Topic: Model Size  (Read 1376 times)

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Daekyn

  • Guest
Model Size
« on: March 22, 2004, 02:48:43 pm »
Can anyone tell me if there is an easy way to re-size a model? I have very minimal modeling talents (actually, practicly none at all). Thanks.

Daekyn
 

MarianoDT

  • Guest
Re: Model Size
« Reply #1 on: March 22, 2004, 03:13:41 pm »
Which program are you using.?

If 3ds, you can select all objects and you have the resize button next to the move one.
You can right click this button and you have a % modifier or directly from the view draging, the mouse.
If you want I can post a screenshot later.

Hope this helps,

Mariano
   

Captain Ron

  • Guest
Re: Model Size
« Reply #2 on: March 22, 2004, 04:57:03 pm »
In LightWave, #DMax, and Milkshape it is all pretty much the same as the above, and pretty easy to do. You do need an eye fo it though, as you will have to manually compare them. Some programs have a size categore that will allow you to placea size per grid square and then the program will tell you the length. Only problem wit hthis is unless everyone uses the same settings models will vary.

Daekyn

  • Guest
Re: Model Size
« Reply #3 on: March 22, 2004, 05:30:53 pm »
okay, so HOW do I open a Model (.mod) file with 3ds? I tried downloading these import utilities from Starfleet Universe, but they don't seem to work
 

MarianoDT

  • Guest
Re: Model Size
« Reply #4 on: March 22, 2004, 05:58:57 pm »
Quote:

okay, so HOW do I open a Model (.mod) file with 3ds? I tried downloading these import utilities from Starfleet Universe, but they don't seem to work
 




First, make sure you downloaded the plugin for the 3DS version you are using.
You have one for max3, and other for max4 and max5. These plugins donīt work with max6...
You have to unzip them into you plugin directory (there are a .dle and a .dli file), then open 3ds max and go to the menu
File\import and select .MOD in the file type.

Mariano
 

Daekyn

  • Guest
Re: Model Size
« Reply #5 on: March 22, 2004, 06:45:02 pm »
okay, now, where can I find a plug in for version 6
 

MarianoDT

  • Guest
Re: Model Size
« Reply #6 on: March 22, 2004, 06:48:04 pm »
Unfortunately, max 6 is too new and there is no plugin for it, yet.

Sorry about that.!  

Daekyn

  • Guest
Re: Model Size
« Reply #7 on: March 22, 2004, 06:51:25 pm »
UGH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 

Daekyn

  • Guest
Re: Model Size
« Reply #8 on: March 22, 2004, 06:53:06 pm »
Okay, any OTHER ways that I can resize a model then?
 

MarianoDT

  • Guest
Re: Model Size
« Reply #9 on: March 22, 2004, 06:55:40 pm »
Without max......You can d/l the free-30-day trial Milkshape and use it just to resize it.  

Daekyn

  • Guest
Re: Model Size
« Reply #10 on: March 22, 2004, 07:43:03 pm »
I give up.....apparently, there is not an easy way to do this. I DID manage to change the size of the ship, unfortunately this also involves changing (I think) the position of the glow points, and I am sure that it involves other things. And, aside from that, the one model I want to resize crashes the program everytime I try to import it! Ugh. I need to just stick to appreciating what is available.
 

MarianoDT

  • Guest
Re: Model Size
« Reply #11 on: March 22, 2004, 07:52:41 pm »
You can change the glow points with the tools Taldren has provided us, not with max.
Which model are you trying to resize..? Where did you get it...? If it is only to resize it I might be able to help you. (Iīm not to good at modeling)
 

Thu11s

  • Guest
Re: Model Size
« Reply #12 on: March 22, 2004, 08:31:00 pm »
Quote:

Okay, any OTHER ways that I can resize a model then?
 




Get a different size monitor, or stand further away from your current one  

Sorry, no help whatsoever  

If its only 1 model I dont mind seeing what I can do, although Im not too with it as far as the whole glow thing goes but the SFC3 util for that is pretty easy to use

Thu11s  
« Last Edit: December 31, 1969, 06:00:00 pm by Thu11s »

Daekyn

  • Guest
Re: Model Size
« Reply #13 on: March 23, 2004, 12:22:09 am »
Alright, what tools are you talking about? All I am finding is the 3ds plug ins and a model viewer
 

Daekyn

  • Guest
Re: Model Size
« Reply #14 on: March 23, 2004, 12:41:18 am »
And the Model is the Romulan Talon with Weapons pod. (not the talon in the game but the TNG talon scout). Oddly enough, I can open every other SFC3 model, but when I open THAT one, milkshape crashes

MarianoDT

  • Guest
Re: Model Size
« Reply #15 on: March 23, 2004, 11:48:02 am »
Quote:

Alright, what tools are you talking about? All I am finding is the 3ds plug ins and a model viewer
 




Here you have a tutorial and a link to the model tools:

http://www.strategyplanet.com/sfc/sfc3/faq_models.shtml

Go to the link at the beginning called "The Modelling Manual by Taldren".

Hope this helps.

Mariano
 

Daekyn

  • Guest
Re: Model Size
« Reply #16 on: March 24, 2004, 09:40:29 pm »
Does Milkshape have some sort of size limit? Two models I have been trying to play with will not load, although other SFC3 models will. The two that won't load into milkshape is the Talonwpod and James F's Raven.

Anyone have anythoughts?

Captain Ron

  • Guest
Re: Model Size
« Reply #17 on: March 24, 2004, 10:59:27 pm »
Could be LODs Milkshape doesn't like those. Usually Milkshape is iffy if the ship is over 10,000 polies.