Topic: Orion Pirates  (Read 3020 times)

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StarTrekcaptain

  • Guest
Orion Pirates
« on: March 01, 2003, 06:27:36 pm »
I got OP today, it was a deal at ten pounds.  the first thing I noticed was no single player missions, I mean like the ones on SFC3 with the story line and all.  All I got was the conquest mode and I think just a single player campagin, the ones that are avalible by clicking list all campagins on SFC3.  ANYWAY, is there any point to flying around doing convoy missions or planet scans?  What happens?  Is it a progressive timeline or something, because I'm beginning to wonder if all the game is, is about flying around doing nothing.  And the same goes for the conquest mode on SFC3, is there any point to it???  Any feedback would be usefull, alsong as it isn't negitive, like "you stupid moron don't you know anything!?!" ;-)

Many thanks

Toasty0

  • Guest
Re: Orion Pirates
« Reply #1 on: March 01, 2003, 06:35:25 pm »
Oh man, wait 'till you load all the scripts. Then there is the upcoming patch...of which, if things go well in testing (oops, did I let that slip out< >) should be here soooooooon.

I believe there is  a virtual cornucopia of scripts  at this link. Enjoy.

Best,
Jerry  
« Last Edit: March 01, 2003, 06:43:11 pm by Toasty0 »

StarTrekcaptain

  • Guest
Re: Orion Pirates
« Reply #2 on: March 01, 2003, 06:51:14 pm »
Scripts??? Sorry I have NO idea what ur talking about.  And shouldn't patch testing be done by the gamers of the world, in a BETA patch?

Kieran Forester

  • Guest
Re: Orion Pirates
« Reply #3 on: March 01, 2003, 07:09:17 pm »
There are single player campaigns, albeit for the pirates only.

And 'scripts', AKA mission scripts, are the missions that you play in game. If you go into the SFC directory, and poke around long enough(sorry, I forgot exactly which folder they're in), you'll find a bunch of .scr or .script files with names corresponding to the missions in game. You can download additional scripts and put them in your scripts directory in order to have more missions to play.
« Last Edit: December 31, 1969, 06:00:00 pm by Kieran Forester »

Johanobesus

  • Guest
Re: Orion Pirates
« Reply #4 on: March 01, 2003, 07:19:39 pm »
The only SP story Campaigns that come with OP are the pirate campaigns.  If you do not see campaigns for all six cartels, then something is wrong.  The empires only have general conquest campaigns which have no story at all.  You can download the EAW campaigns and the Sulu Bonus missions compiled for OP, and there are a couple of SP skirmishes if you look for them.  One place to start is here:

Starfleet Universe Links

Just go down to the misisons and API section and follow the links.  Make sure that any missions you download are for OP or they will crash the game.

   Unfortunately, there does not seem to be a great deal of interest in OP missions.  There were a ton of missions for SFC I, and quite a few for EAW, but there are not many for OP.  I wish that someone could redo the SFC I campaigns and bonus missions for OP.   It's a shame that interest in modding the game has overshadowed actually playing it.  As a single player with a slow internet connection that makes MP impractical, I find that I spend much more time messing around with the shiplist and strings and kitbashing than I do actually playing the game.

And a script is the misison file, with the extension .scr.  To install missions you must copy the *.scr files into the two scripts folders, one in the main OP folder and one in the Assets folder.  If you download campaigns,  there will aslo be *.mct files which tell the game which missions to offer and when.  They will go in the campaigns folders inside the two scripts folders, i.e.:
C:\Program Files\Taldren\Starfleet Command Orion Pirates\Scripts\Campaigns
C:\Program Files\Taldren\Starfleet Command Orion Pirates\Assets\Scripts\Campaigns  

Qob'nuH

  • Guest
Re: Orion Pirates
« Reply #5 on: March 01, 2003, 07:29:44 pm »
Quote:

Oh man, wait 'till you load all the scripts. Then there is the upcoming patch...of which, if things go well in testing (oops, did I let that slip out< >) should be here soooooooon.

I believe there is  a virtual cornucopia of scripts  at this link. Enjoy.

Best,
Jerry    




 I have been looking for additional Skirmish missions. I like to find some like the ones from SFC1 such as starbase assault and skirmishes in more varied terrain .  


