Topic: The first of the Excelsior Fleet is finally released!!!  (Read 1148 times)

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Fury_of_a_Seraph

  • Guest
The first of the Excelsior Fleet is finally released!!!
« on: June 17, 2004, 03:14:57 pm »
The old mckinnley station became so darned hard to maintain, so i scrapped it and redid it

Now the one that is up now is the Jupiter...which is the big bertha...the ouchie....the excelsior version of the Yamato

Fury_of_a_Seraph

  • Guest
Re: The first of the Excelsior Fleet is finally released!!!
« Reply #1 on: June 17, 2004, 05:59:03 pm »
Well with the amount that people have been bugging me about this, id figure they'd like this news.

I know KF has.

Fury_of_a_Seraph

  • Guest
Re: The first of the Excelsior Fleet is finally released!!!
« Reply #2 on: June 17, 2004, 06:10:29 pm »
Guys, this is very important...i need someone to test the breakmod by letting themselves be blown up on it...i think i may have added too many pieces accidently...But if it works it would be a really cool effect.

Klingon Fanatic

  • Guest
Re: The first of the Excelsior Fleet is finally released!!!
« Reply #3 on: June 17, 2004, 06:39:11 pm »
She's a FINE FBB and just different enough to keep her interesting and at the forefront of late TMP Technology. I like her very much.

The break model doesn't seem to be working I just get an explosion without any model parts in it.

KF

Fury_of_a_Seraph

  • Guest
Re: The first of the Excelsior Fleet is finally released!!!
« Reply #4 on: June 17, 2004, 06:43:27 pm »
hmmm...it seems when i made the break mod, i accidently hit the Explode button and not the detach...which means there are about 300 pieces that go foomph when the ships dies instead of the 6 i intended...i was wondering if it were too much for the computer.

Ill fix it.

Klingon Fanatic

  • Guest
Re: The first of the Excelsior Fleet is finally released!!!
« Reply #5 on: June 17, 2004, 06:45:42 pm »
Quote:

hmmm...it seems when i made the break mod, i accidently hit the Explode button and not the detach...which means there are about 300 pieces that go foomph when the ships dies instead of the 6 i intended...i was wondering if it were too much for the computer.

Ill fix it.  




Cool!

KF

Klingon Fanatic

  • Guest
Re: The first of the Excelsior Fleet is finally released!!!
« Reply #6 on: June 17, 2004, 08:31:24 pm »
The break model works fine now.





Thanks for the extra effort.

KF

Fury_of_a_Seraph

  • Guest
Re: The first of the Excelsior Fleet is finally released!!!
« Reply #7 on: June 17, 2004, 08:34:30 pm »
Quote:

The break model works fine now.





Thanks for the extra effort.

KF  




-=starts crying=-

My beautiful Ship!!!!

many thanks though...

Fury_of_a_Seraph

  • Guest
Re: The first of the Excelsior Fleet is finally released!!!
« Reply #8 on: June 17, 2004, 08:40:48 pm »
Corrected Breakmod Now available for download.

Klingon Fanatic

  • Guest
Re: The first of the Excelsior Fleet is finally released!!!
« Reply #9 on: June 18, 2004, 11:14:16 am »
BUMP for folks who missed this fine FBB.


KF

Klingon Fanatic

  • Guest
Re: The first of the Excelsior Fleet is finally released!!!
« Reply #10 on: June 18, 2004, 05:52:56 pm »
I don't usually BUMP Federation ships but this is a really cool TMP FBB.

I'd also like to see a "Heavy Battleship" version with Kodiak warp engines(P81's Kodiak or from Khaliban's Odysseus FDNH+)  and wider warp engine struts (as wide as the TOS Yamoto FBB).

KF