
>That will fix the game.

Offline AdmWaterTiger-11thFleet-

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Re: Need Help Loading SFC3
« Reply #4 on: June 30, 2004, 03:55:05 pm »
>as I recall SFC3 can't detect directx 9.0, so you need to go to activision.com and go to the support for SFC3.
>Go through until you see a topic that says Directx9 Fix and click on it. You will have to download a patch from Activision.
>That will fix the game.

DO NOT insstall the DX9Fix from ACVI. It willbug the game. Pestalence has said this.

Patch is here on this site under downloads -- this version.

SFC3_Patch_1.01_Beta_2_Build_v531_Full

Make sure it is THAT version, which is a new one from Pestalence.

=====

Fixes included in all builds from SFC3 Patch version 1.01 build 500 up to SFC3 Patch version 1.01 build 531:

1) De-Borgified 4th race no longer gets free hull repair.
2) Switch put in to enable random missions when enemy is present in hex.
3) 60sec max wait time for mission start (up from 40).
4) The only change *should* be the glows being enabled for de-Borgified 4th race.
5) Banking ships for the Borg Slot.
6) New .gf setting which allows turning off of Borg regen armor.
7) Officers not recovering from injuries - fixed.
8.) Cheat: using universal star base warp engines in starships giving massive amounts of power - fixed.
9) Large number of starships in base and planetary missions cause lag - reduced number of defense ships but made them larger on average.
10) Klingon disruptors will miss a ship going at warp - fixed.
11) Increased proximity torpedo bonus from 20% to 30%.
12) Crash: Klingon first mission crashes when you attack the uninhabited planet - fixed.
13) Allied AI ships are not in a human fleet at the start of a mission - fixed.
14) Warp core too vulnerable - fixed.
15) Triple shot is not happening enough - fixed
16) Plasma Torpedoes do not hit often enough - fixed
17) Romulan medium and heavy plasma torpedoes fire triple too much - fixed
18) Romulan triple shot never hits with all three - fixed
19) Dynaverse - Lieutenant Commander Rank needs t be abbreviated to Lt. Cmdr - fixed.
20) Cinematic Campaign End movies do not play - fixed.
21) Dynaverse - Player can get head start on opponent at start of game - fixed.
22) If two allied races had a successful co-op mission with the same Victory result in a neutral hex, the result would be a draw - fixed.
23) Pirate's have the same map color has the Federation - fixed.
24) Downgrading your ship, or removing components from it, while the server setting "CanBenefitFromDowngrade=1" is set in the Economy.gf file causes both your lifetime and current prestige to go up, instead of just your current prestige. This causes the player to stop being promoted if their lifetime prestige exceeds that needed for the next rank - fixed.
25) Star date "Freezes" when restarting using a saved game - fixed.
26) Confusing Text "...ship is of a higher class and can't join your fleet" - fixed.
27) Your AI Fleet-Members can Decline you from Joining in a Battle - fixed.
28) Borg Base Fast Cutting Beams Charging at Slow Rate - fixed.
29) Failing a scan or distress call mission in a neutral hex causes the hex to flip to the player anyway - fixed
30) AI does not repair non-weapon systems - fixed.
31) Planets named U.S.S. <insert name here> or IKV <insert name here> etc. - fixed.
32) Neutral planets in empire hex do not turn to Player's Empire - fixed.
33) Ships stop in space sputtering around speed 0 - fixed.
34) Must play missions do not stop the player from moving (mission dragging) - fixed.
35) Scan missions in asteroid hexes having multiple black holes present - fixed.
36) Bonus prestige in missions with more than 2 attacking teams is not being calculated correctly - fixed.
37) Game instability When Attacking Planets - fixed.
38) After being moved to a "Safe Location" with a Star base or Planet after a battle you are not able to refit or repair - fixed.
39) Borg Cube loads in with System Damage Every Time - fixed.
40) AI's do not start in tactical fleeted up with humans they are fleeted - fixed.
41) Players frequently get stuck "in battle" when they click "done" - fixed.

 
=========
To ease the confusion for patching SFC 3, I have created an singe file installer for Out of Box to v531 patch. From Pesty.


Here are the Official usage Instructions :

1) Uninstall SFC 3 using Add / Remove programs in your Control Panel

2) Delete the SFC 3 Game Folder off of your system.

3) Reinstall SFC 3 from the game CD. Do not install Direct X 8.1 and do not install Gamespy Arcade from the Game CD, just the SFC 3 game itself.

4) Check for the latest version of your video card drivers from the manufacturer of your Video Card. for Geforce cards, check the NVidia web site, for Radoen cards, check the ATI web site. Never get video drivers from a place that is not the manufacturer of your video card.

5) As a recommendation, Download and reinstall Direct X 9.0b, if you do not have Direct X 9.0b, it is strongly recommended that you update to Direct X 9.0b or you will cause others to crash in Gamespy Arcade or Dynaverse 3 servers. Direct X 9.0b is not compatible with previous versions of Direct X under direct play and people using Direct X version older than 9.0b will cause players who have upgraded 9 90% of players) to have severe in game lag, locked loading screens, or Crash to Desktop issues. This is stated in the Microsoft Direct X FAQ. Installing an older version of Direct X on top of Direct X 9.0b will cause Direct X 9.0b to corrupt.

5) Download and install ONLY the v531 patch installer below, this is a stand alone installer and does not need any other downloads. This file is to be used on a clean unaltered, unpatched version of SFC 3.

6) Near the end of the install Process, a file will open stating the v531 Readme information, this file will be located in your SFC 3 game folder after patching. It contains all the trouble shooting tips for SFC 3.
========

Can someone sticky this in SFC3 Experiances?

Thanks.

<S>

WaterTiger
« Last Edit: June 30, 2004, 03:57:09 pm by WaterTiger »
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KoraH: "Remember my advice to you Wade, that you should drop SFC ...  you will find that all you have to put up with to do so is going to sour the sweetness of your hard work."

Offline Soreyes

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Re: Need Help Loading SFC3
« Reply #5 on: June 30, 2004, 06:39:56 pm »
Thanks all. It's up and working now :thumbsup:


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