I think somebody should buy ToastyO a couple of drinks and see if what "sooooon"  actually means might slip out.

Any piece of info is a good thing even without specifics though, thanks...  

FireSoul

  • Guest
Re: Orion Pirates
« Reply #6 on: March 01, 2003, 07:38:23 pm »
I'm currently working on more stuff for SFC:OP..
.. current package:
  OP+ shiplist
  NuclearWessels' OPMissions pack. (EvilDave pack)
  EAW campaigns recompiled for OP.
  Campaign files (.MCT) to mix the whole thing together.


.. try it out.. it's great. You can file all the parts on  http://klingon.stasis.ca/  (my home's server)
- OP+:  http://klingon.stasis.ca/OP_plusrefit/
- NW's pack:  http://www.sfcx.org/downloads/mirrors/NuclearWessels/OPMissions.zip   (to be updated soon)
- EAW campaigns for OP:  http://klingon.stasis.ca/EAW_missions/   (currently being revised and replayed but it looks good so far.)
- .MCT files for the mix:  http://klingon.stasis.ca/sources_and_utils/EvilDave/NW_EAWtoOP_Campaigns.zip

I hope that completely updates your outlook on SFC:OP..  .. it's all work in progress but it's very good as it is.


-- Luc
PS: ask around about my work for authenticity. Same for NW's EvilDave packs..

FireSoul

  • Guest
Re: Orion Pirates
« Reply #7 on: March 01, 2003, 07:49:13 pm »
Quote:

I think somebody should buy ToastyO a couple of drinks and see if what "sooooon"  actually means might slip out.
Any piece of info is a good thing even without specifics though, thanks...  




I'll answer that: I'm a tester.
As it is, as of last night's tester's release, I have been very happy with the results. If it wasn't for minor issues, this patch is completed and ready to go. Chances are that there's going to be at least another version for the testers to check, so more time is needed before a public release.

.. when Toasty says 'soon'.. he ain't joking. The important piece of info is we're close to finish this one. Hang in there.

Time frames, details,  and extra information I am not the one to give..
-- Luc
FireSoul

StarTrekcaptain

  • Guest
Orion Pirates
« Reply #8 on: March 01, 2003, 06:27:36 pm »
I got OP today, it was a deal at ten pounds.  the first thing I noticed was no single player missions, I mean like the ones on SFC3 with the story line and all.  All I got was the conquest mode and I think just a single player campagin, the ones that are avalible by clicking list all campagins on SFC3.  ANYWAY, is there any point to flying around doing convoy missions or planet scans?  What happens?  Is it a progressive timeline or something, because I'm beginning to wonder if all the game is, is about flying around doing nothing.  And the same goes for the conquest mode on SFC3, is there any point to it???  Any feedback would be usefull, alsong as it isn't negitive, like "you stupid moron don't you know anything!?!" ;-)

Many thanks

Toasty0

  • Guest
Re: Orion Pirates
« Reply #9 on: March 01, 2003, 06:35:25 pm »
Oh man, wait 'till you load all the scripts. Then there is the upcoming patch...of which, if things go well in testing (oops, did I let that slip out< >) should be here soooooooon.

I believe there is  a virtual cornucopia of scripts  at this link. Enjoy.

Best,
Jerry  
« Last Edit: March 01, 2003, 06:43:11 pm by Toasty0 »

StarTrekcaptain

  • Guest
Re: Orion Pirates
« Reply #10 on: March 01, 2003, 06:51:14 pm »
Scripts??? Sorry I have NO idea what ur talking about.  And shouldn't patch testing be done by the gamers of the world, in a BETA patch?

Kieran Forester

  • Guest
Re: Orion Pirates
« Reply #11 on: March 01, 2003, 07:09:17 pm »
There are single player campaigns, albeit for the pirates only.

