Taldrenites > Starfleet Command Enhancements and Materials
SFC3 Primary Weapons Data
TarMinyatur:
Dave, have the ranges at which damage attenuation begins been altered in the patch?
Marcus and I experimentally determined that all attenuated weapons began to degrade at range 6.0 except for the Ph9 and DisI (range 11.0) and Medium Cutting Beam (range 7.0) for the unpatched version.
Tuvok_of_Vulcan:
nice info m8, helps a lot, thanx
Interloper:
Is this also adjusted as to the experience level of your tactical officer?
yea i'm a newbie
AdmWaterTiger-11thFleet-:
Thanks, Cue.
<S>
WaterTiger
TarMinyatur:
Dave's formatting doesn't work too well 14 years later, so I added code tags.
Phaser IXS
Power Draw 2. Arming time 1
--- Code: ---
Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 4 4 4 4 4 4 4 4 3 3 3 3 3 2 2 2 2 2 1 1 1
--- End code ---
Phaser IXF
Power Draw 2. Arming time 0.5
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 3 3 3 3 3 3 3 3 3 2 2 2 2 2 2 2 1 1 1 1 1
--- End code ---
Phaser XS
Power Draw 4. Arming time 1
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 6 6 6 6 6 6 6 6 5 5 5 5 4 4 4 4 4 3 3 3 3 2 2 2 2 2
--- End code ---
Phaser XF
Power Draw 4. Arming time 0.5
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 3 3 3 3 2 2 2 2 2 1 1
--- End code ---
Phaser XIS
Power Draw 8. Arming time 1
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 8 8 8 8 8 8 8 8 7 7 7 6 6 6 6 5 5 5 5 4 4 4 4 3 3 3 3 2 2 2 2
--- End code ---
Phaser XIF
Power Draw 8. Arming time 0.5
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 6 6 6 6 6 6 6 6 5 5 5 5 5 4 4 4 4 4 4 3 3 3 3 3 2 2 2 2 2 1 1
--- End code ---
Phaser XIIS
Power Draw 10. Arming time 1
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 10 10 10 10 10 10 10 9 9 9 9 8 8 8 7 7 7 7 6 6 6 5 5 5 4 4 4 4 3 3 3 2 2 2 2 1
--- End code ---
Phaser XIIF
Power Draw 10. Arming time 0.5
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 7 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 4 4 4 4 3 3 3 3 3 2 2 2 2 2 1 1 1
--- End code ---
Phaser XIIIS
Power Draw 12. Arming time 1
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 12 12 12 12 12 12 12 12 11 11 11 11 11 10 10 10 10 10 9 9 9 9 9 8 8 8 8 8 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 4 4 4 4 3 3 3 3 3 2 2 2 2 2 1 1
--- End code ---
Phaser XIIIF
Power Draw 12. Arming time 0.5
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 11 11 11 11 11 11 11 11 10 10 10 10 10 10 9 9 9 9 9 8 8 8 8 8 8 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 3 3 3 3 3 3 2 2 2 2 2 1 1 1
--- End code ---
Klingon Disruptor 1S
Power Draw 2. Arming time 1
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 2 2 2
--- End code ---
Klingon Disruptor 1F
Power Draw 2. Arming time 0.5
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 3 3 3 3 3 3 3 3 3 3 3 3 3 3 2 2 2 2 2 2 2
--- End code ---
Klingon Disruptor 2S
Power Draw 4. Arming time 1
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 6 6 6 6 6 6 6 6 5 5 5 5 5 4 4 4 4 3 3 3 3 3 2 2 2 2
--- End code ---
Klingon Disruptor 2F
Power Draw 4. Arming time 0.5
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 3 3 3 3 3 2 2 2 2 2 2
--- End code ---
Klingon Disruptor 3S
Power Draw 8. Arming time 1
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 8 8 8 8 8 8 8 7 7 7 7 6 6 6 6 5 5 5 5 4 4 4 4 3 3 3 3 2 2 2 2
--- End code ---
Klingon Disruptor 3F
Power Draw 8. Arming time 0.5
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 6 6 6 6 6 6 6 6 5 5 5 5 5 4 4 4 4 4 4 3 3 3 3 3 2 2 2 2 2 1 1
--- End code ---
Klingon Disruptor 4S
Power Draw 10. Arming time 1
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 10 10 10 10 10 10 10 9 9 9 9 8 8 8 7 7 7 7 6 6 6 5 5 5 5 4 4 4 3 3 3 3 2 2 2 2
--- End code ---
Klingon Disruptor 4F
Power Draw 10. Arming time 0.5
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 7 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 4 4 4 4 3 3 3 3 3 2 2 2 2 2 1 1 1
--- End code ---
Klingon Disruptor 5S
Power Draw 12. Arming time 1
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 12 12 12 12 12 12 12 12 11 11 11 11 11 10 10 10 10 10 9 9 9 9 9 8 8 8 8 8 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 4 4 4 4 3 3 3 3 3 2 2 2 2 2 1 1
