Topic: OP+ 3.3: released.  (Read 47154 times)

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FireSoul

  • Guest
Re: GZ Folk
« Reply #100 on: May 18, 2004, 03:12:25 pm »
Quote:

Quote:

Cool!  
.. when did they vote?  




Mid cycle 1-Vote came in to make 3.2 the official and update as you updated.
Cycle 1 was a playtest to see how 3.2 would take, and there were very few stock games played.  




Interesting! .. heheh..  

Komodo

  • Guest
Problem
« Reply #101 on: May 18, 2004, 07:04:15 pm »
Problem-

I cannot install the models version of 3.3. I thought it may have been a bad DL yesterday, but had the same thing happen today...When I run the installer, it verifies the installer, runs the license agreement, but the "Install" button is dimmed and can't be engaged to install the files.

Scipio_66

  • Guest
Re: OP+ 3.3: released.
« Reply #102 on: May 18, 2004, 07:21:10 pm »

Hey, Firesoul:

I clicked on your "shiplist changes" link, but I really don't know what all those messages mean.  So let me ask a (hopefully) simple quiestion:

Have there been changes in the total number of ship model folders?  I've been scouring the internet for SFB models, and am pleased with my results.  If I can, I'd like to just swap-out the shiplist, ftrlist, model size, and strings files.  But if I do that, will some ships be pointing to model folders that don't exist on my machine?

-S'Cipio

Rogue

  • Guest
Re: OP+ 3.3: released.
« Reply #103 on: May 18, 2004, 09:16:42 pm »
FireSoul - Took the time to collect the 3.3 this evening. I'm a big fan of your project and wanted to say thanks for all of the hard work.

Scipio_66 - The answer to your question is yes. There is a difference in the in the way the model folders are set up for OP+. There are many new model folders envolved as OP+ uses a much larger number of models than the standard Taldren model set. What you will have to do is replace the models in those folders with the ones you want or edit the path in the Shiplist.

Each specification names a path to the model to be used for that specification. You can go about that in a few ways. If you go with replacing the models in question you will have to replace the model in each folder remembering to use the name of the .mod file in each folder to keep the path valid. You can do it that way or edit the shiplist for use with the models set you want to use.

Many of us use ShipEdit as the utility to rename the path for a given ship specification. I assume you are after a total conversion to a SFB style of model set. Either way you will have a job on your hands. However, many of us have done just that and get a big kick out of having the game play the model set we want. I'm on my third incarnation of this, myself.    

FireSoul

  • Guest
Re: OP+ 3.3: released.
« Reply #104 on: May 18, 2004, 09:19:54 pm »
Quote:


Hey, Firesoul:

I clicked on your "shiplist changes" link, but I really don't know what all those messages mean.  So let me ask a (hopefully) simple quiestion:

Have there been changes in the total number of ship model folders?  I've been scouring the internet for SFB models, and am pleased with my results.  If I can, I'd like to just swap-out the shiplist, ftrlist, model size, and strings files.  But if I do that, will some ships be pointing to model folders that don't exist on my machine?

-S'Cipio  




Like Rogue says, yes. But I'd like to add one specific thing:
I've left the Assets/Models/ folder alone and have the added models installed in opplus/assets/ instead. It's cleaner.
 

FireSoul

  • Guest
Re: Problem
« Reply #105 on: May 18, 2004, 09:21:51 pm »
Quote:

Problem-

I cannot install the models version of 3.3. I thought it may have been a bad DL yesterday, but had the same thing happen today...When I run the installer, it verifies the installer, runs the license agreement, but the "Install" button is dimmed and can't be engaged to install the files.  




A quick questions: was opplus 3.2 or earlier still installed?

Komodo

  • Guest
Re: Problem
« Reply #106 on: May 18, 2004, 09:57:56 pm »
I uninstalled 3.2 beforehand. I'd think it would still run, regardless...
BTW- running Win98 here
I did install the no models version without a hitch, though. Looks like I'll get to play with it that way at least.

FireSoul

  • Guest
Re: Problem
« Reply #107 on: May 18, 2004, 10:14:34 pm »
Quote:

I uninstalled 3.2 beforehand. I'd think it would still run, regardless...
BTW- running Win98 here
I did install the no models version without a hitch, though. Looks like I'll get to play with it that way at least.  




