Topic: links to lyran tactics???  (Read 7550 times)

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TraumaTech

  • Guest
links to lyran tactics???
« on: April 10, 2004, 05:43:45 am »
hailz all,if any one knows of links to lyran tactics i would greatly appreciate you posting them here.any other race would eb fine too   ty

Age

  • Guest
Re: links to lyran tactics???
« Reply #1 on: April 10, 2004, 12:14:10 pm »
   Go ask Mog he really great at cammanding Lyran ships.I am best at Federation or Klingon but I don't know what you what to know you didn't specify what you wanted .I could make a big posting if you want to know every tactic I use you need to be specific about what it is you want.This is what I ask users in hear that doesn't sound right it sound like we'll junckies anyway getting back I ask them specific questions eg. captureing etc.see what I am getting at.There are lots of tactics you can use but what do you want to know.What is this Facination everyone has with Lyrans anyway.I hope this helps you out.  
« Last Edit: April 11, 2004, 05:10:33 am by Age »

jimmi7769

  • Guest
Re: links to lyran tactics???
« Reply #2 on: April 10, 2004, 01:56:32 pm »
Check out the Xenocorp webpage.  They have some good stuff on all the races.  here are some helpful links.

http://www.xenocorp.net/

http://goldenpridefleet.tripod.com/

IndyShark

  • Guest
Re: links to lyran tactics???
« Reply #3 on: April 10, 2004, 07:57:00 pm »
Take the CWLP out for a spin. For the cost, it's dynomite! Load up on suicide shuttles.  Lyrans can drop two at a time. I call it the pocket R torpedo.

That's my favorite Lyran by far.    

Age

  • Guest
Re: links to lyran tactics???
« Reply #4 on: April 10, 2004, 11:08:00 pm »
   That depends on the era he is in and how much prestige points he has you were not explianing tactics to him though anyone can do this I could do it easier in Federation ship easier they carry four shuttles to.They can not however be droped 2 at a time is this FireSouls shiplist or Taldren Orignal that you are using.

What is it with Lyrans Anyway
« Last Edit: April 10, 2004, 11:09:33 pm by Age »

Corbomite

  • Guest
Re: links to lyran tactics???
« Reply #5 on: April 10, 2004, 11:32:13 pm »
Gorn, Lyran and Hydran all have multiple shuttle launch capabilitiy. The Lyrans and Hydrans can launch up to two shuttles at a time and some Gorn ships can launch up to four at a time. These are racial features and have nothing to do with the shiplist unless someone is cheating by using a mod.

No offence Age, but you might want to learn more about the game before you go out giving advice. Some of the things you have told people to do will only get them destroyed.
« Last Edit: December 31, 1969, 06:00:00 pm by Corbomite »

Vandemar Croup

  • Guest
Re: links to lyran tactics???
« Reply #6 on: April 10, 2004, 11:45:53 pm »
Sent you a PM. Just let me know.

Age

  • Guest
Re: links to lyran tactics???
« Reply #7 on: April 11, 2004, 05:06:13 am »
   I don't Think so I am know what I am doing at my end and with a little help from someone else.The user did not indicate what ship he is useing and what ship he is going up agianst.He did not indicate any of that how is someone to give him tactics when you don't know or presume to know what ship he is using.Please tell me that he did not indicate anything to us to give him advice.If I need advice or tactics from all of you users.I would tell you what ship I am using and what ship I am going up agianst or haveing a hard time with this what I would say.

  You can not give this person some Tactical advice with out know any of this do you see what I am saying.You would get this person killed not me.I want more information before I proceed to give out Tactical advice.I hope you can understand me now if not I won't be asking you for advice.    
« Last Edit: April 11, 2004, 05:13:10 am by Age »

Cleaven

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Re: links to lyran tactics???
« Reply #8 on: April 11, 2004, 05:47:50 am »
 

IKV Nemesis D7L

  • Guest
Power management is your friend.
« Reply #9 on: April 11, 2004, 08:57:15 am »
Power

The majority of Lyran ships are short on power.  So you must carefully control this resource:  

1/ Don't forget to set your power priorities.  

