Topic: OP+ 3.2 Corrections Thread  (Read 18768 times)

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DH123

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Re: OP+ 3.2 Corrections Thread
« Reply #100 on: April 07, 2004, 10:56:11 am »
Can't GZ just make a rule not allowing the F-FDX in fleet combat?    

Kroma_BaSyl

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Re: OP+ 3.2 Corrections Thread
« Reply #101 on: April 07, 2004, 11:05:03 am »
Quote:

If you need peeps I will fly with the GDA tutu-boy. I just have to figure out that damn GZ website.    




Request access to the Gorn forum on SFC2NET and I will bump the thread that walks you through getting registered.

FS, you don't really need to become a GDA member or fly the GDA logo to fly with us, we even let J'inn on the team. Heck it is a requirement of my member ship that I don't ;-) They told me it had something to do with their "don't ask, don't tell" policy, whatever that means. In anycase, if you would like to have a little fun flying with the Bruce in the GZ divisional league you are more than welcome.

My question about 3.3 was really more inregard to your 3.2.1, and wondering if it would become the "offical" public release anytime soon, with all the fixes in it.

Thanks, Kroma.

Kroma_BaSyl

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Re: OP+ 3.2 Corrections Thread
« Reply #102 on: April 07, 2004, 11:07:51 am »
Quote:

Can't GZ just make a rule not allowing the F-FDX in fleet combat?    




You would think so, wouldn't you?  

Or to use a D2 metephor, "When agreed to PF/Fighter CnCs fly out of my arse!"
« Last Edit: December 31, 1969, 06:00:00 pm by Kroma_BaSyl »

Strafer

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Re: OP+ 3.2 Corrections Thread
« Reply #103 on: April 07, 2004, 11:36:39 am »
Quote:

 "When agreed to PF/Fighter CnCs fly out of my arse!"




In two by twos? three by threes or is it cheaper by the dozen?    

FireSoul

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Re: OP+ 3.2 Corrections Thread
« Reply #104 on: April 20, 2004, 10:19:58 am »
Progress report:

Only the Feds aren't done. However, I've entered a model creation cycle. This is kind-of throwing me off the track, but improves the quality of the mod, overall.
See: web pagehttp://forums.taldren.com/ubbthreads/showflat.php?Cat=&Number=307422&page=0&view=collapsed&sb=5&o=31&fpart=1[/url]

 
Also, I've found some shiplist aberations I'll have to fix: units I added recently enough. That's a TODO.


Work STILL continues..

Nomad42

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Re: OP+ 3.2 Corrections Thread - Xships in late
« Reply #105 on: April 22, 2004, 09:42:57 pm »
Hi,

I love the OP 3.2 shiplist.  Except for the x ships.

The xships should be in advanced. Early advanced. Not late, late. (Sounds a little silly doesn't it)

They are unbalanced for the late era.

Take any xship at any bvp in late era. It will beat any non +x ship in late era of the comparable bvp.

If you want proof meet me in GS and I play any bvp and race to demonstrate the problem.

Moving these ships to early advanced would may a more balanced late game.

I know these ships where in SFB in late but this is SFC.

What tends to happen instead of fly all these other cool ships you have in the late era you fly the dam x ships.
Why because at any bvp their the best ships.

So can you move late era xships to advanced era.

Thanks for you time.





 

FireSoul

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Re: OP+ 3.2 Corrections Thread - Xships in late
« Reply #106 on: April 23, 2004, 09:32:13 am »
Quote:

Hi,

I love the OP 3.2 shiplist.  Except for the x ships.

The xships should be in advanced. Early advanced. Not late, late. (Sounds a little silly doesn't it)

They are unbalanced for the late era.

Take any xship at any bvp in late era. It will beat any non +x ship in late era of the comparable bvp.

If you want proof meet me in GS and I play any bvp and race to demonstrate the problem.

Moving these ships to early advanced would may a more balanced late game.

