Topic: Crashing  (Read 913 times)

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nx_adam_1701

  • Guest
Crashing
« on: May 19, 2004, 08:12:53 pm »
 I have a problem, everytime on SFC2OP; when I start a skirmish between my Negh'Var and my Sovereign, the game crashes to the desktop, any ideas on how to fix this, it has to be one of the models right?

DonKarnage

  • Guest
Re: Crashing
« Reply #1 on: May 19, 2004, 10:25:19 pm »
check if the model made for sfc2/op, if yes check to see if you have the right info to where the ship is, if it ok then remove the ship from the list and try again, i have no tng ship and i dont want them in op so i dont know if the ship have a problem or not.

nx_adam_1701

  • Guest
Re: Crashing
« Reply #2 on: May 19, 2004, 10:57:17 pm »
everything is ok, when i am the neghvar against the sovie, it works, when i am the sovie, against the neghvar it works, but when i am somebody else or the third party watching the neghvar and the sov fight, the game crashes

adam out

nx_adam_1701

  • Guest
Re: Crashing
« Reply #3 on: May 19, 2004, 11:37:17 pm »
Ok, more info, I have some heavies on light slot, and visa versa, i do this because i dont have enough slots, any advice people


adam out

nx_adam_1701

  • Guest
Re: Crashing
« Reply #4 on: May 20, 2004, 01:39:33 am »
anyone


adam out

Rogue NineCH

  • Guest
Re: Crashing
« Reply #5 on: May 20, 2004, 02:33:48 am »
Quote:

Ok, more info, I have some heavies on light slot, and visa versa, i do this because i dont have enough slots, any advice people


adam out  




Ok now you mean you have heavy weapons (Red) on the Light Weapons (Yellow)?  You can't do that, the game is crashing because it's not designed to handle that kind of crossover.  Now you can use the shared slots (Blue) for Heavy or Light, but you cannot mix the other two.  It sucks but that is the way the game was made.  You have to pare down the Heavies until they only exist on the red slots, and do the same for the Lights.  What you can do is use a UI that has more Heavy/Light Weapon slots than what you are currently using, unless you are using the BB UI, in that case you are out of luck.  You can always edit the stats to reflect a lower class ship.  
« Last Edit: December 31, 1969, 06:00:00 pm by Rogue NineCH »

Sandman3D

  • Guest
Re: Crashing
« Reply #6 on: May 20, 2004, 08:45:41 am »
Could also be the poly count...if it's ok when playing them one-on-one, then crashes when 3rd party, could be too much for game to handle. Just a thought.  

Rogue NineCH

  • Guest
Re: Crashing
« Reply #7 on: May 20, 2004, 11:56:58 am »
Quote:

Could also be the poly count...if it's ok when playing them one-on-one, then crashes when 3rd party, could be too much for game to handle. Just a thought.  




I don't think that's his problem Sandman.  I have used high poly ships before, and the worst that ever happened was the game slowed down.  My computer is archaic by today's standards.   His crashing has got to be the mixing types of weaponry on the hardpoints, that is a guaranteed crash.

nx_adam_1701

  • Guest
Re: Crashing
« Reply #8 on: May 20, 2004, 03:59:54 pm »
Well rogue your the winner, i did some experimented last night and the problem was a plasma that I had on a light slot., but besides that I did some other research disruptors can go on light slots with no problem, but plasma, fusion, heavy dizzies nope, thats not a good idea, but your rite i just have to balance the game some other way, i tried but i guess i have to redo he whole game, now for a new topic,

My friend rod , told me about a secret weapon the Dro00, its a kewl weapon, can someone please list below all the weapons that the game has that are not known, or are on the shipedit, included the TRL beam,
I would prefer the exact name that is suppose to be on the shiplist and a description, im not sfb person so i wont know what it is without a description, thanks guys your the greatest


adam out