Topic: I apologize to all in tonights Enterprise  (Read 6299 times)

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jimmi7769

  • Guest
Re: I apologize to all in tonights Enterprise
« Reply #40 on: March 14, 2004, 09:38:42 am »
It was entertaining.  And that's what this is all about.

Toasty0

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Re: I apologize to all in tonights Enterprise
« Reply #41 on: March 14, 2004, 09:51:49 am »
Quote:

 It didn't bother me, but I'm also a nube, so my opinion is not held in the same reguard as the veteran posters.    




Trust me. Longevity doesn't mean squat in the face of a logical, fact based post.

Best,
Jerry  

Dogmatix!

  • Guest
Re: I apologize to all in tonights Enterprise
« Reply #42 on: March 14, 2004, 10:10:54 pm »
Quote:

It was entertaining.  And that's what this is all about.  






What Mace said.  It's all good, Age.  Welcome to the community.


 

Age

  • Guest
Re: I apologize to all in tonights Enterprise
« Reply #43 on: March 15, 2004, 01:46:01 am »
   You to have a great signature aswell    

FFZ

  • Guest
Re: I apologize to all in tonights Enterprise
« Reply #44 on: March 15, 2004, 02:54:35 am »
 I was simply making an observation based on human nature folks, not a value judgement.

I did indeed come late to these boards and the game, but I'm also a Trek fan, and SFB veteran from the 70s, and a fan of the show even further back then that.  

I can remember my brother and myself building the old AMT Trek kits, he loved the old Romual war bird and the Klingon D-7, and I, of course, making the Enterprise, and the shuttle, bridge and spock kits, all long before the time of many of the SFC gamers came around.  

So when I kid the 'old timers' it is with a grain of salt, since I'm old as dirt, just a big kid at heart.

Dogmatix!

  • Guest
Re: I apologize to all in tonights Enterprise
« Reply #45 on: March 15, 2004, 09:14:00 am »
Quote:

   You to have a great signature aswell    




Thanks...a Fred made it for me.  



 

Losiack

  • Guest
Re: I apologize to all in tonights Enterprise
« Reply #46 on: March 15, 2004, 05:41:50 pm »
Quote:

 
So when I kid the 'old timers' it is with a grain of salt, since I'm old as dirt, just a big kid at heart.
 




You'd be surprised by an age check!


Losiack

Sirgod

  • Guest
Re: I apologize to all in tonights Enterprise
« Reply #47 on: March 15, 2004, 05:54:44 pm »
Quote:

Quote:

 
So when I kid the 'old timers' it is with a grain of salt, since I'm old as dirt, just a big kid at heart.
 




You'd be surprised by an age check!


Losiack  




Hehe, Losiak is right, we stopped the many versions of how old are we here along time ago.

Here's a hint about my age, I can barely recall nixon's resignation, and I have a grandson. however, I was 6 years old when the liberty train went through Tulsa,  Oklahoma.

Actually Age, you have nothing to apoligize for. heck Your one of the Good guys here. I know I've tried to tease you abit here and in the D2, but hey Your ok. It's good to have new people here like you.

stephen

Age

  • Guest
Re: I apologize to all in tonights Enterprise
« Reply #48 on: March 16, 2004, 03:08:58 am »
  Hey Thanks SirGod, I guess I won't feel that old after all I just want to see long that thread could go and it is going.Maybe ,Where no thread has gone before just imagine that and yor a great guy to .Thanks agian.  

IKV Nemesis D7L

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Re: I apologize to all in tonights Enterprise
« Reply #49 on: March 16, 2004, 07:00:34 pm »
Quote:

  Hey Thanks SirGod, I guess I won't feel that old after all I just want to see long that thread could go and it is going.Maybe ,Where no thread has gone before just imagine that and yor a great guy to .Thanks agian.    




If you go to the "Cool and Refreshing" forum you will see a thread titled "SETI Thread Part III ".  The first two versions became too long and were damaged by overloading the software.  Before those 3 SETI threads there was another one on the OLD forums.  So I think that the SETI team owns the longest thread title.

I was a little bored while doing a SETI upload so I created your ship according to the info you gave and took a stock K-D7L against it.  It took under 6 minutes (difficulty Admiral) your ship took 233 internals before dying, mine had taken 58.  If I had chosen to be cautious I think that I could have defeated it while taking no internals.   Long experience teaches one all the ways the manipulate the AI and achieve victory over what appear to the newcomer to be unbeatable odds.  I am sure that many here could do the same or better.  

