I wouldn't mess with the Duke of Pies...
As Mariner Class suggested, I'll pay if that's what it takes.
I don't think we can afford to buy Quicksilver but perhaps some kind of a license could be arranged? I estimate a core (die hard) fan group of about 200. $25 each would only be $5000. $50 bucks each would give 10K... which just might be enough? Myself, I'd be willing to go up to $100 (US). If we could muster 200 $100 donations we could offer 20K, a fair chunk of change that any sane company would have to at least consider.
I'm tempted to write to Quicksilver myself and beg and plead for our case... Would that be out of line?
P.S. like Rod, I am suspicious of the DAC as well, but then there were times I swore the dice were broken...
They would probably want more than you are suggesting if it were me holding it.I would want at least 100K up 300K for that little piece of hot commodity.This community can not generate that amount of cash.If so I would of much wanted to buy and move the data base from Taldren instead of the source code.Taldrens data base alone is worth 15k to 3k.
To me a file format is worth nothing unless it is public. (zip, rar, bmp, jpg, mpg, wav, mp3... I needn't go on).
Honestly, keeping a 2d image library propietary strikes me as just plain weird.
I'm sure we could do without it, develop our own possibly superior format or just use a standard format that makes sense like was done for the sounds and voices...
P.S. WT - we're already stewing over what to do about Quicksilver and their old, old, old, old, old, old, q3 file format. (1998)
Also, I'm already looking at how to decode the sprites file, I don't see the sense in trying to protect it, that will just motivate people like me to try harder to crack it... which will not be that hard once started anyway. Quicksilver really has no choice here as I see it.