I know these ships where in SFB in late but this is SFC.

What tends to happen instead of fly all these other cool ships you have in the late era you fly the dam x ships.
Why because at any bvp their the best ships.

So can you move late era xships to advanced era.

Thanks for you time.
 




In patch 2.5.5.0, the eras changed. Late Era now goes all the way up to 2299. 2300 is way too late to let Xships out. It has been a concious decision to leave the Xships in Late era, where they are, between the 2290 and 2300 range. No ships were released during that period.

If your problem is that other fleets (GSA) keep flying them, then just say "no xships" when negotiating. That's all.

-- Luc

FireSoul

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OP+ 3.2 Corrections Thread
« Reply #107 on: January 19, 2004, 05:47:41 pm »
This thread are for corrections and problems within the OP+ 3.2 shiplist and models.


.. for starters..
Admin shuttles go speed 20. The game is using my entries I added for each race instead of the entries in the ftrlist.txt ..

.. why did I add shuttle entries for each race? For scriptability, and a little something that could be useful when SQL for OP Dynaverse servers come out.


.. I know how to fix this. In fact, I'll tell you: rename the shuttle entries in the shiplist. I call them "SHp"s now, for "player-controllable shuttle"s.




I may or may not release a OP+ 3.2.1 soon. We'll see.

Mr. Hypergol

  • Guest
Re: OP+ 3.2 Corrections Thread
« Reply #108 on: January 19, 2004, 11:21:46 pm »
WOW!!  You fixed a lot.  I went through my old notes from the last version and just about everything I didn't like in 3.1 is now the way I want it in 3.2, especially with the Hydrans.  Great work.

I only found one real error so far after a quick skim through the shiplist:

1)  The Z-FLG should use a frigate model.  It's currently pointing to a destroyer model.  My master ship chart shows the Kzinti FLG uses a frigate hull.  I hope my list is up to date.

Here are some personal comments clearly in the "opinion" category of things I'd like to see improved in the future.  This is very nit picky I know:

1)  Why not use Thu11's new skyhawk model to make a Sabrehawk by modding it to add an engine to the bottom?

2)  I hope Thu11 is making a Seahawk model.  Be nice to replace the taldren seahawk model with something in line with Thu11's series of rom models.

3)  Wish we had better Rom Vulture and Demonhawk models.

4)  Too bad Taldren didn't make Advanced FF models.  By the way, I'm glad you fixed the "X-refitted" hull stuff.  Great work.

5)  Man that Gorn "Advanced Destroyer" GDX model is so "out of character" with the Thu11 stuff.

That's about it for now.  Like I said only one error from me so far.

Your work is fabulous.  
« Last Edit: January 19, 2004, 11:33:37 pm by Mr. Hypergol »

FireSoul

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Re: OP+ 3.2 Corrections Thread
« Reply #109 on: January 20, 2004, 08:20:32 am »
Quote:

There may be a problem with the F-CVTC and CVTCR.
I downloaded 3.2 without the models.
I tried to play with these ships in skirmish mode.   Whenever I do so the mission will not load.
 





Agh. Confirmed.  
However, easy to fix. I'll put up a replacement no-models installer.

I'll let you guys know when a replacement is up.

FireSoul

  • Guest
Re: OP+ 3.2 Corrections Thread
« Reply #110 on: January 20, 2004, 08:32:23 am »
Quote:

Quote:

There may be a problem with the F-CVTC and CVTCR.
I downloaded 3.2 without the models.
I tried to play with these ships in skirmish mode.   Whenever I do so the mission will not load.
 





Agh. Confirmed.  
However, easy to fix. I'll put up a replacement no-models installer.

I'll let you guys know when a replacement is up.  




There. A replacement for the no-models installer is up.

Mr. Hypergol

  • Guest
Re: OP+ 3.2 Corrections Thread
« Reply #111 on: January 20, 2004, 11:11:51 am »
I just had a Klingon F-5C launch 4 Fed Raven 3 fighters in early era.  I'm was flying a F-FF.  I was playing NW fed-total war campaign.