Strange. Perhaps whatever you have downloaded was cached and was giving you problems. *Shrug*

Scipio_66

  • Guest
Re: OP+ 3.3: released.
« Reply #108 on: May 18, 2004, 10:44:20 pm »
Quote:


Scipio_66 - The answer to your question is yes. There is a difference in the in the way the model folders are set up for OP+. There are many new model folders envolved as OP+ uses a much larger number of models than the standard Taldren model set. What you will have to do is replace the models in those folders with the ones you want or edit the path in the Shiplist.





Thanks for your help, but yes, I understood that OP+ uses more folders than stock.  I've already got OP+3.2 installed and have swapped out all the models to get the total SFB look when using it.  I'd just like to not have to do that many swaps again.  ;-)

To be more clear with my question, does OP+3.3 use more folders than OP+3.2, or were some of the pointers and physical models simply cleaned up?

-S'Cipio  
« Last Edit: December 31, 1969, 06:00:00 pm by Scipio_66 »

Dizzy

  • Guest
Re: OP+ 3.3: released.
« Reply #109 on: May 19, 2004, 01:37:42 am »
I wonder too because some testing for SG4 went straight to the desktop using 3.3 instead of 3.2 indicating there may be different folders altogether that are now either renamed or removed.

That presents the question of wether or not I will also have to do the same as scipio dreads.

 

FireSoul

  • Guest
Re: OP+ 3.3: released.
« Reply #110 on: May 19, 2004, 07:47:33 am »
Quote:


Thanks for your help, but yes, I understood that OP+ uses more folders than stock.  I've already got OP+3.2 installed and have swapped out all the models to get the total SFB look when using it.  I'd just like to not have to do that many swaps again.  ;-)

To be more clear with my question, does OP+3.3 use more folders than OP+3.2, or were some of the pointers and physical models simply cleaned up?
 




Yes, there are some folder differences.
Yes, there are plenty of added folders.

Scipio_66

  • Guest
Re: OP+ 3.3: released.
« Reply #111 on: May 19, 2004, 09:28:08 am »
Quote:

Quote:


To be more clear with my question, does OP+3.3 use more folders than OP+3.2, or were some of the pointers and physical models simply cleaned up?
 




Yes, there are some folder differences.
Yes, there are plenty of added folders.  




Gotcha, thanks.

-S'Cipio  

FireSoul

  • Guest
Re: OP+ 3.3: released.
« Reply #112 on: May 19, 2004, 10:00:52 am »
Quote:

Quote:

Quote:


To be more clear with my question, does OP+3.3 use more folders than OP+3.2, or were some of the pointers and physical models simply cleaned up?
 




Yes, there are some folder differences.
Yes, there are plenty of added folders.  




Gotcha, thanks.

-S'Cipio  




Let's see..
I used my tools I wrote for myself to double-check my work.. on a 3.2 shiplist with 3.3's model folders. Take your current 3.2's model folder, back it up, add the missing models/model folders to it and 3.3 should actually work.


The following models have been removed/renamed.
Code:

OPPLUS/MODELS/FCV/FCV.MOD
OPPLUS/MODELS/FETG3P/FETG3P.MOD
OPPLUS/MODELS/FNCL-MIRANDA/FNCL-MIRANDA.MOD
OPPLUS/MODELS/FSCV/FSCV.MOD
OPPLUS/MODELS/FTG3P/FTG3P.MOD
OPPLUS/MODELS/FWD/FWD.MOD
OPPLUS/MODELS/LNSR3P/LNSR3P.MOD
OPPLUS/MODELS/LTUG3P/LTUG3P.MOD
OPPLUS/MODELS/ZBC/ZBC.MOD




The following models have been added.
Code:

