Topic: Here's one for ToastyO and other programmers.  (Read 6472 times)

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Sirgod

  • Guest
Here's one for ToastyO and other programmers.
« on: February 09, 2004, 10:51:44 pm »
 link

Microsoft pledges Allegiance to its fanbase
 

Developers turn source code over to fans of its ill-fated space combat game.

Microsoft has released the full source code to its hybrid real-time strategy/space combat game, Allegiance. The game was originally released in 2000 for the PC. Despite critical acclaim, it failed to make much of an impact in the commercial market, selling fewer than 29,000 copies in its first year. Allegiance actually won the dubious honor of Best PC Game No One Played in 2000 from GameSpot.

The release of the source code came in response to the enthusiasm of Allegiance's small-but-dedicated fanbase. Microsoft's Joel Dehlin commented that the development team has, "been amazed at the level to which some of the Allegiance fans have remained hard-core. We?re astounded at the progress that has been made at creating new factions, hosting new servers, replacing authentication, etc. It seems that Allegiance hasn?t really died. With that in mind, we?re releasing the Allegiance source code to the community."

Interested programmers can download the unsupported source code (511MB) from the Microsoft Research Web site. GameSpot's DLX will have the code for download as soon as it becomes available.

--------------------------------

Stephen

IKV Nemesis D7L

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #1 on: February 09, 2004, 11:05:33 pm »
The License under which it is distributed:

Quote:

This Microsoft Research Shared Source license agreement ("MSR-SSLA") is a legal
agreement between you and Microsoft Corporation (?Microsoft? or ?we?) for the software
or data identified above, which may include source code, and any associated materials,
text or speech files, associated media and "online" or electronic documentation (together,
the "Software").

By installing, copying, or otherwise using this Software, found at
http://research.microsoft.com/downloads, you agree to be bound by the terms of this
MSR-SSLA. If you do not agree, do not install copy or use the Software. The Software is
protected by copyright and other intellectual property laws and is licensed, not sold.    

SCOPE OF RIGHTS:
You may use this Software for any non-commercial purpose, subject to the restrictions in
this License. Some purposes which can be non-commercial are teaching, academic
research, public demonstrations and personal experimentation. You may also distribute
this Software with books or other teaching materials, or publish the Software on
websites, that are intended to teach the use of the Software for academic or other non-
commercial purposes.
You may not use or distribute this Software or any derivative works in any form for
commercial purposes. Examples of commercial purposes would be running business
operations, licensing, leasing, or selling the Software, distributing the Software for use
with commercial products or any other activity which purpose is to procure a commercial
gain to you or others.
If the Software includes source code or data, you may modify such portions of the
Software and distribute the modified Software for non-commercial purposes, as provided
herein.
 
You may use any information in intangible form that you remember after accessing the
Software. However, this right does not grant you a license to any of Microsoft's
copyrights or patents for anything you might create using such information.
 