Sirgod

  • Guest
Re: I apologize to all in tonights Enterprise
« Reply #50 on: March 16, 2004, 07:28:25 pm »
Very good point Nemesis, BTW, we need to get this guy into Seti, seeing as I've been lazy since I lost the Broadband awhile back.

Stephen

Heck for all we know he could have Half a Million PC's ready to take on you and Raven.  

Stephen

IKV Nemesis D7L

  • Guest
Re: I apologize to all in tonights Enterprise
« Reply #51 on: March 16, 2004, 07:39:56 pm »
Quote:

Very good point Nemesis, BTW, we need to get this guy into Seti, seeing as I've been lazy since I lost the Broadband awhile back.

Stephen

Heck for all we know he could have Half a Million PC's ready to take on you and Raven.  

Stephen  




Take on me?  I am not the powerhouse that Raven is (my current output is 42.7WU/day, on dialup that takes over an hour for transfers).  I have already reached my peak at 5th place.  I would welcome his joining whether he brings 1 Pentium 2 or some such obscene number as you suggestted.   The more the merrier and if anyone (or 500) people can roar past me in the ranks I will cheer them on.  

Pestalence

  • Guest
Re: I apologize to all in tonights Enterprise
« Reply #52 on: March 16, 2004, 08:09:27 pm »
Sirgod, Nemisis.. we should get Frey to use THOR on Seti.. a quad CPU Xeon server with 4 gig ram at 1 GHZ front bus speed and mem is rambus operating at motherboard front bus speed.
 

IKV Nemesis D7L

  • Guest
Re: I apologize to all in tonights Enterprise
« Reply #53 on: March 16, 2004, 08:17:13 pm »
Quote:

Sirgod, Nemisis.. we should get Frey to use THOR on Seti.. a quad CPU Xeon server with 4 gig ram at 1 GHZ front bus speed and mem is rambus operating at motherboard front bus speed.
 




Does it have hyperthreading?  I have wondered just how much a system such as that would output on SETI with HT.  I have seen various claims but never with solid data behind them (mostly from Intel boosters trying to "one up" AMD users).  I would love to know the daily output of such a monster.  The team of course would welcome every Workunit.    

ActiveX

  • Guest
Re: I apologize to all in tonights Enterprise
« Reply #54 on: March 16, 2004, 08:18:56 pm »
Hyperthreading only matters if the program uses it by intention...

IKV Nemesis D7L

  • Guest
Re: I apologize to all in tonights Enterprise
« Reply #55 on: March 16, 2004, 08:55:48 pm »
Quote:

Hyperthreading only matters if the program uses it by intention...  




You can (allegedly) run 2 copies of SETI / (Hyperthreading)CPU for a major performance boost.  Some people are claiming nearly 100% (for SETI).  I suspect that they are misinterpretting the CPU usage / WU with the actual clock time per WU.  If so then the output / day would not recieve nearly the boost that they claim.  That is why I would love to see a XEON multi cpu system with hyperthreading have data recorded / day over the course of a week or month just to see how much the actual boost is.    

Age

  • Guest
Re: I apologize to all in tonights Enterprise
« Reply #56 on: March 17, 2004, 03:03:14 am »
  I won't argue to you  about the thread.But I didn't tell you the arc I used on my modded K-D7L did I and it is a good one.Nemesis
you probably used FA didn't you I am not shooting any torps out of the rear only the front did It have four shuttles on it not two but four did you do it to spec.try doing it agian change the photon arc wide and add those four shuttles and fast missles and do it in reverse order aswell to take stock K-D7L out.Nemesis lets not make this another arguement ok
this time although I think other users found it entertianing don't you I wished there was a way to use mods in D2 or GW but Firesoul might or might not like one of his ships modded and I respect that of all the work he did on it.Firesoul could mod a few of his like the one I did thats up to him but he is busy looking for a new place to live right now.I am not signed up on any server right now but I will be in the future when i can two phone lines in my place I am on a shared server right now I mean ISP.
I did not put the Photon Torpedoe Launcher where the Disruptors were I placed it in the same as D7T only 4 times

 Lets not make this into an arguement OK
 
 The only way to test this is if I could use my D7L in D2 agianst yours but the servers won't except mods that is if you can manipulate it .

