A forewarning.. This is not a 'lets hold hands, sing round the campfire and sing songs' kind of post about Taldren and its demise. If you do NOT want to read anything critical about taldren then please stop reading and move on to another post.
First, I have sympathy for the employees of taldren. I am not sure how many people worked @ taldren in the end but they all have families to feed and its sad whenever any company closes. Certainly my heart goes out to all those newly unemployed.
With that said, at the risk of putting salt in ones wounds, it was not surprising they closed frankly. They put out sub-par project after sub-par project. SFC1 was never fully patched to go work on SFC2, and SFC2 was never fully fixed to go work on SFC3/newer projects.. (see a trend?).
I saw some sales data that showed sfc1 sold more then sfc2 then sold OP then sold SFC3. Why the fall off of sales to each consecutive product? Simple business 101. You cant keep burning your customer base and not expect to loose them over time.
I for one washed my hands of taldren after the sfc2 mess. A broken game missing promised core features, that took months to get a patch out that got the game semi-working. That was the last straw for me and this company, it lost me as a customer. And from the current state of affairs it looks like I wasnt the only one. Thus I find it surprising why there this big awe and surprise they shut down, I, and am sure others, saw this coming a yr or two ago unless they changed their ways as a company.
On a side noteI think they could have taken a few pointers from bioware on how to run as a company. While a few minor features got cut (as expected in any development, game or otherwise) in their massive project neverwinter nights, in shipped more or less as promsied working out of the box. And they STILL, after 2+ yrs, put out updates to tweak, patch and add new content. If taldren learned some lessons for companies like bioware they may still be around. If a company like taldren tried a project the size of nwn I can only imagine the disaster it would have turned out to be. Harsh perhaps, but my honest view point.
With that all said, I do think taldren had some excellent creative minds and give them credit for that. They also were very personable and took care of its community from what I saw, another good trait. But that wasnt enough. You need to have good business ethics and compitancy. Which, sadly, they didnt seem to have.
In the end I will toast them, for when their game worked it did give me enjoymant, and I have no ill feelings to them as people, just as a compnay who I feel I was taken by.
Good luck to all the ex-taldren employees, I hope you all find safe landing.
Harlequin
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