In return, we simply require that you agree:
1.   That you will not remove any copyright or other notices from the Software.
2.   That if any of the Software is in binary format, you will not attempt to modify such
portions of the Software, or to reverse engineer or decompile them, except and
only to the extent authorized by law.
3.   That if you distribute the Software or any derivative works of the Software, you
will distribute them under a verbatim copy of this License, and you will not grant
rights to the Software or derivative works that are broader than those provided by
this License. For example, you may not distribute modifications of the Software
under terms that would permit commercial use, or under terms that purport to
require the Software or such derivative works to be sublicensed to others.
4.   That if you have modified the Software or created derivative works, and distribute
such modifications or derivative works, you will cause the modified files to carry
prominent notices so that recipients know that they are not receiving the original
Software. Such notices must state: (i) that you have changed the Software; and
(ii) the date of any changes.
5.   That Microsoft is granted back, without any limitations and on a royalty free basis,
the rights to reproduce, install, use, modify, distribute and transfer your
modifications to the Software source code or data.
6.   That any feedback about the Software provided by you to us is voluntarily given,
and Microsoft shall be free to use the feedback as it sees fit without obligation or
restriction of any kind, even if the feedback is designated by you as confidential.
7.   THAT THE SOFTWARE COMES "AS IS", WITH NO WARRANTIES. THIS
MEANS NO EXPRESS, IMPLIED OR STATUTORY WARRANTY, INCLUDING
WITHOUT LIMITATION, WARRANTIES OF MERCHANTABILITY OR FITNESS
FOR A PARTICULAR PURPOSE, ANY WARRANTY AGAINST
INTERFERENCE WITH YOUR ENJOYMENT OF THE SOFTWARE OR ANY
WARRANTY OF TITLE OR NON-INFRINGEMENT. THERE IS NO WARRANTY
THAT THIS SOFTWARE WILL FULFILL ANY OF YOUR PARTICULAR
PURPOSES OR NEEDS. ALSO, YOU MUST PASS THIS DISCLAIMER ON
WHENEVER YOU DISTRIBUTE THE SOFTWARE OR DERIVATIVE WORKS.
8.   THAT NEITHER MICROSOFT NOR ANY CONTRIBUTOR TO THE SOFTWARE
WILL BE LIABLE FOR ANY DAMAGES RELATED TO THE SOFTWARE OR
THIS LICENSE, INCLUDING DIRECT, INDIRECT, SPECIAL,
CONSEQUENTIAL OR INCIDENTAL DAMAGES, TO THE MAXIMUM EXTENT
THE LAW PERMITS, NO MATTER WHAT LEGAL THEORY IT IS BASED ON.
ALSO, YOU MUST PASS THIS LIMITATION OF LIABILITY ON WHENEVER
YOU DISTRIBUTE THE SOFTWARE OR DERIVATIVE WORKS.
9.   That we have no duty of reasonable care or lack of negligence, and we are not
obligated to (and will not) provide technical support for the Software.
10.   That if you breach this MSR-SSLA or if you sue anyone over patents that you
think may apply to the Software or anyone's use of the Software, your license to
the Software ends automatically and you shall destroy all of your copies of the
Software immediately.  Section 5 of this MSR-SSLA shall survive any termination
of this license.
11.   That the patent rights, if any, granted in this License only apply to the Software,
not to any derivative works you make.
12.   That the Software is subject to U.S. export jurisdiction at the time it is licensed to
you, and it may be subject to additional export or import laws in other
places.  You agree to comply with all such laws and regulations that may apply to
the Software after delivery of the software to you.
13.   That if you are an agency of the U.S. Government, (i) Software provided
pursuant to a solicitation issued on or after December 1, 1995, is provided with
the commercial license rights set forth in this License, and (ii) Software provided
pursuant to a solicitation issued prior to December 1, 1995, is provided with
?Restricted Rights? as set forth in FAR, 48 C.F.R. 52.227-14 (June 1987) or
DFAR, 48 C.F.R. 252.227-7013 (Oct 1988), as applicable.
14.   That your rights under this License end automatically if you breach it in any way.
15.   That all rights not expressly granted to you in this License are reserved.
16.   That this MSR-SSLA shall be construed and controlled by the laws of the State of
Washington, USA, without regard to conflicts of law.  If any provision of this
MSR-SSLA shall be deemed unenforceable or contrary to law, the rest of this
MSR-SSLA shall remain in full effect and interpreted in an enforceable manner
that most nearly captures the intent of the original language.


 

Strafer

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #2 on: February 10, 2004, 12:28:14 am »
I remember trying the beta for Allegiance, it was a very complete game with lots of multiplayer coop/competitive possibilities.

Blyre

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #3 on: February 10, 2004, 04:05:07 am »
Excellent news there. I have been collecting copies of Allegiance for some time in anticipation of completing my home network. I'm going to have to look into downloading the source code.