--- End code ---
Klingon Disruptor 5F
Power Draw 12. Arming time 0.5
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 11 11 11 11 11 11 11 11 10 10 10 10 10 10 9 9 9 9 9 8 8 8 8 8 8 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 3 3 3 3 3 3 2 2 2 2 2 1 1 1
--- End code ---
Romulan Disruptor 1S
Power Draw 3. Arming time 1.3
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 3 3 3
--- End code ---
Romulan Disruptor 1F
Power Draw 3. Arming time 0.7
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 2 2 2
--- End code ---
Romulan Disruptor 2S
Power Draw 6. Arming time 1.3
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 8 8 8 8 8 8 8 7 7 7 7 6 6 6 5 5 5 5 4 4 4 4 3 3 3 2
--- End code ---
Romulan Disruptor 2F
Power Draw 6. Arming time 0.7
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 6 6 6 6 6 6 6 6 5 5 5 5 5 4 4 4 4 3 3 3 3 3 2 2 2 2
--- End code ---
Romulan Disruptor 3S
Power Draw 9. Arming time 1.3
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 10 10 10 10 10 10 10 9 9 9 8 8 8 7 7 7 6 6 6 6 5 5 5 4 4 4 3 3 3 2 2
--- End code ---
Romulan Disruptor 3F
Power Draw 9. Arming time 0.7
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 7 7 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 4 4 4 4 3 3 3 3 3 2 2 2 2 1
--- End code ---
Romulan Disruptor 4S
Power Draw 12. Arming time 1.3
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 12 12 12 12 12 12 12 11 11 11 10 10 10 9 9 9 8 8 8 7 7 7 6 6 6 5 5 5 4 4 4 3 3 2 2 2
--- End code ---
Romulan Disruptor 4F
Power Draw 12. Arming time 0.7
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 9 9 9 9 9 9 9 8 8 8 8 7 7 7 7 6 6 6 6 5 5 5 5 4 4 4 4 3 3 3 3 2 2 2 2 1
--- End code ---
Romulan Disruptor 5S
Power Draw 15. Arming time 1.3
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 14 14 14 14 14 14 14 14 13 13 13 13 12 12 12 12 11 11 11 11 11 10 10 10 10 9 9 9 9 9 8 8 8 8 7 7 7 7 6 6 6 6 6 5 5 5 5 4 4 4 4 3 3 3 3 3 2 2 2 2 1
--- End code ---
Romulan Disruptor 5F
Power Draw 15. Arming time 0.7
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 14 14 14 14 14 14 14 14 13 13 13 13 12 12 12 12 11 11 11 11 11 10 10 10 10 9 9 9 9 9 8 8 8 8 7 7 7 7 6 6 6 6 6 5 5 5 5 4 4 4 4 3 3 3 3 3 2 2 2 2 1
--- End code ---
Cutting Beam Light S
Power Draw 3. Arming time 1.2
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 6 6 6 6 6 6 6 5 5 5 5 4 4 4 3 3 3 2 2 2 2
--- End code ---
Cutting Beam Light F
Power Draw 3. Arming time 0.6
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 5 5 5 5 5 5 5 5 4 4 4 4 3 3 3 3 2 2 2 2 1
--- End code ---
Cutting Beam Medium S
Power Draw 6. Arming time 1.2
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 8 8 8 8 8 8 8 8 7 7 7 6 6 6 5 5 5 4 4 4 3 3 3 2 2 2 1 1 1 1 1
--- End code ---
Cutting Beam Medium F
Power Draw 6. Arming time 0.6
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 6 6 6 6 6 6 6 6 6 5 5 5 5 4 4 4 4 3 3 3 3 2 2 2 2 1 1 1 1 1 1
--- End code ---
Cutting Beam Heavy S
Power Draw 6. Arming time 1.2
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 12 12 12 12 12 12 12 11 11 10 10 9 9 9 8 8 7 7 6 6 6 5 5 4 4 3 3 2 2 2 1 1 1 1 1 1 1 1 1 1 1
--- End code ---
Cutting Beam Heavy F
Power Draw 6. Arming time 0.6
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 10 10 10 10 10 10 10 9 9 9 8 8 7 7 7 6 6 6 5 5 5 4 4 4 3 3 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1
--- End code ---
Cutting Beam Base S
Power Draw 16. Arming time 1.2
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 14 14 14 14 14 14 14 14 13 13 13 13 12 12 12 12 11 11 11 11 11 10 10 10 10 9 9 9 9 9 8 8 8 8 7 7 7 7 6 6 6 6 6 5 5 5 5 4 4 4 4 3 3 3 3 3 2 2 2 2 1
--- End code ---
Cutting Beam Base F
Power Draw 16. Arming time 0.6
--- Code: ---Range 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
To Hit 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
Damage 12 12 12 12 12 12 12 12 11 11 11 11 11 10 10 10 10 10 9 9 9 9 9 8 8 8 8 8 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 4 4 4 4 3 3 3 3 3 2 2 2 2 2 1 1
--- End code ---
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