Topic: why no new Kteremny???  (Read 3225 times)

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WhiteKnight

  • Guest
why no new Kteremny???
« on: May 19, 2004, 05:24:08 pm »
I still love and use the old Kteremny at the staryards but always wondered why this  ship was never remade?It's a great ship and at some point should be redone to make it consistant with most of the other stuff thats in common use in EAW/Op.

Klingon Fanatic

  • Guest
Re: why no new Kteremny???
« Reply #1 on: May 19, 2004, 05:54:24 pm »
Good question! Cleeve's is a classic and nearly identical to the diagram at www.shipschematics.net. It would be hard to top that, I think its a GREAT model myself.

I do believe this ship was designed by Todd Guenther, the author of The Ships of The Starfleet-Akyazi Class Perimeter Action Ships...

 I liken this to the challenge P81 must have had redoing his Akyazi (Akula subclass) Perimeter Action ship. I prefer the original Akyazi (Akula Subclass AND the Archangel varient HDW) over the latest higher poly version that doesn't have the saucer notch wide enough...

KF

 

ModelsPlease

  • Guest
Re: why no new Kteremny???
« Reply #2 on: May 20, 2004, 06:31:36 am »
KF sir, why not give it a texture make-over.I like the work you've done in the past on Klingon ships.
 
-MP  

WhiteKnight

  • Guest
Re: why no new Kteremny???
« Reply #3 on: May 20, 2004, 09:01:29 am »
I'm not quite sure if a texture redo would solve all of it's problems but it would be a place to start.Please don't get me wrong I think Cleeve did a great job with the ship but I just feel it's just a bit dated and "blocky" compaired to some of the other Klinks I have,even some that are 2 years old.I'm still just a little suprised that noone has redone it ther're are about 20 D7's out there but just the one Kteremny.oh well I guess I shouldn't really complain as I'm not able to do it my self.

Terradyhne

  • Guest
Re: why no new Kteremny???
« Reply #4 on: May 20, 2004, 12:44:07 pm »
i personally don't like the K'teremny design so much but Cleeves mesh is realy to blocky and needs to be remade and i will do that sooner or later    

Terradyhne

  • Guest
Re: why no new Kteremny???
« Reply #5 on: May 21, 2004, 04:33:18 am »
ok i started to make anew mesh for it but even if the mesh is ready in the next days it could took ages till its ready to go into SFC because texture making is something i don't realy like to do (i realy hate it because it takes so much time and i never realy like the finished texture)  

Klingon Fanatic

  • Guest
Re: why no new Kteremny???
« Reply #6 on: May 21, 2004, 05:28:15 am »
Please don't tease us with the K' teremny like you are doing with the Romulan V-11 and V-20 you haven't released for SFC yet, LOL. As far as textures go, what's wrong with Cleeve's textures?

Qapla!

KF

Rogue

  • Guest
Re: why no new Kteremny???
« Reply #7 on: May 21, 2004, 12:39:08 pm »
You know... I have an idea on how to do a decent retexture on Cleeve's K'terremy. There is a texture set I have in mind that should not be hard to apply to it and I think it would update that ship nicely.

If it works out as well as I think it will, I'll post the results here.  

Rogue

  • Guest
Re: why no new Kteremny???
« Reply #8 on: May 21, 2004, 09:44:05 pm »
And this would be it...

http://www.freewebs.com/rogues_gallery/k'teremny.JPG

It did not work as well as I had hoped it as it is a little beyond me to get the textures to match properly. But should anyone wish to have this version it can be had here...

 Rogues Gallery    

There are technical difficulties with getting the image to appear in this frame. But the website costs me nada so I have little reason to complain.
« Last Edit: December 31, 1969, 06:00:00 pm by Rogue »

ModelsPlease

  • Guest
Re: why no new Kteremny???
« Reply #9 on: May 21, 2004, 09:48:12 pm »
Nicely done Rogue sir.
 
-MP  

Wolfsglen

  • Guest
Re: why no new Kteremny???
« Reply #10 on: May 22, 2004, 09:53:07 am »
Looks good   Nicely done.  

Terradyhne

  • Guest
Re: why no new Kteremny???
« Reply #11 on: May 22, 2004, 12:19:09 pm »
the new mesh is done only the texture for the main hull has to be finished  and some parts of the texture for the "bridge module" (that thing with the front torp-launcher)

     

Wolfsglen

  • Guest
Re: why no new Kteremny???
« Reply #12 on: May 22, 2004, 01:10:07 pm »
Wow!   Nice!  

Terradyhne

  • Guest
Re: why no new Kteremny???
« Reply #13 on: May 22, 2004, 03:10:39 pm »
what do you guys think about this main hull top texture ??

   

Azel

  • Guest
Re: why no new Kteremny???
« Reply #14 on: May 22, 2004, 03:26:31 pm »
That would make an awesome Gorn texture...as it has a very Alligator look to it
But if you popped on a bar/plate going through a row of them.... that would be more klingonesq
But i really like that texture for a Gorn ship...like a TMP version of the SFB version
   

Fallen_Warrior

  • Guest
Re: why no new Kteremny???
« Reply #15 on: May 22, 2004, 03:46:20 pm »
i agree with Azel it does look a bit too gorn like but it is coming on and is looking good try making the plates a red colour that will also make it more klingon as klingons see browns, greens and reds way better than we do (diffrent end of the light scale to us)
which is why we dont see white and yellow klingon ships flying around

Marauth

  • Guest
Re: why no new Kteremny???
« Reply #16 on: May 22, 2004, 03:53:28 pm »
Actually if they see more red than us which is at the low-end of the visible light spectrum then they would see yellow and white just fine but they would be unable to see violet or indigo which are at the high frequency end of the visible light spectrum - just being a bit anal-retentive over that but I get easily bugged.