Wallace
 

Scott Allen Abfalter

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #4 on: February 10, 2004, 07:43:57 am »

I'm just happy to see Microsoft not being so tight fisted.  

 

Toasty0

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #5 on: February 10, 2004, 09:44:59 am »
Quote:


I'm just happy to see Microsoft not being so tight fisted.  

 




No you're not. Then who'll have to pick on?

hehehehe  

Toasty0

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #6 on: February 10, 2004, 09:49:24 am »
Quote:

 link

Microsoft pledges Allegiance to its fanbase
 

Developers turn source code over to fans of its ill-fated space combat game.

Microsoft has released the full source code to its hybrid real-time strategy/space combat game, Allegiance. The game was originally released in 2000 for the PC. Despite critical acclaim, it failed to make much of an impact in the commercial market, selling fewer than 29,000 copies in its first year. Allegiance actually won the dubious honor of Best PC Game No One Played in 2000 from GameSpot.

The release of the source code came in response to the enthusiasm of Allegiance's small-but-dedicated fanbase. Microsoft's Joel Dehlin commented that the development team has, "been amazed at the level to which some of the Allegiance fans have remained hard-core. We?re astounded at the progress that has been made at creating new factions, hosting new servers, replacing authentication, etc. It seems that Allegiance hasn?t really died. With that in mind, we?re releasing the Allegiance source code to the community."

Interested programmers can download the unsupported source code (511MB) from the Microsoft Research Web site. GameSpot's DLX will have the code for download as soon as it becomes available.

--------------------------------

Stephen  




Dude!  You rock!! Thanks.

Now to get the Founders to trust me with the OP code.

Best,
Jerry  

Scott Allen Abfalter

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #7 on: February 10, 2004, 10:01:53 am »
Quote:

Quote:


I'm just happy to see Microsoft not being so tight fisted.  

 




No you're not. Then who'll have to pick on?

hehehehe  




Nothing would make me happier than to see Microsoft embrace open-source.  IBM and Sun Microsystems both employ engineers that contribute to open-source technologies because they know that they can make good use of those technologies themselves.  I would love to see Microsoft act more like either of those companies!  I just doubt it will ever happen.



 

Toasty0

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #8 on: February 10, 2004, 11:41:51 am »
Nem,

Did you DL the source too?

Best,
Jerry  

Toasty0

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #9 on: February 10, 2004, 01:08:31 pm »
Good thing I kept VC++6 installed.  

IKV Nemesis D7L

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #10 on: February 10, 2004, 06:51:27 pm »
Quote:

Nem,

Did you DL the source too?

Best,
Jerry  




No, I am on dialup.  If I had started to download it I would still be doing so.  

I also want a chance to actually read the license before I even consider downloading it.  ( Posted it but did not have the time or enough sleep to actually read the license).

Unfortunately though I know some programming theory my actual programming skills are close to zero.  The theory is often useful for figuring out why a problem occurs and how to avoid or gain advantage from it.  

Toasty0

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #11 on: February 11, 2004, 10:02:32 am »
anyone else download this code yet?  

Sirgod

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #12 on: February 11, 2004, 10:31:24 am »
Nope, On Dial up also. I might check out at a later time when I have Broadband though. It was more Just a heads up to you and the other guys interested.

Hey Blyre, Did you grab It at all?

Stephen

Blyre

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #13 on: February 11, 2004, 06:53:55 pm »
I've been trying to, but when I go to it, I get a message that they are at their limit for allowed connections. No biggie, I'll keep trying

Wallace
 

Blyre

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #14 on: February 18, 2004, 03:05:02 am »
After many days of trying, I'm finally able to download that source code.

Wallace
 

Sirgod

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #15 on: February 18, 2004, 12:00:04 pm »
To cool wallace. I hope you have alot of fun with It. hehe, anyone thinking the Blyre Mod for this game will be very Verbose?  

