Looks great!!
I went and made a generic round saucer, minus bridge and sensor pod, then mapped the top, made a template, and did a basic texture job on it, taking screencaps the whole way. I should be able to have a tut made up in html and on my site in a few days.
This will not include mapping, or applying, since it is different in max than in ms3d, so will focus on making the actual texture in PSP7. I figured there would be more people using PSP than PS...basically the same. I will make available for d/l the texture base, plus the "saucerized" layer that I did in PS, as I don't like the result of making triangular slices and arranging for the saucer. Kinda hard to explain what I did without the pics and such.
Anyway, I'll be doing this in between work and working on the Titan, which should be ready for texturing soon.