2/ Monitor the power going to your ESGs, they are power hogs and in many circumstances you will want to lower the power slider to slow the recharge rate, remember that they can be fired underpowered and your opponent just sees the ring not the strength of it.  

3/ Be prepared to turn off some or even all of your disruptors, many ships have 3 mounts the center being an FX mount, turn off the FX mounted disruptors last.

4/  Consider your phaser power slider carefully.  You will often wish to reduce it to compensate for the fact that your Phaser 3s being only used defensively in many circumstances will not need to be powered rapidly.

The Mizia effect:

Learn to use the mizia effect.   For those who don't know it the mizia effect takes into account how damage allocation works.  If you do multiple bursts (several seconds apart) that do internal damage, rather than a single big burst of equal power you will destroy more power and weapon systems.  

How did the effect get it's name?  The Mizia effect was noted in Star Fleet Battles and submitted as a tip to The Captains Log magazine (or was it Nexus?) by a player whose last name was Mizia.  

The ESG:

The ESG has 4 functions.  

1/ Defensive.  It can knock out those incoming missiles.  It can sweep mines.

2/ Offensive.  Useful to "ram" an enemy and knock down the enemies shield.  (See the Kzinbane Onion listed below).

3/ Deterrent.  It can make an opponent turn away rather than face the damage.  The enemy only sees the ESG, they cannot tell the strength.  Rather than have their shielding stripped away or take significant internal damage they can often be persuaded to turn away, which can be useful.   The ESG can be fired partially charged and have this effect (also sweeps mines while partially charged).

4/ "Flashes" cloaked vessels.  It automatically hits cloaked vessels within the area of effect (even partially powered as above).  This reveals the ship and allows lockon for several seconds.  Your weapons will work for full effect while the flash is in effect, use that time wisely.  While flashed the ship still counts as cloaked for purposes of fireing weapons and cannot return fire.

The Kzinbane Onion:

The Onion takes into account the mizia effect mentioned earlier.  When in a situation where your ESGs can be made to hit the enemy rather than just deter him, careful manual control will allow you to set each ESG for a different diameter.  With 4 you can have four consecutive rings, each one will count as a separate volley for damage purposes which invokes the mizia effect and can be VERY effective at stripping power and weapons from the enemy.   This is especially effective it your speed is such that you can fire some of your weapons between each ring impact for further mizia volleys.  It is of course at its peak of effectiveness if the enemy shield is already down.  

The Kzinbane Onion is named for the player who first described it and began promoting its use.  The name describes both it's multiple layers and how it makes the Captain whose vessel is hit by one cry.  

Additional systems:

T-Bombs and suicide shuttles are your friends.   Careful use of T-Bombs can stop many missiles (or fighters) with one bomb.  It can also be used to change your opponents course as often they will turn aside rather than hit one.  Suicide shuttles (especially when dropped at range 0 so point defense does not work) also counts as a separate volley for mizia.  

Always set shield reinforcement to use any excess power (maulers excepted of course).  You won't often have it but it is better when you do (for all races) to put it somewhere it may be useful.  

Weapon groups.  Group your ESGs separately from all other weapons.  You DON'T want to fire them by accident.  Your Phaser 3's should also be grouped separately as they are mostly used for point defense (and for close in Mizia volleys).  

Corbomite

  • Guest
Re: links to lyran tactics???
« Reply #10 on: April 11, 2004, 09:27:22 am »
Quote:

   I don't Think so I am know what I am doing at my end and with a little help from someone else.The user did not indicate what ship he is useing and what ship he is going up agianst.He did not indicate any of that how is someone to give him tactics when you don't know or presume to know what ship he is using.Please tell me that he did not indicate anything to us to give him advice.If I need advice or tactics from all of you users.I would tell you what ship I am using and what ship I am going up agianst or haveing a hard time with this what I would say.

  You can not give this person some Tactical advice with out know any of this do you see what I am saying.You would get this person killed not me.I want more information before I proceed to give out Tactical advice.I hope you can understand me now if not I won't be asking you for advice.    





