Age,
as I stated earlier
if you would like your shiplist hosted.. once you are finished.. I can put it on my web site for Download.. maybe someone will put it into a server just to see how all the races balance out to each other...
see adding racks of missles will put a disadvantage to Roms and Gorn... adding more power to Fed ships will allow them to become speed 25+ phaser boats and you need to consider that a Fed's primary weapon is the same as it's heavy weapon.. the Phaser.. Photons are for cracking shields.. the Feds true weapon for strength is it's numerous phasers.. take the PH 1 within range 8 does 4 pts damage.. a normal photon does 8 pts damage at range 8.. now a Fed ship generally has 6 PH 1's.. and can fire 1 time per turn.. a ship generally has 4 photon launchers and can fire 1 time every 2 turns... now without ECM or ECCM the damage would result as follows if all weapons hit :
PH 1 = 6 * 4 = 24 damage * 2 turns = 48 pts damage
Photon = 4 * 8 = 32 damage every 2 turns..
as such the Phasers do 16 more damage per every 2 turns or 8 points more per turn than a photon does..
so if in a match, you turn off Photons, you can apply the holding and charging power other systems, especially the engines...
now what you have is a speed 31 ship cranking out 48 damage every 2 turns which you just gave an extra 5 power to for supporting other systems such as ECM, ECCM, defensive tractors, sensors, transporters, shuttle conversion, probe recharging.. etc...
let's take the F-CA just for a moment..
power 32.. 1 point to move, 1 point to charge phasers, (not going to consider Photons) and a little over 4 points of internal power...
so we have you adding 5 power.. so now the F-CA has 37 power -4 for internal systems.. leaving 33 power... -6 for all PH 1's charging - speed 27..
so basically an OLD ship like the F-CC now just became a Med era cruiser instead of early as the ship can outrun Med missles now cranking out 48 damage every 2 turns at speed 27 without breaking a sweat... and most people cruise at speed 21.. and as such that puts 6 points of power into ECM...
how does this balance out to other races CA's?