The game bites. Get Independence War or Independence War II if you are looking for a "Newtonian physics" space sim. The armaments on the starships are exactly or nearly exactly the same as in this crappy knockoff. Nearly as I can tell it's either an intentional rip-off of IDW or the company that made it got bought out and they are releasing it the same old tired engine as the graphics are terrible. And it is a definite wholesale imitation of Homeworld in its graphics appeal in fleet movement without any of the functionality.
You can pick up IDW for less that 20 bucks. Oh, did I mention IDW came out in 1998 and it is a better game than this??
Hmmmmmmmmmmmmmm...
Sounds like someone here is just a little biased.
I was actually quite impressed by this little demo. You get to pilot a fighter and conn a warship for a lot less than some of the really crappy games that I've seen like this in the past. The fighter controls are a little different- I put them on spacecraft instead of aircraft, my rudder wasn't working on aircraft- but I would hardly say that they rated an aweful.
I liked the loadout options- you don't get an uber-fighter that can kill everything, you have to be careful and load out for something specific... just like with a real fighter aircraft. Hopefully the AI will be good enough to defend me when I'm loaded down with ati-ship missiles and he's gotta fly CAP for me (haven't done anything but the tutorials).
ANd graphics- no matter what people say- are secondary in makinga game good. A challenging AI and well-crafted missions are essential to replayability. Eyecandy is just that, candy- it's sweet, but in too large a quantity it fills the game up and leaves no room for meat and potatos... good mission scripting and AI.