Stephen

Sirgod

  • Guest
Here's one for ToastyO and other programmers.
« Reply #16 on: February 09, 2004, 10:51:44 pm »
 link

Microsoft pledges Allegiance to its fanbase
 

Developers turn source code over to fans of its ill-fated space combat game.

Microsoft has released the full source code to its hybrid real-time strategy/space combat game, Allegiance. The game was originally released in 2000 for the PC. Despite critical acclaim, it failed to make much of an impact in the commercial market, selling fewer than 29,000 copies in its first year. Allegiance actually won the dubious honor of Best PC Game No One Played in 2000 from GameSpot.

The release of the source code came in response to the enthusiasm of Allegiance's small-but-dedicated fanbase. Microsoft's Joel Dehlin commented that the development team has, "been amazed at the level to which some of the Allegiance fans have remained hard-core. We?re astounded at the progress that has been made at creating new factions, hosting new servers, replacing authentication, etc. It seems that Allegiance hasn?t really died. With that in mind, we?re releasing the Allegiance source code to the community."

Interested programmers can download the unsupported source code (511MB) from the Microsoft Research Web site. GameSpot's DLX will have the code for download as soon as it becomes available.

--------------------------------

Stephen

IKV Nemesis D7L

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #17 on: February 09, 2004, 11:05:33 pm »
The License under which it is distributed:

Quote:

This Microsoft Research Shared Source license agreement ("MSR-SSLA") is a legal
agreement between you and Microsoft Corporation (?Microsoft? or ?we?) for the software
or data identified above, which may include source code, and any associated materials,
text or speech files, associated media and "online" or electronic documentation (together,
the "Software").

By installing, copying, or otherwise using this Software, found at
http://research.microsoft.com/downloads, you agree to be bound by the terms of this
MSR-SSLA. If you do not agree, do not install copy or use the Software. The Software is
protected by copyright and other intellectual property laws and is licensed, not sold.    

SCOPE OF RIGHTS:
You may use this Software for any non-commercial purpose, subject to the restrictions in
this License. Some purposes which can be non-commercial are teaching, academic
research, public demonstrations and personal experimentation. You may also distribute
this Software with books or other teaching materials, or publish the Software on
websites, that are intended to teach the use of the Software for academic or other non-
commercial purposes.
You may not use or distribute this Software or any derivative works in any form for
commercial purposes. Examples of commercial purposes would be running business
operations, licensing, leasing, or selling the Software, distributing the Software for use
with commercial products or any other activity which purpose is to procure a commercial
gain to you or others.
If the Software includes source code or data, you may modify such portions of the
Software and distribute the modified Software for non-commercial purposes, as provided
herein.
 
You may use any information in intangible form that you remember after accessing the
Software. However, this right does not grant you a license to any of Microsoft's
copyrights or patents for anything you might create using such information.
 
