Topic: So is Taldren going too release the Source Codes too SFC?  (Read 14535 times)

0 Members and 3 Guests are viewing this topic.

Offline Bonk

  • Commodore
  • *
  • Posts: 13298
  • You don't have to live like a refugee.
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #40 on: June 26, 2004, 06:24:20 pm »
As for organisation and control, isnt that part of what the DGA is here for?
http://www.dynaverse.net/forum/index.php/topic,163342527.0.html


So how do we get involved?

Offline Grim

  • Lt. Commander
  • *
  • Posts: 1004
  • Gender: Male
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #41 on: June 26, 2004, 06:26:16 pm »

Hopefully something that can be done about the total cock up that is the fighter/PF interaction.

Offline Bonk

  • Commodore
  • *
  • Posts: 13298
  • You don't have to live like a refugee.
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #42 on: June 26, 2004, 06:29:43 pm »

Hopefully something that can be done about the total cock up that is the fighter/PF interaction.

Ya, it would be nice if fighters would engage the target that they were ordered to attack instead of heading for the nearest enemy attrition regardless.

Offline Rod ONeal

  • D.Net Beta Tester
  • Commander
  • *
  • Posts: 3592
  • Gender: Male
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #43 on: June 26, 2004, 07:10:22 pm »
Somebody correct me if I'm wrong, but isn't SFC3 built on the OP engine and if so wouldn't Quicksilver have an interest in that as well?

There's a "sprites.Q3" file in SFC3 as well.
If Romulans aren't cowards, then why do they taste like chicken?

Offline Rod ONeal

  • D.Net Beta Tester
  • Commander
  • *
  • Posts: 3592
  • Gender: Male
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #44 on: June 26, 2004, 07:19:11 pm »
Well, im here, i dont play OP. Im askin for SFC3, but in all honesty i dont think we will be seeing it soon.


I'm pretty sure that Erik and/or Dave have stated that atvi doesn't own squat of the source code. Besides, more people might go out and buy it if the other TNG races were able to be added. The community could "finish" the game without the deadline for a movie and Christmas hanging over it's head.
If Romulans aren't cowards, then why do they taste like chicken?

Offline Rod ONeal

  • D.Net Beta Tester
  • Commander
  • *
  • Posts: 3592
  • Gender: Male
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #45 on: June 26, 2004, 07:32:00 pm »
The PF races can have Ftrs on their ships. Only one per bay though. So by removing the "1x PF per bay rule" (let it have 6 just as you can with Ftrs) and switching the Ftr races to PF races we'd be able to not only have Ftrs and PFs for all of the races, but BCS and SCS variants as well without the antics that we have to go through right now. The PFs that were grouped together in a single bay would fly in formation like ftrs do and get replacements though. That would be a bit screwy.
If Romulans aren't cowards, then why do they taste like chicken?

Offline Max Power

  • Lt. Junior Grade
  • *
  • Posts: 231
  • Old School Hydran/Green Menace Leader
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #46 on: June 26, 2004, 07:50:53 pm »
As you can see, there is some work to be done.

Offline Age

  • D.Net VIP
  • Commander
  • *
  • Posts: 2690
  • Gender: Male
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #47 on: June 26, 2004, 08:14:56 pm »
Ya, I agree.  I think its unlikely that we will ever see the SFC3 source code released.  I play SFC3 a lot, but I think it is very unlikely that Activision would ever release that code.

But what about SFC1?  Even if OP or EAW source code was not released, SFC1 is a pretty solid game.  If Quick Silver is not too hot too trout about OP or EAW source codes being released, at least getting the SFC1 source code would be better then nothing in my opinion.
Then you can fix those Dizzies that shoot out green whatever and make the ships look like they are burning up.

Offline AdmWaterTiger-11thFleet-

  • Unity Admin
  • Lt. Junior Grade
  • *
  • Posts: 492
  • Gender: Male
  • Veni vidi vici
    • Spartan Vanguard
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #48 on: June 26, 2004, 11:11:17 pm »
Well, im here, i dont play OP. Im askin for SFC3, but in all honesty i dont think we will be seeing it soon.


I'm pretty sure that Erik and/or Dave have stated that atvi doesn't own squat of the source code. Besides, more people might go out and buy it if the other TNG races were able to be added. The community could "finish" the game without the deadline for a movie and Christmas hanging over it's head.

