Same on you. I and Hyper didn't even have a chance to begin attempting to preach to the masses yet.
Having said that, never lose an opportunity! GAW would hopefully include:
1. Missing races (Tholians, Seltorians, The 312 Neo-Tholian squadron, Andromedans)
2. Reserve power that actually works as it's supposed to
3. Plasma bolts, plasma sabot, plasma carronade, working dual purpose plasma-D
4. Stasis generator ships
5. G racks that work the way originally designed and don't cause balance problems
6. Complete overhaul in fighters. A seperate essay in itself, but mainly getting rid of fighter regen, making them smarter, ships having the correct number of fighters, etc
7. Advanced capability to mod things
8. Mission editors where you don't have to feel like you need to sacrifice a chicken to get a working mission
9. Option to have single internals
10. Option to have SFB like shield regen (IE, none unless you allocate power to do so)
11. Missing weapon fire modes (direct fire hellbore comes immeaditely to mind, there are others)
12. Specialty drones (swordfish, starfish, even the nearly useless stingray)
13. Missing drone types (Type-IIIXX magnum, Type-VI)
14. Missing drone racks (E rack, H rack)
15. Ability to customize drone loadouts so you can fire what you want, ability to customize drones as SFB
16. Working scout sensors - scouts are an enormous force multiplier in SFB
17. Ability to lend ECM/ECCM
18. Fighter pods
19. Ready racks
20. Scrapping the Dwhatever concept and coming up with something like F&E - IE, where economy is a big deal, limited production capacity, etc
21. Much greater numbers of players in a mission at the same time. Ideally 10 per side or so would be nice (IE, 20 human players at once)
22. And a totally new UI and scripting system to make all of this much easier to use.
For starters anyway. Just what I can think up in less than 5 minutes.