Topic: Homeworld/Homeworld 2 models  (Read 2153 times)

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Lurien

  • Guest
Homeworld/Homeworld 2 models
« on: February 20, 2004, 02:31:36 am »
Has anyone ever adapted Homeworld or Homeworld 2 models for SFC? I have only seen screenshots of these games on the web but they look good.  

Captain Ron

  • Guest
Re: Homeworld/Homeworld 2 models
« Reply #1 on: February 20, 2004, 02:44:58 am »
Nope.

We asked the creators of Homeworld if we could could covert them for a mod to this game. They told us sorry but they did not fill it was in there best interests to do so at the time. We have not asked since but I don't think they changed their minds.

Aldiwahn_Teerodi

  • Guest
Re: Homeworld/Homeworld 2 models
« Reply #2 on: February 20, 2004, 03:04:16 am »
you could take these: http://www.lwg3d.org/v3/meshes.php?cat=49
tho i don't know what relic would say to a use in a complete mod, too.
 

Dizzy

  • Guest
Re: Homeworld/Homeworld 2 models
« Reply #3 on: February 20, 2004, 03:45:37 am »
r those sfc2 compatible, or just the ship mods from HW?


Bubba91873

  • Guest
Re: Homeworld/Homeworld 2 models
« Reply #5 on: February 20, 2004, 07:23:06 pm »

If someone has planets from that one pass them my way please.Im hunting for new ones for Armada 2.

Aldiwahn_Teerodi

  • Guest
Re: Homeworld/Homeworld 2 models
« Reply #6 on: February 23, 2004, 03:41:45 am »
the models at the lightwave 3d group are well, in lwo format. i thougt this could be converted to .mod easily. gonna try it out i think.

Lurien

  • Guest
Re: Homeworld/Homeworld 2 models
« Reply #7 on: February 23, 2004, 01:03:54 pm »
My Milkshape will import all the Vaygr models but only a couple of the Hig's. With Milkshape you can pull in LWOs and convert them to MODs quite easily. I think that some LW models might be too big or use functions that Milkshape's  import plugin doesn't support??? I'm a newb at this so any advice would help.  Thanks.