I agree it don't look too Klingon, I'd suggest making longer kinda diamond shaped panels - the K'T'inga is covered in 'em and they seem to be a common feature in many fan ships  particularly FASA.

Fallen_Warrior

  • Guest
Re: why no new Kteremny???
« Reply #17 on: May 22, 2004, 04:01:24 pm »
Quote:

Actually if they see more red than us which is at the low-end of the visible light spectrum then they would see yellow and white just fine but they would be unable to see violet or indigo which are at the high frequency end of the visible light spectrum - just being a bit anal-retentive over that but I get easily bugged.




i see your point but it wouldnt really draw a klingons eye using whites and yellows because they are klingon and they probaly see white and yellow as femanine

WhiteKnight

  • Guest
Re: why no new Kteremny???
« Reply #18 on: May 22, 2004, 04:03:05 pm »
well i have to say I didn't think a retex would make as much of a difference but i have to admit that Rouge's is top notch.And Terra your ship is comming out great.I am one happy camper today.Thanks guys

ModelsPlease

  • Guest
Re: why no new Kteremny???
« Reply #19 on: May 22, 2004, 11:43:05 pm »
Nicely done, I look forward to your release of her.  

Terradyhne

  • Guest
Re: why no new Kteremny???
« Reply #20 on: May 23, 2004, 05:05:00 am »
ok how does this look, i think its klingon enough

   

Wolfsglen

  • Guest
Re: why no new Kteremny???
« Reply #21 on: May 23, 2004, 06:56:44 am »
Superb  

Rogue

  • Guest
Re: why no new Kteremny???
« Reply #22 on: May 23, 2004, 12:25:48 pm »
Very nice. Your models serve this community well. I'm glad the half baked retexture I posted didn't discourage the effort as I'm sure this will be a more complete model.  

Wolfsglen

  • Guest
Re: why no new Kteremny???
« Reply #23 on: May 23, 2004, 12:47:03 pm »
Quote:

Very nice. Your models serve this community well. I'm glad the half baked retexture I posted didn't discourage the effort as I'm sure this will be a more complete model.  




Your texture certainly wasnt half baked, considering the old model i think you did the best that could possible be done with it  

Rogue

  • Guest
Re: why no new Kteremny???
« Reply #24 on: May 23, 2004, 04:58:20 pm »
Thanks Wolfsglen. If I can take credit for anything it would be recognizing that the texture set was compatable with Gow's Klingon work. I simply want to be very low key about these retexturing projects I am doing. I make neither the mesh nor the textures but borrow from others work. Perhaps I can be a little more ballanced about that presentation. I think it is a pride thing with being excessively humble about it. If I am to error then I choose to do so in that direction.

I am almost at the point that I am willing to learn 3DsMax to see what I can do with that tool. If I can work that then Photoshop might be in the cards as well.  

Klingon Fanatic

  • Guest
Re: why no new Kteremny???
« Reply #25 on: May 23, 2004, 05:36:55 pm »
I admit, in the schematic is hard to make out the protruding torpedo tube. So for me its going to take some time to get used to that. As far as the texturing goes, the closer to the schematic the better, IMHO.

Qapla!

KF

Captain Ron

  • Guest
Re: why no new Kteremny???
« Reply #26 on: May 23, 2004, 06:06:18 pm »
As a person that does do retexture work and makes the textures as I go. I think any texture work you are happy with is all that matters. If that is the way you want it to look then release it that way, if ppl don't like it they are alway free to redo them themselves. If they think it is easy to do texturing/modelling then let them step up and lets see if they can withstand us being demeaning about their work. Being critical is not bad as long as you are willing to put in what it is you dislike and why, or at least offer a suggestion to improve it.

Those that can do, the rest need to get out of the way!

I also agree with Azel about the first one looking more reptillian, but it would matter not to me if you released it that way. I tend to retexture things to my liking anyways, or just to see what my mind will bring out on a particular ship. Not everything I do will see the light of day, I have had about 15-16 different Kligon backgrounds now for some work I am doing on those. I finally decided which one I will go with and have discarded the rest, now I just have to find some kligon ships to work the details out on.

Terradyhne

  • Guest
Re: why no new Kteremny???
« Reply #27 on: May 24, 2004, 01:54:56 pm »
its done  

   

Wolfsglen

  • Guest
Re: why no new Kteremny???
« Reply #28 on: May 24, 2004, 02:26:04 pm »
  Bloody nice!

Klingon Fanatic

  • Guest
Re: why no new Kteremny???
« Reply #29 on: May 24, 2004, 02:36:34 pm »
Sean Connery voice: 'Not to shabby. Now, where's the d/l link?"

KF
 

Fallen_Warrior

  • Guest
Re: why no new Kteremny???
« Reply #30 on: May 24, 2004, 03:25:24 pm »
the Kteremny has been ressurected lets break out the blood wine and sing songs of glory and honour

looks fantastic and boy do those wings/pylons work

ModelsPlease

  • Guest
Re: why no new Kteremny???
« Reply #31 on: May 25, 2004, 07:36:58 am »
Very nice Terradyhne,where's the D/L link ???????  
 
-MP