Topic: So is Taldren going too release the Source Codes too SFC?  (Read 14532 times)

0 Members and 3 Guests are viewing this topic.

Offline The Postman

  • 1st Sgt, Bugler, Commander, L. A. Tifft Camp 15, SUVCW
  • D.Net Beta Tester
  • Commander
  • *
  • Posts: 4033
  • Gender: Male
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #20 on: June 26, 2004, 06:56:33 am »
Erik/Ann said they were working on getting the code released. Let's give them some time to see what they can accomplish before this group tries anything.



Link: ht

Offline Rod ONeal

  • D.Net Beta Tester
  • Commander
  • *
  • Posts: 3592
  • Gender: Male
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #21 on: June 26, 2004, 09:30:28 am »
Erik/Ann said they were working on getting the code released. Let's give them some time to see what they can accomplish before this group tries anything.

Well, one thing to remember is that it's the weekend now. Not much business conducted on weekends. So, we're gonna have to wait a couple of days anyhow, it seems.

I'm tempted to write to Quicksilver myself and beg and plead for our case... Would that be out of line?


P.S. like Rod, I am suspicious of the DAC as well, but then there were times I swore the dice were broken...

I agree that pleading our cases to quicksilver might not be a bad idea either. Maybe if there's no news after the weekend we dhould try something along those lines.

As far as dice go the the side with 6 dimples is the lightest. It always made sense to me that it'd end up facing up more than the other numbers. That's my theory, anyway. :drink:
If Romulans aren't cowards, then why do they taste like chicken?

Offline GFLNimitz

  • Lt. Junior Grade
  • *
  • Posts: 13
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #22 on: June 26, 2004, 09:36:38 am »
<S>All

   As senior MOD designer for the GFL, I am very excited about the possible release of the source code. We are already assembling a team of programmers capable of meeting this challenge. We have 6 guys who are ready  to put in full time hours on this project. I think our first task will be to convert our Cardassian AI race to a playable race with unique weaponry. Having just spent 14 months designing and then testing GFLMOD2.0, I'm very confident this release will make this game become something far greater than it is already!

Offline Age

  • D.Net VIP
  • Commander
  • *
  • Posts: 2690
  • Gender: Male
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #23 on: June 26, 2004, 02:53:18 pm »
I wouldn't mess with the Duke of Pies...  ;)

As Mariner Class suggested, I'll pay if that's what it takes.
I don't think we can afford to buy Quicksilver but perhaps some kind of a license could be arranged? I estimate a core (die hard) fan group of about 200. $25 each would only be $5000. $50 bucks each would give 10K... which just might be enough? Myself, I'd be willing to go up to $100 (US). If we could muster 200 $100 donations we could offer 20K, a fair chunk of change that any sane company would have to at least consider.

I'm tempted to write to Quicksilver myself and beg and plead for our case... Would that be out of line?


P.S. like Rod, I am suspicious of the DAC as well, but then there were times I swore the dice were broken... ;)
They would probably want more than you are suggesting if it were me holding it.I would want at least 100K up 300K for that little piece of hot commodity.This community can not generate that amount of cash.If so I would of much wanted to buy and move the data base from Taldren instead of the source code.Taldrens data base alone is worth 15k to 3k.

Offline AdmWaterTiger-11thFleet-

  • Unity Admin
  • Lt. Junior Grade
  • *
  • Posts: 492
  • Gender: Male
  • Veni vidi vici
    • Spartan Vanguard
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #24 on: June 26, 2004, 03:29:15 pm »
Magnum, there is a ways to go before code is released.

Read what Pestalence wrote.

http://63.101.60.125/forum/index.php/topic,76.0.html
http://www.spartanvanguard.com/
http://www.stcd.sgnonline.com/users/trimodyards/



KoraH: "Remember my advice to you Wade, that you should drop SFC ...  you will find that all you have to put up with to do so is going to sour the sweetness of your hard work."

Offline Bonk

  • Commodore
  • *
  • Posts: 13298
  • You don't have to live like a refugee.
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #25 on: June 26, 2004, 04:00:19 pm »
I wouldn't mess with the Duke of Pies...  ;)

As Mariner Class suggested, I'll pay if that's what it takes.
I don't think we can afford to buy Quicksilver but perhaps some kind of a license could be arranged? I estimate a core (die hard) fan group of about 200. $25 each would only be $5000. $50 bucks each would give 10K... which just might be enough? Myself, I'd be willing to go up to $100 (US). If we could muster 200 $100 donations we could offer 20K, a fair chunk of change that any sane company would have to at least consider.

I'm tempted to write to Quicksilver myself and beg and plead for our case... Would that be out of line?


