Topic: Triple fire needs to be restored  (Read 2749 times)

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Wiz33

  • Guest
Triple fire needs to be restored
« on: March 01, 2003, 03:39:26 am »
  Cutting down the chance of a triple volley so much really s**ks. The Rom got strengthen, the Klin got more powerful Ion Cannon and the Fed lost the Triple volley on Torps. I can see lowering it a bit but I just got done with 5 battles after my Tac got Leg Targetting and I have not seen a single triple volley.  Can we make this a server kit adjustment?
 

BuckStrider

  • Guest
Re: Triple fire needs to be restored
« Reply #1 on: March 01, 2003, 08:15:24 am »
WAAAAAAAA!!!!!....I want my multifire uber Q-Torps back....WAAAAAAA!!

Sniper

  • Guest
Re: Triple fire needs to be restored
« Reply #2 on: March 01, 2003, 08:53:48 am »
Triple Q's for all !    

Cocomoe

  • Guest
Re: Triple fire needs to be restored
« Reply #3 on: March 01, 2003, 09:06:18 am »
  LOL, EVERYONE lost how easily cheesy triiple fire was.  Not just the Feds.


 

Sniper

  • Guest
Re: Triple fire needs to be restored
« Reply #4 on: March 01, 2003, 09:24:01 am »
Could it be modded that if you shoot of a triple torp the damage that is done by the 3 combined only equals 1.5 times the strength of a normal torp, instead of 3 times?  

Alidar Jarok

  • Guest
Re: Triple fire needs to be restored
« Reply #5 on: March 01, 2003, 09:34:26 am »
Quote:

Could it be modded that if you shoot of a triple torp the damage that is done by the 3 combined only equals 1.5 times the strength of a normal torp, instead of 3 times?  




That's what it did

I think it was closer to 1.25

Sniper

  • Guest
Re: Triple fire needs to be restored
« Reply #6 on: March 01, 2003, 09:49:21 am »
Can you tell me how please, and do you know where I can make the ships fire triples more often?  

Aldaron

  • Guest
Re: Triple fire needs to be restored
« Reply #7 on: March 01, 2003, 09:58:03 am »
Quote:

Could it be modded that if you shoot of a triple torp the damage that is done by the 3 combined only equals 1.5 times the strength of a normal torp, instead of 3 times?  




You don't need to mod it. That's how multi-fire works now. If all 3 torps hit it does 1.25 times the damage of a normal torps (essentially 3 mini-torps). The chance for this happening was cut from about 50% to I think somewhere around 15% which is something that is hard coded in the exe

Sniper

  • Guest
Re: Triple fire needs to be restored
« Reply #8 on: March 01, 2003, 10:07:51 am »
Ah, OK, thanks. But I can mod the overall damage from the triple torps, than I'm going to set it to 3 maybe 6 so that it is worth it when it happens  

Cocomoe

  • Guest
Re: Triple fire needs to be restored
« Reply #9 on: March 02, 2003, 09:33:10 am »
  So your saying you want to give the advanatge to the warp and hops?
 

Wiz33

  • Guest
Triple fire needs to be restored
« Reply #10 on: March 01, 2003, 03:39:26 am »
  Cutting down the chance of a triple volley so much really s**ks. The Rom got strengthen, the Klin got more powerful Ion Cannon and the Fed lost the Triple volley on Torps. I can see lowering it a bit but I just got done with 5 battles after my Tac got Leg Targetting and I have not seen a single triple volley.  Can we make this a server kit adjustment?
 

BuckStrider

  • Guest
Re: Triple fire needs to be restored
« Reply #11 on: March 01, 2003, 08:15:24 am »
WAAAAAAAA!!!!!....I want my multifire uber Q-Torps back....WAAAAAAA!!

Sniper

  • Guest
Re: Triple fire needs to be restored
« Reply #12 on: March 01, 2003, 08:53:48 am »
Triple Q's for all !    

Cocomoe

  • Guest
Re: Triple fire needs to be restored
« Reply #13 on: March 01, 2003, 09:06:18 am »
  LOL, EVERYONE lost how easily cheesy triiple fire was.  Not just the Feds.


 

Sniper

  • Guest
Re: Triple fire needs to be restored
« Reply #14 on: March 01, 2003, 09:24:01 am »
Could it be modded that if you shoot of a triple torp the damage that is done by the 3 combined only equals 1.5 times the strength of a normal torp, instead of 3 times?  

Alidar Jarok

  • Guest
Re: Triple fire needs to be restored
« Reply #15 on: March 01, 2003, 09:34:26 am »
Quote:

Could it be modded that if you shoot of a triple torp the damage that is done by the 3 combined only equals 1.5 times the strength of a normal torp, instead of 3 times?  




That's what it did

I think it was closer to 1.25

Sniper

  • Guest
Re: Triple fire needs to be restored
« Reply #16 on: March 01, 2003, 09:49:21 am »
Can you tell me how please, and do you know where I can make the ships fire triples more often?  

Aldaron

  • Guest
Re: Triple fire needs to be restored
« Reply #17 on: March 01, 2003, 09:58:03 am »
Quote:

Could it be modded that if you shoot of a triple torp the damage that is done by the 3 combined only equals 1.5 times the strength of a normal torp, instead of 3 times?  




You don't need to mod it. That's how multi-fire works now. If all 3 torps hit it does 1.25 times the damage of a normal torps (essentially 3 mini-torps). The chance for this happening was cut from about 50% to I think somewhere around 15% which is something that is hard coded in the exe

Sniper

  • Guest
Re: Triple fire needs to be restored
« Reply #18 on: March 01, 2003, 10:07:51 am »
Ah, OK, thanks. But I can mod the overall damage from the triple torps, than I'm going to set it to 3 maybe 6 so that it is worth it when it happens  

Cocomoe

  • Guest
Re: Triple fire needs to be restored
« Reply #19 on: March 02, 2003, 09:33:10 am »
  So your saying you want to give the advanatge to the warp and hops?