I didn't give any tactical advice so I won't get anyone killed with my suggestions. Most tactics are race oriented and have very little to do with a particular ship or class of ships, but there are some notable exceptions when it comes to underpowered units. The originator of this thread and every decent pilot in the game knows this. See Nemesis' post above? Did he mention any one ship? He only noted that power may be a problem at times.

I see what you are saying very well and I'll be glad to blow you to bits at every opportunity if we ever meet in battle. I'm glad you won't ask me for advice because I don't give out advice. Why should I tell you how to beat me? Besides, with your penchant for insulting people who are trying to help you out when you ask (as seen in other posts) if they are not on your fanboy list I doubt most people will want to help you out anyway. I know I won't. I'll just be doing this -  


P.S. You might want to work on your grammar and stream of consciousness posting style. People have to read this stuff you know.  


Have a nice day!
« Last Edit: December 31, 1969, 06:00:00 pm by Corbomite »

Age

  • Guest
Re: links to lyran tactics???
« Reply #11 on: April 11, 2004, 10:23:39 am »
Quote:

Quote:

   I don't Think so I am know what I am doing at my end and with a little help from someone else.The user did not indicate what ship he is useing and what ship he is going up agianst.He did not indicate any of that how is someone to give him tactics when you don't know or presume to know what ship he is using.Please tell me that he did not indicate anything to us to give him advice.If I need advice or tactics from all of you users.I would tell you what ship I am using and what ship I am going up agianst or haveing a hard time with this what I would say.

  You can not give this person some Tactical advice with out know any of this do you see what I am saying.You would get this person killed not me.I want more information before I proceed to give out Tactical advice.I hope you can understand me now if not I won't be asking you for advice.    





I didn't give any tactical advice so I won't get anyone killed with my suggestions. Most tactics are race oriented and have very little to do with a particular ship or class of ships, but there are some notable exceptions when it comes to underpowered units. The originator of this thread and every decent pilot in the game knows this. See Nemesis' post above? Did he mention any one ship? He only noted that power may be a problem at times.

I see what you are saying very well and I'll be glad to blow you to bits at every opportunity if we ever meet in battle. I'm glad you won't ask me for advice because I don't give out advice. Why should I tell you how to beat me? Besides, with your penchant for insulting people who are trying to help you out when you ask (as seen in other posts) if they are not on your fanboy list I doubt most people will want to help you out anyway. I know I won't. I'll just be doing this -  


P.S. You might want to work on your grammar and stream of consciousness posting style. People have to read this stuff you know.  


Have a nice day!  


No but you did say this either he is more help than you are but it would help him to what ship are being used like I stated in my 2nd posting.I really not in the mood for rollong arround loling go outside do that after staying up late doing a big download!! and I still have more to do.Nemesis had something to say you didn't you just came up with something presuming somthing that you didn't know.I told him to go ask Mog he knows Lyrans the best for the exceptoin of FireSoul.You just went and posted something you nothing about if you don't know it don't reply to it or suggest somelse like did.I have to finesh some DLing so don't get me in bad mood you know what dealing is all about.    

Corbomite

  • Guest
Re: links to lyran tactics???
« Reply #12 on: April 11, 2004, 11:30:24 am »
Quote:

No but you did say this either he is more help than you are but it would help him to what ship are being used like I stated in my 2nd posting.I really not in the mood for rollong arround loling go outside do that after staying up late doing a big download!!




What?


Quote:

Nemesis had something to say you didn't you just came up with something presuming somthing that you didn't know.





Nemesis' tactics are sound. I did not list any tactics, I merely corrected an erroneous assumption on your part about shuttles. I can safely say that I know more about this game than you will ever know. I've been playing it longer and I'm better at it than you are.


Quote:

I told him to go ask Mog he knows Lyrans the best for the exceptoin of FireSoul.