P.S. like Rod, I am suspicious of the DAC as well, but then there were times I swore the dice were broken... ;)
They would probably want more than you are suggesting if it were me holding it.I would want at least 100K up 300K for that little piece of hot commodity.This community can not generate that amount of cash.If so I would of much wanted to buy and move the data base from Taldren instead of the source code.Taldrens data base alone is worth 15k to 3k.

To me a file format is worth nothing unless it is public. (zip, rar, bmp, jpg, mpg, wav, mp3... I needn't go on).
Honestly, keeping a 2d image library propietary strikes me as just plain weird.  :-\

I'm sure we could do without it, develop our own possibly superior format or just use a standard format that makes sense like was done for the sounds and voices...

P.S. WT - we're already stewing over what to do about Quicksilver and their old, old, old, old, old, old, q3 file format. (1998)

Also, I'm already looking at how to decode the sprites file, I don't see the sense in trying to protect it, that will just motivate people like me to try harder to crack it... which will not be that hard once started anyway. Quicksilver really has no choice here as I see it.
« Last Edit: June 26, 2004, 05:10:11 pm by Bonk »

Offline AdmWaterTiger-11thFleet-

  • Unity Admin
  • Lt. Junior Grade
  • *
  • Posts: 492
  • Gender: Male
  • Veni vidi vici
    • Spartan Vanguard
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #26 on: June 26, 2004, 04:39:21 pm »
Bonk, OK, let's say QuickSilver does release it ... or its cracked. Consider that a done deal then.

But, then we get into the SFC3 engine -- a much messier task as it applies to all the nonsense still going on with Viacom/Paramount/ACVI, etc.

What are the chances of getting ACVI to just hand over the D-3 "stuff"?

One thing I know the SFC3 players want are more weapons choices ...

<S>

WT
http://www.spartanvanguard.com/
http://www.stcd.sgnonline.com/users/trimodyards/



KoraH: "Remember my advice to you Wade, that you should drop SFC ...  you will find that all you have to put up with to do so is going to sour the sweetness of your hard work."

Offline Bonk

  • Commodore
  • *
  • Posts: 13298
  • You don't have to live like a refugee.
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #27 on: June 26, 2004, 05:02:33 pm »
I agree, that source release for SFC3 is unlikely, as I doubt Activision will ever do this community any favours. I can even imagine them not releasing it out of spite alone. That is unfortunate for the SFC3 crew as I know that lots of people would like to try and "improve" on it. (3d movement and other things that will further separate it from the naval simulation of SFC2/SFB...) Its a good thing that SFC3 is already quite moddable, there is no shortage of talent in that department in the SFC3 crew.

I'm only really concerned with OP and the other SFB based SFC's (I don't own SFC3 anymore). I'm sorry if it sounds selfish but that's all I'm interested in, the source for the OP serverkit mainly (no Quicksilver issues there) and the code for the OP client. The way I see it nothing should be holding back an OP source release, with or without the quicksilver code.
« Last Edit: June 26, 2004, 05:04:54 pm by Bonk »

Offline AdmWaterTiger-11thFleet-

  • Unity Admin
  • Lt. Junior Grade
  • *
  • Posts: 492
  • Gender: Male
  • Veni vidi vici
    • Spartan Vanguard
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #28 on: June 26, 2004, 05:13:51 pm »
It's not selfish, Bonk. We just all have our different talents in different areas of interest.

Just curious, as I know there is a lot of EAW/OP talent in the house ... Is anyone heading up an SFC3 "improvement project"? If not, can we?

With some work and persistance, the ACVI boys might just be willing to play ball if approached in the right way. The Viacom/ACVI court battle won't go on forever, and I'll lay odds it gets settled soon.

Meantime, if a small team of SFC3 folks put their brains together, you might see things take shape. There is a lot of SFC3 talk in the house here, but we tend to all work on our little projects solo.

Just a thought.

<S>

WaterKitten
http://www.spartanvanguard.com/
http://www.stcd.sgnonline.com/users/trimodyards/



KoraH: "Remember my advice to you Wade, that you should drop SFC ...  you will find that all you have to put up with to do so is going to sour the sweetness of your hard work."

Offline The Postman

  • 1st Sgt, Bugler, Commander, L. A. Tifft Camp 15, SUVCW
  • D.Net Beta Tester
  • Commander
  • *
  • Posts: 4033
  • Gender: Male
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #29 on: June 26, 2004, 05:16:44 pm »
Somebody correct me if I'm wrong, but isn't SFC3 built on the OP engine and if so wouldn't Quicksilver have an interest in that as well?



Link: ht

Offline AdmWaterTiger-11thFleet-

  • Unity Admin
  • Lt. Junior Grade
  • *
  • Posts: 492
  • Gender: Male
  • Veni vidi vici
    • Spartan Vanguard
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #30 on: June 26, 2004, 05:17:32 pm »
Correct. But it gets more complicated with the ACVI engine.
http://www.spartanvanguard.com/
http://www.stcd.sgnonline.com/users/trimodyards/



KoraH: "Remember my advice to you Wade, that you should drop SFC ...  you will find that all you have to put up with to do so is going to sour the sweetness of your hard work."

