I agree. First Contact is going to be the post TMP movie that everyone will bother watching, because it's the most human. That's one issue I actually had with a lot of TNG was that it was very stiff, imo, but did have it's moments. I actually preferred some of DS9. It's funny though, because when you think about it TNG started out with the scantily clad counselor out of starfleet uniform, didn't it? Although TNG did seem to turn into a soap opera after a while. B&B are amazing hacks who have a pretty limited number of ideas and won't even risk moving outside the small zone in which their imaginations reside, and that's one of the reasons Trek is in the situation it's in. The Trek universe is pretty large and diverse, but they only have the same ideas over and over. (BTW, I loathe the TNG romulans. Those stupid head ridges make no sense at all, not sure who's idea that was, but I wouldn't put it past Berman just to do something different than TOS).
It's also possible to have young people without having it be sexual. It just means that they could be young and pleasing to look at, along with older mentor figures in command. Sulu could make a pretty good Captain.
And let's talk techno babble. Ugh! It's all nice and good if it's in the background, but when you use it to solve every issue it's not good. It's bad writing, plain and simple, and I believe it also may alienate the average viewer, as they couldn't care less about a 10 minute sequence on realligning the warp coils. That's not really what good Sci-fi is about anyway. It's about the human spirit and how even in the future it's that very same spirit that get's things done. They don't solve the problems by being human and figuring a way out anymore, they use the magic reconfigure/reallign button and suddenly everything is solved, yet another reason that modern Trek bothers me. If it was so easy to amp up the power of the phasers and sensors then why wasn't it done before. Just suddenly in the middle of a battle "Hmmm, Captain, I think if I shift power from the main sensor array and route it into the secondary phaser coupling I can increase phaser output by 200%, should I do it?" Grrrr. Would it be so bad to maybe lose a battle, maybe have to run once in a while, as long as the war is won (meaning the end of the overall plot) perhaps you could show more character growth through a loss. Heck, Spock died, and even though they brought him back it was about losing a battle (spock dying) but then winning the in the end (bringing him back), and you actually got a lot more development out of the character than if you had them sitting around the lounge on the ship discussing stuff, they did everything on the move, and that's yet another thing that made it more interesting.