In your limited opinion. I have played with and against many fine Lyran pilots in my time and some of them would fly rings around these two. Mog and FireSoul are very good pilots, but to call them the best is another erroneous assumption on your part. Have you fought with or against every Lyran pilot in the game that ever played? I haven't and I've been doing this for five years now. Nemesis' posted tactics are sound and Mog and FS will agree with them. They are basic Lyran tactics and a good place to start to practice from. Advanced tactics come later after mastery of the basics.


Quote:

You just went and posted something you nothing about if you don't know it don't reply to it or suggest somelse like did.





You are obviously deficient in some manner so I'll say it again - I did not reply to Trauma Tech, I replied to your post about shuttles. I fly Lyran very well, as I do every race. I'll kick your a$$ in a Lyran ship. I knew there were plenty of people who know what they are doing that would reply to Trauma Tech and give him what he needed so I saw no need. I do not discuss tactics in public. Anyone who wants to meet me on GSA I will show them tactics and then discuss them after a practice session. Long winded essays are not my usual style. Reading about something is nowhere near as educational as doing it and learning from your mistakes.


Quote:

I have to finesh some DLing so don't get me in bad mood you know what dealing is all about.





Or what? You have me worried, really. Are you going to beat me about the head with more incoherent babbling? I'm afraid I don't know what dealing is all about as I don't do drugs. Perhaps you do or maybe should?


Have a nice day!
   
« Last Edit: December 31, 1969, 06:00:00 pm by Corbomite »

3dot14

  • Guest
Re: Power management is your friend.
« Reply #13 on: April 11, 2004, 12:26:28 pm »
Great job Nemesis, pretty comprehensive.

One addition to the list, if I may:

ESG:
1. Defensive.
It can also be used against incoming Hydran Hellbore warheads. The ESG will attract (automatic hit for HB) the warhead and absord it's damage (1:1 cancelling between the damage potential of HB and ESG).
This has very limited use. (which is why I think Nemesis didn't list it)
a.) to shield your self. HB are rather accurate weapons, if you have ESG Charged and have one shield down, you can choose to cancel the HB rather than taking the internal. In general, 1 ESG should be able to block one normal HB handily. 1 Overload HB will overpower 1 ESG.
b.) to shield your teammate. (obviously applicable to team games only...) If the hydrans are constantly lopping HB at your wounded teammate, you can use ESG to attract HB shots and absorb the damage aimed at your teammate. You must be IN THE PATH of the HB warhead. It doesn't matter if the target isn't you, the HB will hit your ESG. This maybe especially useful if your teammate has the long range firepower to trade shots w/ them (say... a fellow hb-powered hydran, or PPD-powered ISC).

I once heard Lyran being discribed as a schizo-race. You can either choose to fly them like Fusion-Powered Hydrans (close range strikes) or Klingons with a couple fewer ph1's (mizia) ... I thought it was rather accurate...

IKV Nemesis D7L

  • Guest
Re: Power management is your friend.
« Reply #14 on: April 11, 2004, 03:41:18 pm »
Quote:

Great job Nemesis, pretty comprehensive.





Coming from one of the "oldtimers" like yourself that is a real compliment.  Thanks.  

There are others from whom I learned who I am sure could add substantially to the list.  Kzinbane for one.  

Quote:

One addition to the list, if I may:

ESG:
1. Defensive.
It can also be used against incoming Hydran Hellbore warheads. The ESG will attract (automatic hit for HB) the warhead and absord it's damage (1:1 cancelling between the damage potential of HB and ESG).
This has very limited use. (which is why I think Nemesis didn't list it)
a.) to shield your self. HB are rather accurate weapons, if you have ESG Charged and have one shield down, you can choose to cancel the HB rather than taking the internal. In general, 1 ESG should be able to block one normal HB handily. 1 Overload HB will overpower 1 ESG.
b.) to shield your teammate. (obviously applicable to team games only...) If the hydrans are constantly lopping HB at your wounded teammate, you can use ESG to attract HB shots and absorb the damage aimed at your teammate. You must be IN THE PATH of the HB warhead. It doesn't matter if the target isn't you, the HB will hit your ESG. This maybe especially useful if your teammate has the long range firepower to trade shots w/ them (say... a fellow hb-powered hydran, or PPD-powered ISC).




