Topic: TNG Mod for OP - Update to Multi-Era IN PROGRESS!! (Part 7)  (Read 2397 times)

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Chris Jones

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TNG Mod for OP - Update to Multi-Era IN PROGRESS!! (Part 7)
« on: April 30, 2004, 11:56:20 pm »
I want to inform you fo the progress being made on the TNG Mod for OP.

At the request of some people now using the mod on GSA, I am incorporating distinct eras into the mod. It's evolving into a Multi-Era Mod.

I now have 128 total Fed Heavy Cruisers and 128 Fed Light Cruisers, the maximum amount of selectable ships per race per hull type the game allows.

Early era incorporates elements of the 2552 shiplist..
Mid era incorporates a good portion of the Firesoul 3.2 OPPLUS, and the OP X ships,
Late and Advanced is TNG and aboove.

This idea works well for the Federation, Klingons, Romulans, and the ISC.

I've decided not to use Gorn, Hydrans, Lyrans, and Mirak in their original slots as I've chosen to make this primarily a TNG Mod, and work backwards to incorporate the older eras.

In the TNG Mod -  

Gorn is now Borg
Lyrans are The Dominion
Hydrans are the Breen
Mirak are the Cardassians

Those are not changing.  

In four of the Pirate slots I have the Kazon, Borg Resistance, Mirror Federation, and Maquis.
How about I use them for the Gorn, Lyran, Hydrans, and Mirak. In a TNG sort of half-canon Universe, they could be considered minor powers. I like the idea.  We'll have early, Mid, Late, and advanced eras of Borg, Dominion, Breen, Cardassians, Gorn, Lyran, Hydran, and Mirak. This way we have all eras from all races. The current 2552 patch for OP allows for a great many possibilities.

Thoughts anyone?

Rogue NineCH

  • Guest
Re: TNG Mod for OP - Update to Multi-Era IN PROGRESS!! (Part 7)
« Reply #1 on: May 01, 2004, 01:03:12 am »
DAMN!!  With 250+ ships in just those two classes alone, it would take forever to play the FEDS!  I love to play every class of ship, every variant, I'd be 80 before before I worked up to the BBs.

ModelsPlease

  • Guest
Re: TNG Mod for OP - Update to Multi-Era IN PROGRESS!! (Part 7)
« Reply #2 on: May 01, 2004, 02:40:23 am »

Kick-Azz sir,I look forward to the update
 
-MP  

Wolfsglen

  • Guest
Re: TNG Mod for OP - Update to Multi-Era IN PROGRESS!! (Part 7)
« Reply #3 on: May 01, 2004, 05:11:02 am »
Sounds fantastic, looking forward to this a lot.

olbuzzard

  • Guest
Re: TNG Mod for OP - Update to Multi-Era IN PROGRESS!! (Part 7)
« Reply #4 on: May 01, 2004, 07:57:19 am »
Quote:

DAMN!!  With 250+ ships in just those two classes alone, it would take forever to play the FEDS!  I love to play every class of ship, every variant, I'd be 80 before before I worked up to the BBs.  





YOU would be 80 ...   just how old do you thnk I would be....

 


This is a great idea though.  It might even be easier to set up the ship list so theat ships are available by each erra ..  something that SFC-3 cant do !!

ROCK ON BUD !!!

 

Ryker

  • Guest
Re: TNG Mod for OP - Update to Multi-Era IN PROGRESS!! (Part 7)
« Reply #5 on: May 01, 2004, 08:23:08 am »
Quote:

It might even be easier to set up the ship list so theat ships are available by each erra .. something that SFC-3 cant do !!





Not yet...  

DonKarnage

  • Guest
Re: TNG Mod for OP - Update to Multi-Era IN PROGRESS!! (Part 7)
« Reply #6 on: May 01, 2004, 08:49:06 am »
can"t wait to see more ship, my hd will need to be clean if i want ot add more ship.

Chris Jones

  • Guest
Re: TNG Mod for OP - Update to Multi-Era IN PROGRESS!! (Part 7)
« Reply #7 on: May 02, 2004, 03:14:06 am »
Quote:

Quote:

DAMN!!  With 250+ ships in just those two classes alone, it would take forever to play the FEDS!  I love to play every class of ship, every variant, I'd be 80 before before I worked up to the BBs.  





YOU would be 80 ...   just how old do you thnk I would be....

 


This is a great idea though.  It might even be easier to set up the ship list so theat ships are available by each erra ..  something that SFC-3 cant do !!

