Topic: OP Patch Status?  (Read 35816 times)

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LongTooth

  • Guest
Re: OP Patch Status?
« Reply #160 on: January 25, 2003, 07:24:24 pm »
To be honest it would be pointless to make 2 types of pacthes for OP
It would take twice as long as to make one pacth

Toasty0

  • Guest
Re: OP Patch Status?
« Reply #161 on: January 25, 2003, 07:54:52 pm »
soon...no joke guys. From what I gather it could be within a month so hang in there.

Best,
Jerry  

Cleaven

  • Guest
Re: OP Patch Status?
« Reply #162 on: January 25, 2003, 09:31:10 pm »
Including D2 patches?

I want to give OP to a couple of people but not until the D2 is ready otherwise they will lose interest.




Quote:

soon...no joke guys. From what I gather it could be within a month so hang in there.

Best,
Jerry  


 

Qob'nuH

  • Guest
Re: OP Patch Status?
« Reply #163 on: January 26, 2003, 12:13:18 pm »
Quote:

To be honest it would be pointless to make 2 types of pacthes for OP
It would take twice as long as to make one pacth  





To me its been "pointless" to wait for D2 fixes that some of have no need of.  Different peolple,different needs,that's the point. Eaw fixes were ported over shortly after that patch was released. It seems that making just one patch is the thing that
takes twice as long. If ToastyO is right, there's no need to debate the issue much longer. Hopefully the patch will satisfy everyone's needs.    

TheSatyr

  • Guest
Re: OP Patch Status?
« Reply #164 on: January 26, 2003, 09:47:03 pm »
I've asked Dave about what we can and cannot tell you about the OP patch,so maybe you'll get a better answer to some of the questions next week.  

Rod O'neal

  • Guest
Re: OP Patch Status?
« Reply #165 on: January 28, 2003, 09:22:37 am »
Bump! I'd sure like to know too. If it's still gonna be a while then I think releasing the EAW port is a good idea imo.

TheSatyr

  • Guest
Re: OP Patch Status?
« Reply #166 on: January 28, 2003, 12:08:10 pm »
"soon" is the word of the day.  Could be in a week...could be in a month...but it's coming.  

3dot14

  • Guest
Re: OP Patch Status?
« Reply #167 on: January 28, 2003, 01:27:48 pm »
Quote:

So is the end of the world, I saw some guy with a sign the other day that said so.  



LMAO!!:D

That's a good one.

TalonClaw

  • Guest
Re: OP Patch Status?
« Reply #168 on: January 28, 2003, 01:54:08 pm »
We are closer than we were last Christmas  

But seriously, it's closer than the end of the world
 

FireSoul

  • Guest
Re: OP Patch Status?
« Reply #169 on: January 28, 2003, 02:48:24 pm »
Really.
.. No tester is allowed to say when things are going to happen, often because they themselves may not know.

However, as testers, they might have more information (which they can't reallly share)..
.. so take it like this:

The testers can't tell the general public. Taldren probably can't either.

-- Luc
FireSoul

TheSatyr

  • Guest
Re: OP Patch Status?
« Reply #170 on: January 28, 2003, 04:12:59 pm »
I don't care for sacastic attitudes when I attempt to give what little info I can out...so no more info of any kind from me on any patches in the GF from here on out.  

3dot14

  • Guest
Re: OP Patch Status?
« Reply #171 on: January 28, 2003, 09:20:49 pm »
tsk tsk. Where is your sense of humor?

Besides, your "official word" from Dave is even more vague than Toasty0's original estimation. It's not like you just declassified the missile technologies (I was gonna say rocket science, but that's so last century)

Toasty0

  • Guest
Re: OP Patch Status?
« Reply #172 on: January 29, 2003, 05:58:16 am »
Quote:

tsk tsk. Where is your sense of humor?

Besides, your "official word" from Dave is even more vague than Toasty0's original estimation. It's not like you just declassified the missile technologies (I was gonna say rocket science, but that's so last century)  




Yeah, like almost retro rocket even  

Toasty0

  • Guest
Re: OP Patch Status?
« Reply #173 on: January 29, 2003, 06:01:25 am »
Quote:


So is the end of the world, I saw some guy with a sign the other day that said so.  




