Topic: Request for help with Khaliban's CA  (Read 926 times)

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Rogue NineCH

  • Guest
Request for help with Khaliban's CA
« on: May 16, 2004, 03:24:49 am »
I need a modeler to help me modify Khaliban's Enterprise.  What I am trying to do is modify area where the warp pylons meet the hull.  I just can't seem to get it to look right.  I thought it would be a simple process, but obviously I was mistaken.  If someone could contact me and I'll explain what I need sone in greater detail.  This should be a simple for you experts modelers out there, I guess my time off made me a little rusty.  Thanks for any help you can provide.

DonKarnage

  • Guest
Re: Request for help with Khaliban's CA
« Reply #1 on: May 16, 2004, 01:31:03 pm »
what sofware r u using?, and what modification are you trying to do, i use milkshape to move the engine and pylon on a ship, i might be able to help you.

Rogue NineCH

  • Guest
Re: Request for help with Khaliban's CA
« Reply #2 on: May 16, 2004, 03:57:42 pm »
I have been using 3DsMax 5, I had Milkshape a long time ago, it wouldn't hurt to try that, thanks for the suggestion.

Mariner

  • Guest
Re: Request for help with Khaliban's CA
« Reply #3 on: May 16, 2004, 05:23:31 pm »
Hey, any word on when the new Rogue Shipyards will be online?

Rogue NineCH

  • Guest
Re: Request for help with Khaliban's CA
« Reply #4 on: May 16, 2004, 05:31:38 pm »
Quote:

Hey, any word on when the new Rogue Shipyards will be online?  




This month has turned out to be very busy with my Brother's High School Graduation and all, so Rogue Shipyards will be online in June, hopefully the first half of June, but definitely in June.