ROCK ON BUD !!!

   





The eras are not hard to setup. At this point I have the Federation all done. Early = stock shiplist, Mid = 3.2, Late/Advanced = TNG and up..   and it works wonderfully. Not all ships from the stock and 3.2 lists are in there as there were too many light and heavy cruisers, but there is quite a selection...

Chris Jones

  • Guest
The TNG Mod for OP will have a Dynaverse II server
« Reply #8 on: May 05, 2004, 06:17:29 am »
The TNG Mod for Orion Pirates is getting a complete overhaul with new ships, specs, and firing arcs and will expand out to include stock ships for the early era, some of Firesoul?s 3.2 shiplist for mid era, and TNG will become late and advanced era. There will also be a brand new dynaverse server featuring the Federation, Klingons, Romulans, Borg, and assorted Aliens. Featured will be the NX-01 Enterprise and Kirk?s Enterprise in Early era, NCC-1701-A in Mid era, the highly detailed Bridge Commander Sovereign Class, and the Scimitar from SFC3. I am re-working all the phaser audio to give the feel of the game a little more punch. The Mod will also feature, for single player, Andromedans, Lyrans, Hydrans, Gorn, and Mirak, now using Pirate slots.  

Here?s the entire race breakdown;

Federation
Klingon
Romulan
Borg
Dominion
Breen
Cardassian
ISC
Ferengi
Aliens
Andromedan
Lyran
Hydran
Gorn
Mirak

This mod was originally released over a year?s time in 2002, and had been recently revived by a group of players on Gamespy ? Races of Honour ? who have inspired me to re-work and update it. RT Justice is helping with some ship variants as well. This looks to be loads of fun.
 

Sandman3D

  • Guest
Re: The TNG Mod for OP will have a Dynaverse II server
« Reply #9 on: May 05, 2004, 09:06:31 am »
OOOOHHHHHH!!!! Can't wait!!

Chris, if you ever decide to do the Lost Era, I've been working on getting models made/collected for one...Feds pretty much done, Roms done thanx to Azel. You are the master when it comes to doing mods, so if you're interested, let me know.  

Praxis

  • Guest
Re: The TNG Mod for OP will have a Dynaverse II server
« Reply #10 on: May 05, 2004, 09:38:12 pm »
Cool!

That's a whole stinking lot of ships!

BTW...Just trying to remember...was the Multi-Era mod originally my idea?  Or did I forget to tell you that one and you thought of it yourself?

Chris Jones

  • Guest
Re: The TNG Mod for OP will have a Dynaverse II server
« Reply #11 on: May 05, 2004, 09:43:01 pm »
I was attempting a Multi-Era Mod for OP a looooooooong time ago, I think at your urging, but looked at the workload involved  and decided not to do it then. It's coming into place now. I'm doing this because of the mod's comeback, and things I've wanted to do to it for a long time.

 I consider the core of this Mod to be TNG, and am building the other eras around it.  

Chris Jones

  • Guest
Re: The TNG Mod for OP will have a Dynaverse II server
« Reply #12 on: May 05, 2004, 09:45:35 pm »
Quote:

OOOOHHHHHH!!!! Can't wait!!

Chris, if you ever decide to do the Lost Era, I've been working on getting models made/collected for one...Feds pretty much done, Roms done thanx to Azel. You are the master when it comes to doing mods, so if you're interested, let me know.  




Sandman -  can you explain the lost era? Perhaps it could be a 'back burner' project, for the moment.  1st guess is its the era between the Enterprise C and the D...  
« Last Edit: December 31, 1969, 06:00:00 pm by Chris Jones »

Sandman3D

  • Guest
Re: The TNG Mod for OP will have a Dynaverse II server
« Reply #13 on: May 05, 2004, 11:29:41 pm »
It's actually the time period between TMP and TNG, including the Ent.C...it's also a series of Trek books. What we've been trying to do is come up with ships that would fill that time period. If you go to my site and hit the link for the Lost Era, you can see what we have, well most of it so far, still have some to upload and get on the pages, but it's basically all there. Still working on the alien races, minus the Roms, as Azel did those...what a mind he has. Thanx for the interest.  

ModelsPlease

  • Guest
Re: The TNG Mod for OP will have a Dynaverse II server
« Reply #14 on: May 06, 2004, 02:45:13 am »
Quote:

It's actually the time period between TMP and TNG, including the Ent.C...it's also a series of Trek books. What we've been trying to do is come up with ships that would fill that time period. If you go to my site and hit the link for the Lost Era, you can see what we have, well most of it so far, still have some to upload and get on the pages, but it's basically all there. Still working on the alien races, minus the Roms, as Azel did those...what a mind he has. Thanx for the interest.  