Well, that's the rub, Rod.ACVI does own major pieces of the engine fr SFC3 -- proprietary stuff. Taldren's part was indeed 3rd party, although significant with the OP portion of the code.

Here is what Pestalence says:

the Sprites.q3 file is a major part of the game.. actually it composes over 2/3 of the game.. that source code belongs to Quicksilver, They are the one's who created the code for SFC 1, which the same code has been used in all 4 incarnations of SFC.. as such, Until Taldren get's permission from Quicksilver Gaming, SFC Source Code can not be released..

also as far as SFC 3 goes, Activision still owns all rights concerning SFC 3.. It is yet undetermined if they have released permiaaion for the source code for that game as of yet.. Taldren will keep the communities informed if Activision and Quick Silver will release source code for the SFC gaming series.. interplayu has consented on previous titles.. but the fact remains that Taldren does not own the code to the Sprites.q3 file which is 2/3 of the game (it controlls all the ships and graphics and panels in game). As such.. it may be a while before the source code is released... but Taldren is looking into it.
=========

Pesty seems to think that ACVI will be easier to deal with than Quicksilver, but I'm not so sure on that.

Where is Pesty when you need him?

<S>

WaterTiger

http://www.spartanvanguard.com/
http://www.stcd.sgnonline.com/users/trimodyards/



KoraH: "Remember my advice to you Wade, that you should drop SFC ...  you will find that all you have to put up with to do so is going to sour the sweetness of your hard work."

Offline ATimson

  • Ensign
  • *
  • Posts: 1
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #49 on: June 27, 2004, 01:44:13 am »
I agree, that source release for SFC3 is unlikely, as I doubt Activision will ever do this community any favours. I can even imagine them not releasing it out of spite alone.

Myself and others have asked them about releasing source code for other, much older games (the MechWarrior games); they simply refuse to. :(
--
"Any technlology distinguishable from magic is insufficiently advanced."
Benford's Corrolary to Clarke's Theorem

Offline kv1at3485

  • Lt. Junior Grade
  • *
  • Posts: 12
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #50 on: June 27, 2004, 06:46:01 pm »
Pride dies hard, doesn't it?

They release the code, the fans fix long-complained about bugs quickly and easily, add improvements to the game with relative ease...

It would be enough to embarress any 'user support' department.  Especially Activision's...  :P

Offline Sethan

  • Justiciar
  • Captain
  • *
  • Posts: 6670
  • Gender: Male
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #51 on: June 27, 2004, 08:35:20 pm »
If I remember correctly, sprites.q3 is what defines the UIs - so without the source code for it, there can't be any new UIs, or much in the way of alteration to existing ones.

The source without the source for sprites.q3 would still be plenty useful, as there's lots that could be done.

As to the fans fixing long-complained about bugs quickly and easily, I wouldn't count on that.  We have some very talented folks in the community, some of whom had access to the code for quite a while - but they would be working on this in their spare time.

I would hope that (aside from bug fixes), new features that alter gameplay would either be with the support of the general community, or options that could be selected by the user or server admin (like destroyable bases in D2).
It is the mark of an educated mind to be able to entertain a thought without accepting it. --Aristotle

Offline Rod ONeal

  • D.Net Beta Tester
  • Commander
  • *
  • Posts: 3592
  • Gender: Male
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #52 on: June 27, 2004, 08:38:42 pm »
If Taldren has the licensing for it then how about Erik put us all on the payroll for $.01 a year. :D
If Romulans aren't cowards, then why do they taste like chicken?

Offline FireSoul

  • Modder of shiplists
  • Lt. Commander
  • *
  • Posts: 1306
  • mew.
    • http://klingon.lostexiles.net/
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #53 on: June 27, 2004, 08:49:14 pm »
If I remember correctly, sprites.q3 is what defines the UIs - so without the source code for it, there can't be any new UIs, or much in the way of alteration to existing ones.

The source without the source for sprites.q3 would still be plenty useful, as there's lots that could be done.

As to the fans fixing long-complained about bugs quickly and easily, I wouldn't count on that.  We have some very talented folks in the community, some of whom had access to the code for quite a while - but they would be working on this in their spare time.

I would hope that (aside from bug fixes), new features that alter gameplay would either be with the support of the general community, or options that could be selected by the user or server admin (like destroyable bases in D2).


