This is a request to have the inability of bolt-firing primary weapons (klingon disruptors and fed pulse phasers) to hit targets at warp, except when fired at low deflection (more-or-less parallel to the target's direction of flight). While not a huge factor in ship-to-ship fighting, it does mean that using warp drive when fighting a klingon generally doesn't carry much in the way of negative side effects (having one's shields down isn't a problem if you can't be hit). Tachyon and ion cannons can mitigate this problem with the primaries somewhat, but are not universally mounted weapons like phasers and dizzies.
Of more concern is that despite bases and planets getting beefed up in the patch, klingon bases and platforms are very vulnerable to attacks by lone vessels (the attacking craft preferrably being a CL or larger, with 2 or more medium or heavy torpedoes in the front arc- having torpedoes in the rear arc can work, but the arc is considerably narrower, so harder to use)...any klink base/platform will fall to torp runs made at warp, because as long as you keep your attak angle a tad oblique to the target base/platform, those dizzy-Vs will never hit you. When the old build 488 was out, I ran missions with a quantum-equiped Norway and a Defiant in a base assault and a planetary assault; the Norway, with a rookie crew, destroyed a starbase, its platforms, and a K'vort and B'rel, with some minor hull damage; the Defiant ran the planetary assault, and wiped out the def plats, 3 K'tingas, 2 Fek'Lhrs, and a B'rel, while barely suffering a mark to its paint job, let alone armor. Now, in the release build of SFC3, a lone DD or CL with a decent crew could sit back with polarons or quantums and do this anyways...but in either of the beta patched versions, take a lone DN, let alone a CL or DD, and attack a fed/rom/borg base or planet, it'd be rough, unless you can sit back with a legendary crew and snipe away with heavy torpedoes (too bad roms don't have that option, heheheh), the former of which are generally harder to come by in the patched versions.
Because seeing is believing, I have posted a replay of me taking a Defiant, loaded up with torpedoes, and carrying a rookie crew, and attacking a Klingon Starbase defended by 2 K'Vorts and a B'rel (I wish it had generated a Vor'Cha or two, to be a bit more compelling, but I think it will still get the point across); it can be found at
BattleClinic.Com in the replay section. If you count yourself as being a dedicated Klink player, are David Ferrell, or just want to see how to solo klink bases without taking a scratch, it might be worth looking at.