Offline MrCue

  • Site Designer
  • Lt.
  • *
  • Posts: 977
  • Gender: Male
  • Proud Father
    • Battleclinic
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #31 on: June 26, 2004, 05:19:06 pm »
Well, im here, i dont play OP. Im askin for SFC3, but in all honesty i dont think we will be seeing it soon.

Offline Bonk

  • Commodore
  • *
  • Posts: 13298
  • You don't have to live like a refugee.
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #32 on: June 26, 2004, 05:25:52 pm »
I'm not really up on what's happening in the SFC3 domain, my only involvement is that I'm going to take a crack at an SFC3 webmap soon when I get some db samples.

I think that a D3 Improvement Project is not a bad idea... we're just about to get a look at the initial results of the D2 Improvement Project. I wasn't involved but there's a lot of good minds working on it, I'm eager to see the result.

As you say, people will always go off in their own directions, but a core organised group will be particularly important if sources are released.

I'm always a little wary of anything designed by a commitee... down the road I see compliing a "greatest hits" of the works of individuals - to take the most successful changes and put them all together if possible.

Offline Bonk

  • Commodore
  • *
  • Posts: 13298
  • You don't have to live like a refugee.
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #33 on: June 26, 2004, 05:31:01 pm »
Well, im here, i dont play OP.

Cmon, it'll make ya feel good! ;)  Everybody's doing it!  j/k

It is unfortunate that an SFC3 source release is unlikely, I just don't want it to hold up the release of OP if possible.

Offline MrCue

  • Site Designer
  • Lt.
  • *
  • Posts: 977
  • Gender: Male
  • Proud Father
    • Battleclinic
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #34 on: June 26, 2004, 05:32:58 pm »
I would like to see all the sources released. I think the possibilities would be endless.
The priorities right now, shoud however be to get the server kits for OP and 3 released, i cant see any reason for a hold up on them and would allow the correction of the remaining bugs.

Offline Bonk

  • Commodore
  • *
  • Posts: 13298
  • You don't have to live like a refugee.
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #35 on: June 26, 2004, 05:34:34 pm »
Hear, hear!  :thumbsup:

Offline Magnum357

  • Lt.
  • *
  • Posts: 641
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #36 on: June 26, 2004, 06:05:31 pm »
Ya, I agree.  I think its unlikely that we will ever see the SFC3 source code released.  I play SFC3 a lot, but I think it is very unlikely that Activision would ever release that code.

But what about SFC1?  Even if OP or EAW source code was not released, SFC1 is a pretty solid game.  If Quick Silver is not too hot too trout about OP or EAW source codes being released, at least getting the SFC1 source code would be better then nothing in my opinion.
"I sure am glad I like SFB!" - Magnum357 (me)

Offline Max Power

  • Lt. Junior Grade
  • *
  • Posts: 231
  • Old School Hydran/Green Menace Leader
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #37 on: June 26, 2004, 06:15:40 pm »
As for what to do if we were to get hold of the code, I would think that a poll put up to the members of what features/improvements to work on would be the way to go. IMO, the things to do first would be:

1. Fix the fighter bugs that went in with the last patch of OP.
2. Remove the insane and silly lock that prohibits fighters and PF's for all the races. Also remove the inability to put fighters and PF's on the same ship.

Reason for one is that I think the first step would be to fix all remaining known bug issues with existing code before moving to the next step. While others have noted possible DAC problems and other suspected bugs, the only "I'm absolutely sure this is a bug" issue OP has is the fighter AI. The second thing I suspect would be very easy to do, as the code already exists. You would just need to activate it for all the races.

Of course, we first would need to put together a code team, and even before that get the source code. I agree with all that some form of centralized control would be essential to making everything work.

Offline Bonk

  • Commodore
  • *
  • Posts: 13298
  • You don't have to live like a refugee.
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #38 on: June 26, 2004, 06:19:04 pm »
Quote
2. Remove the insane and silly lock that prohibits fighters and PF's for all the races. Also remove the inability to put fighters and PF's on the same ship

Oh yeah!  :rwoot:
« Last Edit: June 26, 2004, 06:21:06 pm by Bonk »

Offline MrCue

  • Site Designer
  • Lt.
  • *
  • Posts: 977
  • Gender: Male
  • Proud Father
    • Battleclinic
Re: So is Taldren going too release the Source Codes too SFC?
« Reply #39 on: June 26, 2004, 06:22:25 pm »
As for organisation and control, isnt that part of what the DGA is here for?
http://www.dynaverse.net/forum/index.php/topic,163342527.0.html