 I will check out  the seti thread interesting though.
 PS. What speed slider do you use onyour own I use a 9
         
« Last Edit: March 17, 2004, 03:29:55 am by Age »

Pestalence

  • Guest
Re: I apologize to all in tonights Enterprise
« Reply #57 on: March 17, 2004, 03:26:44 am »
If your shiplist is different from what the server is using.. even if it is 1 letter or number or spacemark changed.. the server will reject your shiplist and not allow you on.. this is to prevent people from cheating by altering ships.

to compete the ships.. you can skip the D2 and go on Gamespy Arcade (free download) and battle it out in 1 vs 1 play all night long...

Age i have offered to show you the ways of the Federation if you would like to meet me on GSA (Gamespy Arcade)... I can show you much about the ships and their capabilities...

 
« Last Edit: December 31, 1969, 06:00:00 pm by Pestalence »

IKV Nemesis D7L

  • Guest
Re: I apologize to all in tonights Enterprise
« Reply #58 on: March 20, 2004, 02:54:19 pm »
Quote:

 I won't argue to you about the thread.But I didn't tell you the arc I used on my modded K-D7L did I and it is a good one.Nemesis you probably used FA didn't you I am not shooting any torps out of the rear only the front did It have four shuttles on it not two but four did you do it to spec.try doing it agian change the photon arc wide and add those four shuttles and fast missles and do it in reverse order aswell to take stock K-D7L out.Nemesis lets not make this another arguement ok this time although I think other users found it entertianing don't you I wished there was a way to use mods in D2 or GW but Firesoul might or might not like one of his ships modded and I respect that of all the work he did on it.Firesoul could mod a few of his like the one I did thats up to him but he is busy looking for a new place to live right now.I am not signed up on any server right now but I will be in the future when i can two phone lines in my place I am on a shared server right now I mean ISP.

I did not put the Photon Torpedoe Launcher where the Disruptors were I placed it in the same as D7T only 4 times

Lets not make this into an arguement OK

The only way to test this is if I could use my D7L in D2 agianst yours but the servers won't except mods that is if you can manipulate it .

I will check out the seti thread interesting though.
PS. What speed slider do you use onyour own I use a 9




Not an argument, a debate.    No animosity intended.   Consider it an attempt to keep this forum from being dull.

Slider speed 7 or 8.  Higher numbers don't work as well for races that need to handle rapid fire weapons.  Also more advanced players tend to use more options and again need more time to use those options.  

Revisions to the K-D7AGES
The K-D7AGES had the photon arcs updated to KFX, the same as the Klingon bow Phaser arcs, the only larger arc is to go 360 degrees.  Shuttles were increased to 8 with a launch rate of 2.  Both ships were given maximum loadouts in the space dock (fast missiles, 4x reloads, maximum spares etc).  Difficulty Admiral.  (I only play at lower than Admiral when the D2 operator sets it lower).

Using the K-D7L vs the K-D7AGES.  
Battle Results
Mission time under 7 minutes
Damage incurred by the D7L - 79
Damage incurred by the D7AGES 228  

Basic strategy:
Use ECM to block Photon effectiveness.  
Use missiles to absorb Phaser fire.  
Hit a non reinforced shield.  (easily determined visually)
Once downed T-Bomb that shield while enemy is cloaked.  
Fire while cloaked vessel is "flashed" by the T-Bomb.
As soon as lock on is achieved during decloaking fire weapons (including missiles at range .6-.9) through the downed shield(s).  

You see I have been playing Klingons since SFC came out.  Your ship is a variant on the single ship that I know best.  The enhancements you give make it more dangerous but would be more challenging to me if they were on a ship I don't know as well.  Put them on a Z-BC for example or a R-SPL and I would have a harder time.  When I play Klingon in Battlefests with friends one thing is guaranteed is that if I get a K-D7L they will team up to take me down.  They know that in that ship I am at my peak.  

I am certain that there are a significant number of players here that with their own stock CC (of whatever race) could beat the K-D7AGES even better than I.  

Mods on the D2.

The reason mods are not used on D2 is that there are mods you have not yet discovered.  How would you like to play against me if I had 20,000 armour, built in ECM and launched fighters that were in fact B10Ks?  All three are possible.  There is also the fact that except for official Taldren or SFB ships BPVs cannot be calculated properly.   You classify your mod as 210BPV, to fight it equally with a stock ship I should be using a K-C8 or K-C5B instead of the 143BPV K-D7L.  If your ship were to be recalculated by Taldren I suspect that due to the Frigate turn mode, extra wide heavy weapon arc (how many heavy weapons have more than 120 degree arcs? D5 disruptors are all I can think of) and the ultra cheap cloaking cost your BPV would in fact be higher.