OPPLUS/MODELS/DCC/DCC.MOD
OPPLUS/MODELS/DCCH/DCCH.MOD
OPPLUS/MODELS/DHDW/DHDW.MOD
OPPLUS/MODELS/FCAD/FCAD.MOD
OPPLUS/MODELS/FCVD/FCVD.MOD
OPPLUS/MODELS/FCVS/FCVS.MOD
OPPLUS/MODELS/FDNL/FDNL.MOD
OPPLUS/MODELS/FDW/FDW.MOD
OPPLUS/MODELS/FDWD/FDWD.MOD
OPPLUS/MODELS/FDWS/FDWS.MOD
OPPLUS/MODELS/FDWV/FDWV.MOD
OPPLUS/MODELS/FEGSC/FEGSC.MOD
OPPLUS/MODELS/FGSC/FGSC.MOD
OPPLUS/MODELS/FNAC/FNAC.MOD
OPPLUS/MODELS/FNAE/FNAE.MOD
OPPLUS/MODELS/FNAL/FNAL.MOD
OPPLUS/MODELS/FNCD/FNCD.MOD
OPPLUS/MODELS/FNCL/FNCL.MOD
OPPLUS/MODELS/FNCV/FNCV.MOD
OPPLUS/MODELS/FNDC/FNDC.MOD
OPPLUS/MODELS/FNHS/FNHS.MOD
OPPLUS/MODELS/FNSC/FNSC.MOD
OPPLUS/MODELS/FNSR/FNSR.MOD
OPPLUS/MODELS/FNVL/FNVL.MOD
OPPLUS/MODELS/FNVS/FNVS.MOD
OPPLUS/MODELS/FXFF/FXFF.MOD
OPPLUS/MODELS/GHBD/GHBD.MOD
OPPLUS/MODELS/HHDD/HHDD.MOD
OPPLUS/MODELS/HHDW/HHDW.MOD
OPPLUS/MODELS/LCC/LCC.MOD
OPPLUS/MODELS/LCCH/LCCH.MOD
OPPLUS/MODELS/LDNE/LDNE.MOD
OPPLUS/MODELS/LHDW/LHDW.MOD
OPPLUS/MODELS/LJGP/LJGP.MOD
OPPLUS/MODELS/ZBCH/ZBCH.MOD




 

FireSoul

  • Guest
Re: OP+ 3.3: released.
« Reply #113 on: May 19, 2004, 10:02:41 am »
Also.. if you're updating your models dir, mind letting me download a .ZIP of it? I would like to take a look at what you have. Who knows.. a 3rd installer? (No promises.)

-- Luc

Scipio_66

  • Guest
Re: OP+ 3.3: released.
« Reply #114 on: May 19, 2004, 10:15:43 am »
Quote:


Let's see..
I used my tools I wrote for myself to double-check my work.. on a 3.2 shiplist with 3.3's model folders. Take your current 3.2's model folder, back it up, add the missing models/model folders to it and 3.3 should actually work.


The following models have been removed/renamed.
<snip>
 




That was my plan.  Thank you very much for spelling out the differences explicity, that will save me a lot of time and effort!

Quote:


Also.. if you're updating your models dir, mind letting me download a .ZIP of it? I would like to take a look at what you have. Who knows.. a 3rd installer? (No promises.)





I will be glad to do so.  But please, only do it if you want a general release sort of thing for people upgrading.  It's not worth that much of your time for a personal preference I can fix myself.  You've already put in enough work.

-S'Cipio

FireSoul

  • Guest
Re: OP+ 3.3: released.
« Reply #115 on: May 19, 2004, 10:31:09 am »
Quote:

Quote:


Let's see..
I used my tools I wrote for myself to double-check my work.. on a 3.2 shiplist with 3.3's model folders. Take your current 3.2's model folder, back it up, add the missing models/model folders to it and 3.3 should actually work.


The following models have been removed/renamed.
<snip>
 




That was my plan.  Thank you very much for spelling out the differences explicity, that will save me a lot of time and effort!

Quote:


Also.. if you're updating your models dir, mind letting me download a .ZIP of it? I would like to take a look at what you have. Who knows.. a 3rd installer? (No promises.)





I will be glad to do so.  But please, only do it if you want a general release sort of thing for people upgrading.  It's not worth that much of your time for a personal preference I can fix myself.  You've already put in enough work.

-S'Cipio  




I don't think I would do much model work on them, if that's what you're asking..

Komodo

  • Guest
Re: Problem
« Reply #116 on: May 19, 2004, 07:21:15 pm »
OK- I think I figured it out. Got turning it over in my head why it wouldn't run. The answer- not enough memory to install! Sorry to bother.
 

FireSoul

  • Guest
Re: Problem
« Reply #117 on: May 19, 2004, 08:04:58 pm »
Not enough....
.. what did you have running?

Komodo

  • Guest
Re: Problem
« Reply #118 on: May 19, 2004, 09:44:53 pm »
Quote:

Not enough....
.. what did you have running?  




By memory, I mean hard drive space... 4 GB just doesn't go as far as it used to LOL Just need to clean up a few things to put in the models version

FireSoul

  • Guest
Re: Problem
« Reply #119 on: May 19, 2004, 10:16:42 pm »
Quote:

Quote:

Not enough....
.. what did you have running?  




By memory, I mean hard drive space... 4 GB just doesn't go as far as it used to LOL Just need to clean up a few things to put in the models version  




Understood. Thanks for the report.