Alright, guys. Let's not start with all the common complaints that we hear after a server. If you've played on at least 2 servers then you know about the hex-munching abilities of certain races over others, and how this affects a VC hex acquisition type server. You also know about how the player count is NEVER going to be equal. Yes, I will admit that it was a shame that the alliance lost several pilots more than the coalition did over the restart. Do we know if that would have changed how the server came out. NO.
I know I'm kinda pissing on your sarcastic parade here, but it was a well fought server on both sides. The coalition uses it weapons well, and had a pilot turnout that was......well......hard to believe at times. As for the alliance, I salute those pilots who hung in there and fought tooth and nail for every hex, and of course devised and completed the hydran line to the Federation. Bastards. Well done. I've been kicking myself a lot lately since I was one of the coalition no-shows for the last couple of days.
One last thought, if you really hated how the droner allowed some hex-munching on the coalition part in GW2, WELL, you can have your revenge in GW3. Since the alliance empires for GW3 will be the Mirak and Feds, you'll have all the hex-munchers you could ever want to fly at your disposal. Enjoy, I'll be on the other side trying to stop you. Will I blame you for flying them, NO. Will I be trying to kill you, ABSOLUTELY EVERY TIME. Seeya then.
Sorry to interrupt.
done.
Agave
P.S. Well done, Coalition. Less pilots logged in, and 3600 more misions run. AWESOME.