In return, we simply require that you agree:
1.   That you will not remove any copyright or other notices from the Software.
2.   That if any of the Software is in binary format, you will not attempt to modify such
portions of the Software, or to reverse engineer or decompile them, except and
only to the extent authorized by law.
3.   That if you distribute the Software or any derivative works of the Software, you
will distribute them under a verbatim copy of this License, and you will not grant
rights to the Software or derivative works that are broader than those provided by
this License. For example, you may not distribute modifications of the Software
under terms that would permit commercial use, or under terms that purport to
require the Software or such derivative works to be sublicensed to others.
4.   That if you have modified the Software or created derivative works, and distribute
such modifications or derivative works, you will cause the modified files to carry
prominent notices so that recipients know that they are not receiving the original
Software. Such notices must state: (i) that you have changed the Software; and
(ii) the date of any changes.
5.   That Microsoft is granted back, without any limitations and on a royalty free basis,
the rights to reproduce, install, use, modify, distribute and transfer your
modifications to the Software source code or data.
6.   That any feedback about the Software provided by you to us is voluntarily given,
and Microsoft shall be free to use the feedback as it sees fit without obligation or
restriction of any kind, even if the feedback is designated by you as confidential.
7.   THAT THE SOFTWARE COMES "AS IS", WITH NO WARRANTIES. THIS
MEANS NO EXPRESS, IMPLIED OR STATUTORY WARRANTY, INCLUDING
WITHOUT LIMITATION, WARRANTIES OF MERCHANTABILITY OR FITNESS
FOR A PARTICULAR PURPOSE, ANY WARRANTY AGAINST
INTERFERENCE WITH YOUR ENJOYMENT OF THE SOFTWARE OR ANY
WARRANTY OF TITLE OR NON-INFRINGEMENT. THERE IS NO WARRANTY
THAT THIS SOFTWARE WILL FULFILL ANY OF YOUR PARTICULAR
PURPOSES OR NEEDS. ALSO, YOU MUST PASS THIS DISCLAIMER ON
WHENEVER YOU DISTRIBUTE THE SOFTWARE OR DERIVATIVE WORKS.
8.   THAT NEITHER MICROSOFT NOR ANY CONTRIBUTOR TO THE SOFTWARE
WILL BE LIABLE FOR ANY DAMAGES RELATED TO THE SOFTWARE OR
THIS LICENSE, INCLUDING DIRECT, INDIRECT, SPECIAL,
CONSEQUENTIAL OR INCIDENTAL DAMAGES, TO THE MAXIMUM EXTENT
THE LAW PERMITS, NO MATTER WHAT LEGAL THEORY IT IS BASED ON.
ALSO, YOU MUST PASS THIS LIMITATION OF LIABILITY ON WHENEVER
YOU DISTRIBUTE THE SOFTWARE OR DERIVATIVE WORKS.
9.   That we have no duty of reasonable care or lack of negligence, and we are not
obligated to (and will not) provide technical support for the Software.
10.   That if you breach this MSR-SSLA or if you sue anyone over patents that you
think may apply to the Software or anyone's use of the Software, your license to
the Software ends automatically and you shall destroy all of your copies of the
Software immediately.  Section 5 of this MSR-SSLA shall survive any termination
of this license.
11.   That the patent rights, if any, granted in this License only apply to the Software,
not to any derivative works you make.
12.   That the Software is subject to U.S. export jurisdiction at the time it is licensed to
you, and it may be subject to additional export or import laws in other
places.  You agree to comply with all such laws and regulations that may apply to
the Software after delivery of the software to you.
13.   That if you are an agency of the U.S. Government, (i) Software provided
pursuant to a solicitation issued on or after December 1, 1995, is provided with
the commercial license rights set forth in this License, and (ii) Software provided
pursuant to a solicitation issued prior to December 1, 1995, is provided with
?Restricted Rights? as set forth in FAR, 48 C.F.R. 52.227-14 (June 1987) or
DFAR, 48 C.F.R. 252.227-7013 (Oct 1988), as applicable.
14.   That your rights under this License end automatically if you breach it in any way.
15.   That all rights not expressly granted to you in this License are reserved.
16.   That this MSR-SSLA shall be construed and controlled by the laws of the State of
Washington, USA, without regard to conflicts of law.  If any provision of this
MSR-SSLA shall be deemed unenforceable or contrary to law, the rest of this
MSR-SSLA shall remain in full effect and interpreted in an enforceable manner
that most nearly captures the intent of the original language.


 

Strafer

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #18 on: February 10, 2004, 12:28:14 am »
I remember trying the beta for Allegiance, it was a very complete game with lots of multiplayer coop/competitive possibilities.

Blyre

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #19 on: February 10, 2004, 04:05:07 am »
Excellent news there. I have been collecting copies of Allegiance for some time in anticipation of completing my home network. I'm going to have to look into downloading the source code.

