Topic: P81 Enterprise B ?  (Read 1235 times)

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DH123

  • Guest
P81 Enterprise B ?
« on: March 23, 2003, 12:38:53 pm »
Did P81 ever make an Enterprse B model?  If so, is it downlodable from anywhere.  

Marauth

  • Guest
Re: P81 Enterprise B ?
« Reply #1 on: March 23, 2003, 01:57:09 pm »
Yes he did, and no it isn't. He made one a few months back along with a new Excelsior - 1024 textures and a real nice mesh, some textures are quite a bit off (I complain about any non-canon detail though) Knox used to have it on his site under Darkdrone's site the Unimatrix; unfortunately the server went tits-up and I don't think Knox has a site at thw mo. Also the mod is for SFCIII so I'm not sure about it fully working in SFCII - probably just wont use the damage-maps or have proper hardpoints.

Silverstone

  • Guest
Re: P81 Enterprise B ?
« Reply #2 on: March 23, 2003, 03:31:34 pm »
No, Lestat isn't wrong about P81's having created an Enterprise-B model. Yes, he's wrong about it currently not being up for download.

Fetch it from here:

http://www.unimatrix-one.co.uk/knoxkitbashs/

As for working in lesser versions of SFC, it should, at least according to my experiences. However, since it's set up for SFC III usage, the hardpoints will probably be off. You can also delete the damage textures...they won't work. And if your computer is graphically challenged...the 1024X1024 textures are going to be a hassle. If you happen to encounter texture size problems, simply fetch the lastest version of Paint Shop Pro at www.jasc.com (trust me, MS Paint will ruin the textures) and reduce them to 512x512s.

Best regards & happy shooting...    

Marauth

  • Guest
Re: P81 Enterprise B ?
« Reply #3 on: March 23, 2003, 03:43:36 pm »
Oh right, my bad - I stopped going to SFC3NET after they became a bunch of up-tight A-holes (no offence to individuals but they REALLY need to chill out - I couldn't stop laughing when I was reading all the P81/Atrahasis/whoever else it was Don-baiting, so many 'your-mum' jokes )

Oh and I can assure you PSP can muck up textures just as bad when you shrink them - there's a setting you can change so pixels retain their definition but when you shrink them some are just completely cut out like in MSpaint but if you don't like settings tabs then you wont change it.