The SFC .EXE sources probably include code from QuickSilver. This is probably why the .EXE is a large single file. I don't think it's possible to release just the SFC code without the quicksiilver code and it be useful to us in a state where it can be compiled.

-- Luc


Author: OP+ Mod
Maintainer: Coopace
Author: Fests+ for OP
Creator: SFC-OP Mini Updater
Maintainer: SFC-EAW for OP Campaigns
Kitbash: SFC2 models

Offline Magnum357

  • Lt.
  • *
  • Posts: 641
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #54 on: June 27, 2004, 09:33:17 pm »
One thing I'm really concerned about is what condition the source could would be in if they did release it.  I have heard a few other games where the source code was like "spigetti" and all over the place with no pseudo code for reference and help.  We can only hope Taldren and Quicksilver not only give us the code, but some "manual" or reference too tell us what means what in the code.
"I sure am glad I like SFB!" - Magnum357 (me)

Offline AdmWaterTiger-11thFleet-

  • Unity Admin
  • Lt. Junior Grade
  • *
  • Posts: 492
  • Gender: Male
  • Veni vidi vici
    • Spartan Vanguard
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #55 on: June 27, 2004, 09:44:51 pm »
Quote
Quote
What are the priorities?

Fix crap.....like get SQL to hold more than 25 peeps...for instance...

2 funny. ;D

We were just having this 30 post debate in the admins forums. Six months later, **shines his nails** MYSQL still has open threading and can't work with this game over 25'ish. The dreamers seem to think it will. I'm a realist.

Yes, Castrin, so far I win. Prove me wrong. rofl  ;D

<S>

WaterKitten
http://www.spartanvanguard.com/
http://www.stcd.sgnonline.com/users/trimodyards/



KoraH: "Remember my advice to you Wade, that you should drop SFC ...  you will find that all you have to put up with to do so is going to sour the sweetness of your hard work."

Offline Bonk

  • Commodore
  • *
  • Posts: 13298
  • You don't have to live like a refugee.
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #56 on: June 27, 2004, 10:06:46 pm »
If Taldren has the licensing for it then how about Erik put us all on the payroll for $.01 a year. :D

Not a bad idea at all if it would work!

Offline Bonk

  • Commodore
  • *
  • Posts: 13298
  • You don't have to live like a refugee.
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #57 on: June 27, 2004, 10:09:38 pm »
If I remember correctly, sprites.q3 is what defines the UIs - so without the source code for it, there can't be any new UIs, or much in the way of alteration to existing ones.

The source without the source for sprites.q3 would still be plenty useful, as there's lots that could be done.

As to the fans fixing long-complained about bugs quickly and easily, I wouldn't count on that.  We have some very talented folks in the community, some of whom had access to the code for quite a while - but they would be working on this in their spare time.

I would hope that (aside from bug fixes), new features that alter gameplay would either be with the support of the general community, or options that could be selected by the user or server admin (like destroyable bases in D2).


The SFC .EXE sources probably include code from QuickSilver. This is probably why the .EXE is a large single file. I don't think it's possible to release just the SFC code without the quicksiilver code and it be useful to us in a state where it can be compiled.

-- Luc

See replies #9 and #25 on page one of this thread... ;)  It would be better to have it though of course.

Offline TalonClaw

  • Global Moderator
  • Lt. Junior Grade
  • *
  • Posts: 14
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #58 on: June 28, 2004, 12:34:37 pm »
One thing I'm really concerned about is what condition the source could would be in if they did release it.  I have heard a few other games where the source code was like "spigetti" and all over the place with no pseudo code for reference and help.  We can only hope Taldren and Quicksilver not only give us the code, but some "manual" or reference too tell us what means what in the code.

Magnuman told me a while back that the source code for EAW was very well done. OP and SFC3 used that as a foundation so I wouldn't worry about that.

But if you don't know C++ well you won't get it anyway.

Offline TalonClaw

  • Global Moderator
  • Lt. Junior Grade
  • *
  • Posts: 14
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #59 on: June 28, 2004, 02:12:53 pm »
I think what people crave is the Captain that will rush in where Angels fear to tread.

Kirk was always quick to shoot and was full of action.  He would eventually do the right thing but generally was the type who was not afraid of the fight.  He was a Hero.  He saved the Earth and the Federation countless times.  We haven't had a hero like that in the Trek Universe since him.