To be honest during that "off the top of my head" list I didn't think of it.    Mainly because I have not played Lyran online much (if at all) since they added the interaction.  

It is also somewhat limited by the delay in activation.  The Hydran player will be able to wait until the ESG drops before firing at least sometimes.  Against Hellbore armed fighters and AI ships it is probably better as I doubt that the AI is programmed to wait once they have a "firing" solution.

But even if it blocks the Hydran from firing at optimum range during the first pass only, while you get that optimum firing it is very much worthwhile.   Thanks for the reminder.  

Quote:

I once heard Lyran being discribed as a schizo-race. You can either choose to fly them like Fusion-Powered Hydrans (close range strikes) or Klingons with a couple fewer ph1's (mizia) ... I thought it was rather accurate...  




Often I find that you do both in a given battle.  The timing of the switch(s) can make or break you.   Of course once you switch to close range you would want to make more use of your Phaser 3s.    Timing is very important.  Timed right your rip him apart, timed wrong you run for your life (if you still can).  When fighting opponents with multiturn arming weapons, they fire, you close and rip, then regain range before they can rearm.  

Many of the things I listed are (as I am positive 3dot14 knows) applicable to all races to some degree.

A few more things for the novices.  

Cirumstance related tactics.

ESG should be turned off in Nebulas as they won't  fire and will only be a power drain early in the battle.  

Fighting missile ships in an asteroid belt (or by a planet or blackhole) can help you if you keep your distance and lead the missiles into an asteroid (or planet or blackhole).  (Even plasma can sometimes be blocked this way).

When your opponent is flying past an obstacle it is a good time to use a T-Bomb.  Placed right he will be given little choice, hit the T-Bomb or the obstacle.  

So use the terrain as weapon of defense, don't just fly in it.  

WATCH YOUR ECM

Certain races MUST keep a close eye on ECM/ECCM.  Feds (photons) are particularly vulnerable to this.   When at or near the edge for effective use an ECM shift of even 1 can castrate a weapon.  

In addition I have seen players only monitor the shift and neutralize it.  This allows you to turn off your ECM while they continue to counter it.  Each point that you spend to counter the ECM that they are not using anymore is a strong advantage to the otherside.  

Theft (vs AI only battles)

Why go back to base for repairs when you can acquire perfectly good repair bolts off that enemy cruiser?  Also found on planets, even neutral ones.  

The reason I say AI only is that (unless the last patch fixed it) only the host can use it.  It is unfair to use it if your human opponent cannot.

Treachery :

Not quite what it seems.  It means persuading an opponent to do something based on a false belief or situation.  

A missile boat that stops firing missiles may persuade a human opponent to close in the belief that you are out of missiles.   That can be his last mistake in the battle.  Don't assume that the enemy is as weak as he appears.

Is my speed really that restricted because I am rearming all my weapons or am I just trying to get  you to close or fire seeking weapons at my convience?  A ship that is moving just slow enough that your missiles/plasma/suicide shuttle can hit may be luring you into wasting your firepower.

What do you do when the enemies Alpha strike does not lower your shield and yours won't lower theirs?  How about dropping your shield manually?  IF your opponent has already set hit and runs he will obligingly and automatically lower his shield and your Alpha Strike will be much more effective (I had this done to me ONCE   ).  

Watch your opponents boarding party level.  If they drop low enough (or start low) the enemy might be easier to capture rather than destroy.  

Defend your allies.  Your ally is about to be missiled to death?  Drop a T-bomb (ON him if need be, still less damage than a missile swarm ), fly by with point defense and defensive tractors to sweep them away.

Use your shuttles.  Even if all they do is absorb enemy fire power they help you out.  

Don't forget attack probes.  Damage is low but every bit helps.

Fun with tractor beams.  

If you are feeling excessively nasty, tractoring an opponent (including fighters and missiles) into an obstacle (or minefield) can end the battle quickly.  There is little more annoying then being rammed through your own mines (especially an NSM).    Also you can use a tractored object (even your own shuttles, missiles or fighters) to sweep mines.  

