Hey everyone.
I found an excellent model of a Breen destroyer, and it even has textures with it, but I can't figure out how to apply them so they show up in the game. I've converted the model itself to .mod format with 3DMax, and I converted all the textures to bitmaps ( .bmp ). The textures show up in Max, but not in the MFCSFCED program I use to determine if a model will appear in the game. What can I do to make the textures stay on the model when I export it as a .mod? Or, would anyone be willing to retexture the ship with the textures provided? This is really one sweet ship, and I can't wait to get it in the game. Any help?