I have seen you work some impressive magic,.. warping during game etc.
That would be a dream come true. Don't you see it as too many bug potentials ?
With capture I always worry about the 4th ship, if the game cannot handle 4 ships,..
Hey even if the ships that got captured just sat there and shut down that would be good enough for me.
Well so long as it gets recorded as captured and has damage ratings at dump time.
That damage dump/import option by Magnum is key. It is the only mod that allows continuous play across the campaign. By having it our crew can track damage, do repairs etc. Without it my campaigns are not possible.
I have found Magnums Sector Assault gets a little flaky if you start meddling with the load outs. We keep it basic and it works fine, the only thing we play with is drone speed, that also works fine.
Any additions to that multiplayer script would be wicked cool !
Thanks for even thinking about it.
S