Is there a way to control the AI's shield reinforcement capabilities in SFC2OP
Im working with on a Mauler mod in SFC2OP, and I have noticed that the AI fires it once, and thats all, I assume the reason it does not fire it more than once is because the AI reinforces the sheilds, as a result the vessel can not fire its mauler, because the battery has not charged, the AI moves at full speeds, and reinforces its shields, and I can not give the ships any more power, because all that does is reinforces the sheilds to a point that no weapon can penatrate it, any ideas
adam out
If I put the AI in the lowest level of difficulty, will that work?????