Dah-mut, who let the game programmers out for a walk again? Erik, you promised no more unsupervised walks for the staff.

Best,
Jerry  
« Last Edit: January 29, 2003, 06:03:54 am by Toasty0 »

Gamester

  • Guest
Re: OP Patch Status?
« Reply #174 on: January 29, 2003, 09:49:02 am »
I really don't understand what the big secret is. We have been allowed to mention general information about all the other patches we have worked on before. I distinctly remember when we were working on previous patches  being given free reign to let people know what (in general) the patch addressed. I see no problems with stating a couple of things, and judging by past experience (and lack of response from Taldren employees when queried about it), I do not see Dave or Taldren in general having a problem with it either. So here is the *GENERAL* information about the patch we are testing for OP:

1) We are testing a release candidate patch - that means barring any show stoppers, it will show up in the very near future.

2) The patch pretty much catches up OP to EAW, plus fixes many OP specific issues (such as the mauler being destroyable)

3) The # of allowable ships per class has been increased to allow more ship mods (FireSoul is ecstatic)

and last but not least. . .

4) This patch will NOT include the D2 fixes at this time - that is being worked on seperately. The D2 is a complicated beast, and it is better not to have everyone suffer because of the long time it will take to get it fixed. Better to have the LAN and Gamespy and Single Player fixes released as they are basically done (and it is 3/4ths of the game at any rate).

I cannot tell you what exactly is fixed in the patch - nor can I even begin to speculate on when the D2 stuff is going to be patched. I DO know that the D2 stuff is GOING TO BE fixed, but it will be a while. IMHO, this is the best approach to the patch, because it fixes all the parts of the game except the D2 (which as I said is being worked on - it's a very complicated issue, much more so than was the case with EAW's) thus allowing the most people to enjoy the game now as opposed to everyone being completely bent having to wait for the D2 fixes to be implemented as well.

This should satisfy everyone's curiosity about the patch, alleviate (many) tempers, and generally let people know that WE ARE WORKING ON IT.

Thank you,

Gamester
Outer Circle Member (back when there WERE Circles, that is) and OP lover.

 PS - If anyone disagrees with my assessment of the difficulty in patching OP's D2, please note that it is MY ASSESSMENT, not Taldren's nor any other tester's. So if you feel the need to flame me about my opinion on the subject, at least direct it to the appropriate party, that being me.
   

Qob'nuH

  • Guest
Re: OP Patch Status?
« Reply #175 on: January 29, 2003, 07:28:04 pm »
A big thanks to Gamester! At last someone speaking logically and intelligently about the OP patch. It makes so much more sense to release a patch like this  and then work on the next stage once these fixes are in place. I think its ludicrous to withhold information like this from the people that play and support these games. Even speaking in general terms there is more information in Gamester's post than we've heard from "official"sources. That too should be fixed....  

MagnumMan

  • Guest
Re: OP Patch Status?
« Reply #176 on: January 29, 2003, 08:54:43 pm »
In all likelihood the OP Dyna fixes will only affect the OP Dyna, and the OP client should work with either Dyna (the one with bugs, re-released with a new version number, or the one with bug fixes; which is just a build number bump).

In other words, the release of the OP patch and an updates OP Dyna with bug fixes are independent events.
« Last Edit: December 31, 1969, 06:00:00 pm by MagnumMan »

Cleaven

  • Guest
Re: OP Patch Status?
« Reply #177 on: January 29, 2003, 09:05:01 pm »
Thanks for the update.  

Qob'nuH

  • Guest
Re: OP Patch Status?
« Reply #178 on: February 08, 2003, 11:01:35 pm »
Page 15  !..... not for such a critical topic. Needs to be upfront in hopes of periodic updates.  

Holocat

  • Guest
Re: OP Patch Status?
« Reply #179 on: February 14, 2003, 02:52:23 am »
I agree!


So... Bumpity bump.