Designing Variants.
For myself instead of trying to build a ship better than any other I prefer to design ships that are variants that are in the style of existing ships and have a rationale to exist.  What is the rational for the K-D7AGES?  How does it fit in to the existing fleet?   Why if they can make a ship like that don't the Klingons make entire fleets of them and dominate the Galaxy?  

As an example of a ship with a rationale.  Imagine a K-D7P using early (bulky) designs of the Phaser 1 in place of Disruptors.   The rationale is to allow testing in battle conditions of a new weapon and produce a cruiser with lower power requirements.  You lose the flexibility of overloading disruptors but gain a better power curve.   Later a K-D7PX using Phaser X the same way could be designed.

Origins of existing designs.
SFC ships are derived from Starfleet Battles (SFB).  The SFB timeline diverged from the Paramount version because it continued developement at a time when all the Star Trek the existed was the original series (TOS) and the Animated Series (Kzinti/Mirak are derived from an animated episode), the Star Trek Technical manual (the F-DD and F-DN)is derived from there and some blueprints for a K-D7 (the Phaser 2 and Drones/ Missiles came from there).     Because of this divergence the traditional weapons of some races are not what they are in the movies, TNG, DS9 and Voyager.  There may be unique (or limited edition the D7T and D7D are examples) ships that experiment with other weapons.  For example a few Klingon ships could have plasma or photon torpedoes.  A Romulan could use Klingon missile racks (last I looked the SFB manual stated that Romulan conversions of Klingon designs retained missile control, in theory in a joint battle the Romulans could provide control for Klingon launched missiles, or carry Klingon scatterpacks).

The other races evolved from purely original designs and attempts were made not to give any single race the ability to totally dominate things.   The addition of these other races and weapons contributed to the evolution of the various races.  Once the Hydrans were added and included the Hellbore the "glass shields" on the rear of Klingon vessels had to go resulting in the "B-Refit" are one example of that.    

Age

  • Guest
Re: I apologize to all in tonights Enterprise
« Reply #59 on: March 21, 2004, 03:07:50 am »
   I will have to tell you about my F-CB,F-CFS,F-CFS+ sometime those you would defintly not defeat.IKVNemesis I used a
simple F-CA and took out a stock K-DL.I used Commodore and game speed slider 9.There were 229 internal Damage on K-D7L
and onley 89 on F-CA and I did use the photons in overload it seem that if used my K-D7L that you are not that good with photons just those dizzies which are no match to it.In Empires at War in the news sreen the Klingons were the first to give in to the ISC and the Federation did not they signed a treaty later on I played the Klingon the most EAW and the KLingons became allies with ISC the reason they had weaker ships and were no match for them the Romulans on the other hand were a far better match considering they can cloak and fire thier plasma torpedoes.

  I could take you out with my K'Vort class destroyer in no.3 it has a warp power of 33 ,top speed at impluse 49.69 ,
maneverablity 1.27 ,total impulse power 713 and total mass 14350 and can go to warp undercloak.I took out a heavily armed Romulan Hawk .I only had 2 time photon anf 4 time disruptor 1F

  I guess what I am trying to say is practice with photons for awhile.I play Federation OP because the photons fire better.I know this is based on a board game but what you people do  GW in 2 hours would take 2 days on the board game it is not exactly the same and I know it is a big board game it is still can be puchased basic set goes for $100.00cdn
the full set$ 200.00cdn and do you want  to know something interesting it was actually designed by a person in Abbotsford BC.
I talked this over with manager in a board game store that carries a little in general but mostly in  strategy board games and you think I don't know any of this well I do.Its just time for a change the Federation shouldn't be the only Empire using the photon and I could think of any Empire other than the Klingons to be on par with the Federation and it does look cool with photons firing out of a Klingonn ship don't you?Iam just saying the heck with the board game rules and the way this game was designed lets design it another way.I am tired of all those Pirate Cartels of having photons and no other Empire other the Federation.

  I would like to see a revised ship and fighter list that  is basically all.I even add Swift 2s firing photons.This just makes for a more interesting game and a hole lot funner.This is untill Taldren comes out with a authentic game set in the 23C. in the TMP with some ships from TOS.I would like to see it in a 3D with the same visual effects as OP and of course the ships making noise when thay get hit and one for the Feds.but no missles except the Kzinti(Mirak),suicide shuttles,Spacks and wild weasels aswell as ECM/ECCM none of that but more powerful and faster ships just more Authentic.It is just time for a change and change is good