Ok, I have heard that some people are not impressed with the firing arcs that are present in the game of SFC3. I can understand this too. Why didn't Taldren design in a feature to adjust Firing arcs? If we can put in weapons and components on our ships, shouldn't we have some ability to adjust the firing arcs of weapons too?
I'm not saying to make it a huge complex system, just something that is a little flexible. For example, Taldren wanted to keep limited firing arcs to encourage more tactical flying and less Alpha Strike tactics. Ok, that is fine, but you are sort of limited to what you can do with each hardpoint for each ship type. What I think Taldren should have done is that each hard point had a set firing arc. This Firing arc would be the most narrow feild to start with when you first design your ship, but you could increase the arc size if you wanted too. But if you were to do this, any weapon you put on that hard Point would automatically increase the mass of the weapon by like 50% or 100%. So if you had a hard Point on a ship that shows a really narrow FA firing arc, you could increase the firing pattern of the arc by increasing it too say FH (Went from Forward 90 degreee arc to 180 Degree) and if you install a weapon on that hardpoint that instead of being 200K in Mass, it is now 400K in mass if you install it on that Hard point.
Or, if Taldren is against this idea. It would be nice to a least adjust where these limited arcs would fire in what direction. So if you design a ship and have a Hard point that shows a Hard Point firing arce torward a forward direction, you could adjust the direction of the arc during design time to face Aft or mayby Starboard or Port. This might actually be easier to program into the SFC3 patch then the last suggestion.
Now I seriously doubt Taldren could implement this into a Patch for SFC3 as it would probably require too much recoding and work for a simple patch for SFC3. But if Taldren makes another SFC (like a Dominioin Wars Game as some have suggested) I think these suggestions would be helpful to the game and create even more interesting combinations of vessels to design.