I may have a few ships for the Lost Era stashed away
 
-MP  

olbuzzard

  • Guest
Re: The TNG Mod for OP will have a Dynaverse II server
« Reply #15 on: May 06, 2004, 07:14:26 am »
Woo  Hooo  

ROCK ON !!!  If ya kppe this up ...  it will be one of the more comprehensive ship lists avaiable !!

 

Sandman3D

  • Guest
Re: The TNG Mod for OP will have a Dynaverse II server
« Reply #16 on: May 06, 2004, 08:55:43 am »
Thanx MP, we can use all the help with models we can get. One of the nice things about working on this era is, not much canon to get in the way of creativity. As long as it looks like an in between design, it works.  

Chris Jones

  • Guest
The TNG Mod for OP
« Reply #17 on: May 06, 2004, 02:48:11 pm »
Tell you what guys.

Once I get part 7 up and running with our server,

Part 8 will commence. I'll re-arrange the eras so Late era in the game is the Lost Era, and Advanced will become TNG and up...

How would that be?

 

Sandman3D

  • Guest
Re: The TNG Mod for OP
« Reply #18 on: May 06, 2004, 03:29:35 pm »
Very awesome!! Thanx!!  

ModelsPlease

  • Guest
Re: The TNG Mod for OP will have a Dynaverse II server
« Reply #19 on: May 06, 2004, 04:41:25 pm »
I agree completely Sandman,and this is wonderful news about a Lost era pack update !!!!!!
   

Chris Jones

  • Guest
Progress Report
« Reply #20 on: May 11, 2004, 11:49:55 am »
The Lost Era will be for Part 8,

Part 7 is progressing nicely - we are re-working the firing arcs, adding some different Borg models, and the Andromedans from the Demon Renegade site.


 
« Last Edit: December 31, 1969, 06:00:00 pm by Chris Jones »

Chris Jones

  • Guest
Re: Progress Report
« Reply #21 on: May 11, 2004, 10:09:11 pm »
While trying the new Borg specs I came across two models that did not 'break up' properly. They do now, lol.
A Sphere and a Warbird.




Chris Jones

  • Guest
Progress Report
« Reply #22 on: May 22, 2004, 08:24:23 am »
Here's the Part 7 readme so far..

Changes since Part 6.


This is now a Multi-Era Mod. Using TNG as a base, we are now using parts of the stock 2552 shiplist as early era, Firesoul's 3.3 OPPLUS shiplist as mid era, and keeping TNG and above as Late and Advanced eras. Early era includes the NX-01 Enterprise and Kirk's NCC-1701. Future Plans include the addition of the Lost Era between TMP and TNG as late era. TNG and up would move to advanced,

The Maquis, Mirror Federation, Borg Resistance, Kazon, and Korgath are gone from this part. In their place are the Gorn, Lyrans, Hydrans, Mirak, and Andromedans now in Cartel slots. All 16 races here have early, mid, late, and advanced eras.

Ships added:

Nemesis Sovereign (From Bridge Commander) - SFC Port by Darkdrone
Scimitar (from SFC3)
NX-01 Enterprise - Rick Knox Model
TNG Hydrans by red green
Bridge Commander ports of the Freighter and Transport
Armada port of the Fed Construction ship.
Birth Of The Federation Port of a Vulcan Ship (in with the Federation)

BC, Armada, and BOTF Ports by DarkDrone

Andromedans from Fleetdock 13 - Made by Anduril
Andromedan Specs taken from the SFBOP Mod assembled by Bonk - selectable in game by the correct race name.
More Andromedans from Wicked Zombie's Demon Renegade Studios

Andromedan Specs from the SFBOP Mod and by RH-Merlinfmct87

Borg Specs re-worked by RT Justice

RT Justice and Hoggie are doing some major work on the Dominion, Cardassians, and the Aliens.  

There's new audio, INCLUDED and set up to already work, in this download. All the phaser audio has been re-worked to make it feel more like TNG. Fusion (Phaser F in the mod) has a brand new sound! Check out those Hydrans..

Chris Jones

  • Guest
Re: Progress Report
« Reply #23 on: June 03, 2004, 08:59:09 am »
Stay tuned for a new thread for this - along with a brand new name for the mod......