Would this be a problem with the 3.2 shiplist, or a scripting problem with NW total war scripts?

I've got a screen shot to confirm this.  

DH123

  • Guest
Re: OP+ 3.2 Corrections Thread
« Reply #112 on: January 20, 2004, 11:19:07 am »
Quote:

I just had a Klingon F-5C launch 4 Fed Raven 3 fighters in early era.  I'm was flying a F-FF.  I was playing NW fed-total war campaign.

Would this be a problem with the 3.2 shiplist, or a scripting problem with NW total war scripts?

I've got a screen shot to confirm this.  




That is a bugged Evil Dave mission.  I can comfirm this as I have seen it this weekend on D2 missions testing.  .MET_NW6 something or other.

NOT a shiplist bug.  

Mr. Hypergol

  • Guest
Re: OP+ 3.2 Corrections Thread
« Reply #113 on: January 20, 2004, 11:24:53 am »
 
Quote:

That is a bugged Evil Dave mission.   NOT a shiplist bug.




This makes sense.  I checked the F-5C in the shiplist and it's clearly correct.  Thanks DH123.  

FireSoul

  • Guest
Re: OP+ 3.2 Corrections Thread
« Reply #114 on: January 24, 2004, 02:22:20 pm »
TobinDax wrote:
Quote:


UM, I was looking at the orion pirate cartel light cruiser section and was attracted to the SAXO @158 bpv. It's one heavy weapon is a hellbore. The other Salvage variants change up the heavy and add or subtract an amd rack and 1 phaser. These other ships jump to 225 bpv to 251. Is this a boo-boo?





I'll check that later. Thanks.

Lepton1

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Re: OP+ 3.2 Corrections Thread
« Reply #115 on: January 24, 2004, 07:58:40 pm »
Bad model pointer for K-FT2.  Points to XFT folder, but no model there.

All races FTs are pointing to xfrt which is empty for me.

Also some fed hulls are using an FECA.mod that points to an FECA model folder but there are no accompanying textures for that mod.  There is an FCA.mod in there and textures for that mod however.
« Last Edit: January 24, 2004, 08:23:14 pm by Lepton1 »

FireSoul

  • Guest
Re: OP+ 3.2 Corrections Thread
« Reply #116 on: January 24, 2004, 08:58:41 pm »
Quote:

Bad model pointer for K-FT2.  Points to XFT folder, but no model there.

All races FTs are pointing to xfrt which is empty for me.

Also some fed hulls are using an FECA.mod that points to an FECA model folder but there are no accompanying textures for that mod.  There is an FCA.mod in there and textures for that mod however.




I know I've asked elsewhere, but for which installer?
Also, have you tried reinstalling?
« Last Edit: January 24, 2004, 09:01:45 pm by FireSoul »

Lepton1

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Re: OP+ 3.2 Corrections Thread
« Reply #117 on: January 24, 2004, 09:03:57 pm »
I haven't but I will.  To add a bit more info, I in fact had installed the with models version first, then uninstalled it then installed the without models version.  Thanks for looking into this.

FireSoul

  • Guest
Re: OP+ 3.2 Corrections Thread
« Reply #118 on: January 24, 2004, 09:30:12 pm »
Quote:

I haven't but I will.  To add a bit more info, I in fact had installed the with models version first, then uninstalled it then installed the without models version.  Thanks for looking into this.  




The very latest no_models installer (date Jan 20th) fixed the xfrt problem, which I will admit is a problem. Is that the one you have, or an earlier one?

Lepton1

  • Guest
Re: OP+ 3.2 Corrections Thread
« Reply #119 on: January 24, 2004, 09:40:29 pm »
Yep I had the pre-20th version.   I guess I missed there was a fix made to the earlier version.  Apparently others missed it as well.