One of your allies is crippled?  Tow him into battle as a shield or battle pod.  If he merely has trouble moving but is well armed tow him into proximity of the enemy.  If he is well shielded or just dieing push him ahead so that he gets attacked rather than you (with a human ally hopefully you won't sacrifice him without  his agreement ).
 
Be aware though that you can have problems if you tractor a more maneuverable ship of comparable size.  He may force you into the obstacle.

Need some speed?  Tractor the enemies missile (that is going faster than you) and hold it behind you.  It will push you.  You can SLIGHTLY exceed speed 31 this way.    You can tractor your own missiles or fighters the same way for a speed boost as well.  

Of course you need to be aware that your oppenent will also tractor you and be prepared to break or block it.    

Just a few more off the top of my head suggestions.   have fun and remember most of these apply to most races.  

The_Infiltrator

  • Guest
Re: Power management is your friend.
« Reply #15 on: April 11, 2004, 04:36:28 pm »
Quote:

One addition to the list, if I may:



It is also somewhat limited by the delay in activation.  The Hydran player will be able to wait until the ESG drops before firing at least sometimes.  Against Hellbore armed fighters and AI ships it is probably better as I doubt that the AI is programmed to wait once they have a "firing" solution.

But even if it blocks the Hydran from firing at optimum range during the first pass only, while you get that optimum firing it is very much worthwhile.   Thanks for the reminder.  






Experienced hydrans will go into a close range engagement with a lyran with a plan beforehand to deal with the ESG. Either by countering it with hellbores, or using shuttles/fighters/mines to weaken it before arranging a R0 shot. If I'm moving to close with you there's a reason, and it probabally says "fusion overload" on my status panel. You won't come out ahead generally. If your manuver indicates that you'll be doing peels/battle passes and using the ESG to shield yourself from return fire, I'll just up the ECM and fire overloads. At the range you're probabally firing at I may still come out ahead anyway. Plus you'll just open the door for a fighter attack that will end you.  

Age

  • Guest
Re: links to lyran tactics???
« Reply #16 on: April 11, 2004, 08:15:27 pm »
   No I am not going to do anything that was misspelled I meant I more Downloading to do.What I said about shuttles I was refering to Federation not Lyran I know that Fed. Shuttles luanch 1 at a time if I was Taking on a LCA with an FCA I woundn't wory to much about the ESG. it is not as bad as plasma I don't worry to much about that either it depends on what sips are being used.I would say this that if I was cammanding a Lyran ship I would want 4 decoys handy instead it all depends on the missles that Kizin(Mirak) are useing slow, medium or fast and what type 1 or 4 and what ship he is useing and his opponet.I sorry if I caused you any fear or anxiety it was just my typo so sorry.It would've be nice of you to stop useing the instant graemlin rofl in your posts Though.It would be fine if we were all joking around but we weren't were we not at all.I would seggest that you grow up and get a little more serious on these posts before you a Moderater get or you get got by one.I know what it like to up agiasnt the Police I was rebel in my youger years and Police don't scare me a bit.

  Are we cool on this Corbomite    

Corbomite

  • Guest
Re: links to lyran tactics???
« Reply #17 on: April 11, 2004, 09:06:32 pm »
I'll let you know after my eyes stop bleeding. At least you spelled my name right!

Sorry, I couldn't resist. I'll stop now. It's all good as long as you have fun. That's what games are all about.  

Age

  • Guest
Re: links to lyran tactics???
« Reply #18 on: April 12, 2004, 01:39:09 am »
  I am with you on this.I can say one thing about this forum like another one I am on it certianly not boring it slightest that other one I am on is a little boring.Forum users use it for information and telling them when campaign are starting like D2 and D3 nothing exciting happens on that one.I never seen that one instant Graemlins before.  

TraumaTech

  • Guest
Re: links to lyran tactics???
« Reply #19 on: April 12, 2004, 05:57:23 am »
thx guys,i appreciate the suggestions,and i am interested in tactics to use vs all races as a lyran,but most especially vs hydrans(1st) and droners(2nd)