Wallace
 

Scott Allen Abfalter

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #20 on: February 10, 2004, 07:43:57 am »

I'm just happy to see Microsoft not being so tight fisted.  

 

Toasty0

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #21 on: February 10, 2004, 09:44:59 am »
Quote:


I'm just happy to see Microsoft not being so tight fisted.  

 




No you're not. Then who'll have to pick on?

hehehehe  

Toasty0

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #22 on: February 10, 2004, 09:49:24 am »
Quote:

 link

Microsoft pledges Allegiance to its fanbase
 

Developers turn source code over to fans of its ill-fated space combat game.

Microsoft has released the full source code to its hybrid real-time strategy/space combat game, Allegiance. The game was originally released in 2000 for the PC. Despite critical acclaim, it failed to make much of an impact in the commercial market, selling fewer than 29,000 copies in its first year. Allegiance actually won the dubious honor of Best PC Game No One Played in 2000 from GameSpot.

The release of the source code came in response to the enthusiasm of Allegiance's small-but-dedicated fanbase. Microsoft's Joel Dehlin commented that the development team has, "been amazed at the level to which some of the Allegiance fans have remained hard-core. We?re astounded at the progress that has been made at creating new factions, hosting new servers, replacing authentication, etc. It seems that Allegiance hasn?t really died. With that in mind, we?re releasing the Allegiance source code to the community."

Interested programmers can download the unsupported source code (511MB) from the Microsoft Research Web site. GameSpot's DLX will have the code for download as soon as it becomes available.

--------------------------------

Stephen  




Dude!  You rock!! Thanks.

Now to get the Founders to trust me with the OP code.

Best,
Jerry  

Scott Allen Abfalter

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #23 on: February 10, 2004, 10:01:53 am »
Quote:

Quote:


I'm just happy to see Microsoft not being so tight fisted.  

 




No you're not. Then who'll have to pick on?

hehehehe  




Nothing would make me happier than to see Microsoft embrace open-source.  IBM and Sun Microsystems both employ engineers that contribute to open-source technologies because they know that they can make good use of those technologies themselves.  I would love to see Microsoft act more like either of those companies!  I just doubt it will ever happen.



 

Toasty0

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #24 on: February 10, 2004, 11:41:51 am »
Nem,

Did you DL the source too?

Best,
Jerry  

Toasty0

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #25 on: February 10, 2004, 01:08:31 pm »
Good thing I kept VC++6 installed.  

IKV Nemesis D7L

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #26 on: February 10, 2004, 06:51:27 pm »
Quote:

Nem,

Did you DL the source too?

Best,
Jerry  




No, I am on dialup.  If I had started to download it I would still be doing so.  

I also want a chance to actually read the license before I even consider downloading it.  ( Posted it but did not have the time or enough sleep to actually read the license).

Unfortunately though I know some programming theory my actual programming skills are close to zero.  The theory is often useful for figuring out why a problem occurs and how to avoid or gain advantage from it.  

Toasty0

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #27 on: February 11, 2004, 10:02:32 am »
anyone else download this code yet?  

Sirgod

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #28 on: February 11, 2004, 10:31:24 am »
Nope, On Dial up also. I might check out at a later time when I have Broadband though. It was more Just a heads up to you and the other guys interested.

Hey Blyre, Did you grab It at all?

Stephen

Blyre

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #29 on: February 11, 2004, 06:53:55 pm »
I've been trying to, but when I go to it, I get a message that they are at their limit for allowed connections. No biggie, I'll keep trying

Wallace
 

Blyre

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #30 on: February 18, 2004, 03:05:02 am »
After many days of trying, I'm finally able to download that source code.

Wallace
 

Sirgod

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #31 on: February 18, 2004, 12:00:04 pm »
To cool wallace. I hope you have alot of fun with It. hehe, anyone thinking the Blyre Mod for this game will be very Verbose?  