And 'scripts', AKA mission scripts, are the missions that you play in game. If you go into the SFC directory, and poke around long enough(sorry, I forgot exactly which folder they're in), you'll find a bunch of .scr or .script files with names corresponding to the missions in game. You can download additional scripts and put them in your scripts directory in order to have more missions to play.
« Last Edit: December 31, 1969, 06:00:00 pm by Kieran Forester »

Johanobesus

  • Guest
Re: Orion Pirates
« Reply #12 on: March 01, 2003, 07:19:39 pm »
The only SP story Campaigns that come with OP are the pirate campaigns.  If you do not see campaigns for all six cartels, then something is wrong.  The empires only have general conquest campaigns which have no story at all.  You can download the EAW campaigns and the Sulu Bonus missions compiled for OP, and there are a couple of SP skirmishes if you look for them.  One place to start is here:

Starfleet Universe Links

Just go down to the misisons and API section and follow the links.  Make sure that any missions you download are for OP or they will crash the game.

   Unfortunately, there does not seem to be a great deal of interest in OP missions.  There were a ton of missions for SFC I, and quite a few for EAW, but there are not many for OP.  I wish that someone could redo the SFC I campaigns and bonus missions for OP.   It's a shame that interest in modding the game has overshadowed actually playing it.  As a single player with a slow internet connection that makes MP impractical, I find that I spend much more time messing around with the shiplist and strings and kitbashing than I do actually playing the game.

And a script is the misison file, with the extension .scr.  To install missions you must copy the *.scr files into the two scripts folders, one in the main OP folder and one in the Assets folder.  If you download campaigns,  there will aslo be *.mct files which tell the game which missions to offer and when.  They will go in the campaigns folders inside the two scripts folders, i.e.:
C:\Program Files\Taldren\Starfleet Command Orion Pirates\Scripts\Campaigns
C:\Program Files\Taldren\Starfleet Command Orion Pirates\Assets\Scripts\Campaigns  

Qob'nuH

  • Guest
Re: Orion Pirates
« Reply #13 on: March 01, 2003, 07:29:44 pm »
Quote:

Oh man, wait 'till you load all the scripts. Then there is the upcoming patch...of which, if things go well in testing (oops, did I let that slip out< >) should be here soooooooon.

I believe there is  a virtual cornucopia of scripts  at this link. Enjoy.

Best,
Jerry    




 I have been looking for additional Skirmish missions. I like to find some like the ones from SFC1 such as starbase assault and skirmishes in more varied terrain .  


I think somebody should buy ToastyO a couple of drinks and see if what "sooooon"  actually means might slip out.

Any piece of info is a good thing even without specifics though, thanks...  

FireSoul

  • Guest
Re: Orion Pirates
« Reply #14 on: March 01, 2003, 07:38:23 pm »
I'm currently working on more stuff for SFC:OP..
.. current package:
  OP+ shiplist
  NuclearWessels' OPMissions pack. (EvilDave pack)
  EAW campaigns recompiled for OP.
  Campaign files (.MCT) to mix the whole thing together.


.. try it out.. it's great. You can file all the parts on  http://klingon.stasis.ca/  (my home's server)
- OP+:  http://klingon.stasis.ca/OP_plusrefit/
- NW's pack:  http://www.sfcx.org/downloads/mirrors/NuclearWessels/OPMissions.zip   (to be updated soon)
- EAW campaigns for OP:  http://klingon.stasis.ca/EAW_missions/   (currently being revised and replayed but it looks good so far.)
- .MCT files for the mix:  http://klingon.stasis.ca/sources_and_utils/EvilDave/NW_EAWtoOP_Campaigns.zip

I hope that completely updates your outlook on SFC:OP..  .. it's all work in progress but it's very good as it is.


-- Luc
PS: ask around about my work for authenticity. Same for NW's EvilDave packs..

FireSoul

  • Guest
Re: Orion Pirates
« Reply #15 on: March 01, 2003, 07:49:13 pm »
Quote:

I think somebody should buy ToastyO a couple of drinks and see if what "sooooon"  actually means might slip out.
Any piece of info is a good thing even without specifics though, thanks...  




I'll answer that: I'm a tester.
As it is, as of last night's tester's release, I have been very happy with the results. If it wasn't for minor issues, this patch is completed and ready to go. Chances are that there's going to be at least another version for the testers to check, so more time is needed before a public release.

.. when Toasty says 'soon'.. he ain't joking. The important piece of info is we're close to finish this one. Hang in there.

Time frames, details,  and extra information I am not the one to give..
-- Luc
FireSoul