Topic: Never start a project you can't finish in a few days  (Read 913 times)

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Khalee

  • Guest
Never start a project you can't finish in a few days
« on: March 09, 2004, 10:36:09 pm »
I have started a high poly version of the Enterprise it is about 80% compleat. But I can't do the inset in the warp engines or the secondary hull , The insets in the secondary hull are thoes three cutouts at the front of the hull, I can do them but just geting the back part flush with the hull is a nightmare!. . I haven't even thought about textureing yet, even tho I got a good set of textures to go by. But I will get it done, one of these days.

red_green

  • Guest
Re: Never start a project you can't finish in a few days
« Reply #1 on: March 10, 2004, 03:45:11 am »
Dang I get a headache  watching those emoticons smash there skulls into bricks.  Hang in there.  Many of us work on a few things at a time. Sort of rotate. When I get stuck on a ship, I like to start on a new one.  By the time I go back to the 1st one I usually got a few more ideas to use.

Bernard Guignard

  • Guest
Re: Never start a project you can't finish in a few days
« Reply #2 on: March 10, 2004, 05:00:25 am »
Hi Kahlee
    Remember Never give up Never Surrender.