Stephen

Sirgod

  • Guest
Here's one for ToastyO and other programmers.
« Reply #32 on: February 09, 2004, 10:51:44 pm »
 link

Microsoft pledges Allegiance to its fanbase
 

Developers turn source code over to fans of its ill-fated space combat game.

Microsoft has released the full source code to its hybrid real-time strategy/space combat game, Allegiance. The game was originally released in 2000 for the PC. Despite critical acclaim, it failed to make much of an impact in the commercial market, selling fewer than 29,000 copies in its first year. Allegiance actually won the dubious honor of Best PC Game No One Played in 2000 from GameSpot.

The release of the source code came in response to the enthusiasm of Allegiance's small-but-dedicated fanbase. Microsoft's Joel Dehlin commented that the development team has, "been amazed at the level to which some of the Allegiance fans have remained hard-core. We?re astounded at the progress that has been made at creating new factions, hosting new servers, replacing authentication, etc. It seems that Allegiance hasn?t really died. With that in mind, we?re releasing the Allegiance source code to the community."

Interested programmers can download the unsupported source code (511MB) from the Microsoft Research Web site. GameSpot's DLX will have the code for download as soon as it becomes available.

--------------------------------

Stephen

IKV Nemesis D7L

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #33 on: February 09, 2004, 11:05:33 pm »
The License under which it is distributed:

Quote:

This Microsoft Research Shared Source license agreement ("MSR-SSLA") is a legal
agreement between you and Microsoft Corporation (?Microsoft? or ?we?) for the software
or data identified above, which may include source code, and any associated materials,
text or speech files, associated media and "online" or electronic documentation (together,
the "Software").

By installing, copying, or otherwise using this Software, found at
http://research.microsoft.com/downloads, you agree to be bound by the terms of this
MSR-SSLA. If you do not agree, do not install copy or use the Software. The Software is
protected by copyright and other intellectual property laws and is licensed, not sold.    

SCOPE OF RIGHTS:
You may use this Software for any non-commercial purpose, subject to the restrictions in
this License. Some purposes which can be non-commercial are teaching, academic
research, public demonstrations and personal experimentation. You may also distribute
this Software with books or other teaching materials, or publish the Software on
websites, that are intended to teach the use of the Software for academic or other non-
commercial purposes.
You may not use or distribute this Software or any derivative works in any form for
commercial purposes. Examples of commercial purposes would be running business
operations, licensing, leasing, or selling the Software, distributing the Software for use
with commercial products or any other activity which purpose is to procure a commercial
gain to you or others.
If the Software includes source code or data, you may modify such portions of the
Software and distribute the modified Software for non-commercial purposes, as provided
herein.
 
You may use any information in intangible form that you remember after accessing the
Software. However, this right does not grant you a license to any of Microsoft's
copyrights or patents for anything you might create using such information.
 
In return, we simply require that you agree:
1.   That you will not remove any copyright or other notices from the Software.
2.   That if any of the Software is in binary format, you will not attempt to modify such
portions of the Software, or to reverse engineer or decompile them, except and
only to the extent authorized by law.
3.   That if you distribute the Software or any derivative works of the Software, you
will distribute them under a verbatim copy of this License, and you will not grant
rights to the Software or derivative works that are broader than those provided by
this License. For example, you may not distribute modifications of the Software
under terms that would permit commercial use, or under terms that purport to
require the Software or such derivative works to be sublicensed to others.
4.   That if you have modified the Software or created derivative works, and distribute
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Strafer

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #34 on: February 10, 2004, 12:28:14 am »
I remember trying the beta for Allegiance, it was a very complete game with lots of multiplayer coop/competitive possibilities.

Blyre

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #35 on: February 10, 2004, 04:05:07 am »
Excellent news there. I have been collecting copies of Allegiance for some time in anticipation of completing my home network. I'm going to have to look into downloading the source code.

Wallace
 

Scott Allen Abfalter

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #36 on: February 10, 2004, 07:43:57 am »

I'm just happy to see Microsoft not being so tight fisted.  

 

Toasty0

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #37 on: February 10, 2004, 09:44:59 am »
Quote:


I'm just happy to see Microsoft not being so tight fisted.  

 




No you're not. Then who'll have to pick on?

hehehehe  

Toasty0

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #38 on: February 10, 2004, 09:49:24 am »
Quote:

 link

Microsoft pledges Allegiance to its fanbase
 

Developers turn source code over to fans of its ill-fated space combat game.

Microsoft has released the full source code to its hybrid real-time strategy/space combat game, Allegiance. The game was originally released in 2000 for the PC. Despite critical acclaim, it failed to make much of an impact in the commercial market, selling fewer than 29,000 copies in its first year. Allegiance actually won the dubious honor of Best PC Game No One Played in 2000 from GameSpot.

The release of the source code came in response to the enthusiasm of Allegiance's small-but-dedicated fanbase. Microsoft's Joel Dehlin commented that the development team has, "been amazed at the level to which some of the Allegiance fans have remained hard-core. We?re astounded at the progress that has been made at creating new factions, hosting new servers, replacing authentication, etc. It seems that Allegiance hasn?t really died. With that in mind, we?re releasing the Allegiance source code to the community."

Interested programmers can download the unsupported source code (511MB) from the Microsoft Research Web site. GameSpot's DLX will have the code for download as soon as it becomes available.

--------------------------------

Stephen  




Dude!  You rock!! Thanks.

Now to get the Founders to trust me with the OP code.

Best,
Jerry  

Scott Allen Abfalter

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #39 on: February 10, 2004, 10:01:53 am »
Quote:

Quote:


I'm just happy to see Microsoft not being so tight fisted.  

 




No you're not. Then who'll have to pick on?

hehehehe  




Nothing would make me happier than to see Microsoft embrace open-source.  IBM and Sun Microsystems both employ engineers that contribute to open-source technologies because they know that they can make good use of those technologies themselves.  I would love to see Microsoft act more like either of those companies!  I just doubt it will ever happen.



 

Toasty0

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #40 on: February 10, 2004, 11:41:51 am »
Nem,

Did you DL the source too?

Best,
Jerry  

Toasty0

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #41 on: February 10, 2004, 01:08:31 pm »
Good thing I kept VC++6 installed.  

IKV Nemesis D7L

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #42 on: February 10, 2004, 06:51:27 pm »
Quote:

Nem,

Did you DL the source too?

Best,
Jerry  




No, I am on dialup.  If I had started to download it I would still be doing so.  

I also want a chance to actually read the license before I even consider downloading it.  ( Posted it but did not have the time or enough sleep to actually read the license).

Unfortunately though I know some programming theory my actual programming skills are close to zero.  The theory is often useful for figuring out why a problem occurs and how to avoid or gain advantage from it.  

Toasty0

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #43 on: February 11, 2004, 10:02:32 am »
anyone else download this code yet?  

Sirgod

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #44 on: February 11, 2004, 10:31:24 am »
Nope, On Dial up also. I might check out at a later time when I have Broadband though. It was more Just a heads up to you and the other guys interested.

Hey Blyre, Did you grab It at all?

Stephen

Blyre

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #45 on: February 11, 2004, 06:53:55 pm »
I've been trying to, but when I go to it, I get a message that they are at their limit for allowed connections. No biggie, I'll keep trying

Wallace
 

Blyre

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #46 on: February 18, 2004, 03:05:02 am »
After many days of trying, I'm finally able to download that source code.

Wallace
 

Sirgod

  • Guest
Re: Here's one for ToastyO and other programmers.
« Reply #47 on: February 18, 2004, 12:00:04 pm »
To cool wallace. I hope you have alot of fun with It. hehe, anyone thinking the Blyre Mod for this game will be very Verbose?  

Stephen